diff options
| author | sschirm <[email protected]> | 2017-01-06 14:45:46 +0100 |
|---|---|---|
| committer | sschirm <[email protected]> | 2017-01-06 14:45:46 +0100 |
| commit | c7a921796332e8fcd51f3e05c1a318a41282e1e2 (patch) | |
| tree | 770db0c76e954045fe5178a36a7519b26df6942a /PhysX_3.4/Source/LowLevelCloth/src | |
| parent | PhysX 3.4, APEX 1.4 release candidate update: @21511067-21511214 (diff) | |
| download | physx-3.4-c7a921796332e8fcd51f3e05c1a318a41282e1e2.tar.xz physx-3.4-c7a921796332e8fcd51f3e05c1a318a41282e1e2.zip | |
PhysX 3.4, APEX 1.4 release candidate update: @21542069
Diffstat (limited to 'PhysX_3.4/Source/LowLevelCloth/src')
66 files changed, 66 insertions, 66 deletions
diff --git a/PhysX_3.4/Source/LowLevelCloth/src/Allocator.cpp b/PhysX_3.4/Source/LowLevelCloth/src/Allocator.cpp index 7a322ce9..18eb80ef 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/Allocator.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/Allocator.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/Allocator.h b/PhysX_3.4/Source/LowLevelCloth/src/Allocator.h index d99c1708..0844e68b 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/Allocator.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/Allocator.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/Array.h b/PhysX_3.4/Source/LowLevelCloth/src/Array.h index 75ba2f50..e21cda94 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/Array.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/Array.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/BoundingBox.h b/PhysX_3.4/Source/LowLevelCloth/src/BoundingBox.h index bd33affa..f0199925 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/BoundingBox.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/BoundingBox.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/ClothBase.h b/PhysX_3.4/Source/LowLevelCloth/src/ClothBase.h index fef5090e..1ac1dad3 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/ClothBase.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/ClothBase.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/ClothImpl.h b/PhysX_3.4/Source/LowLevelCloth/src/ClothImpl.h index 2cc491c5..22e58217 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/ClothImpl.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/ClothImpl.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/Factory.cpp b/PhysX_3.4/Source/LowLevelCloth/src/Factory.cpp index 834093fa..6fa96705 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/Factory.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/Factory.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/IndexPair.h b/PhysX_3.4/Source/LowLevelCloth/src/IndexPair.h index 78f153b1..4ea4c3ff 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/IndexPair.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/IndexPair.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/IterationState.h b/PhysX_3.4/Source/LowLevelCloth/src/IterationState.h index c9ad9293..09838e77 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/IterationState.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/IterationState.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/MovingAverage.h b/PhysX_3.4/Source/LowLevelCloth/src/MovingAverage.h index 45d33322..63f14a42 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/MovingAverage.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/MovingAverage.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/PhaseConfig.cpp b/PhysX_3.4/Source/LowLevelCloth/src/PhaseConfig.cpp index 354f445e..9f99173a 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/PhaseConfig.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/PhaseConfig.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/PointInterpolator.h b/PhysX_3.4/Source/LowLevelCloth/src/PointInterpolator.h index b86c7442..769eb84a 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/PointInterpolator.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/PointInterpolator.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/Simd.h b/PhysX_3.4/Source/LowLevelCloth/src/Simd.h index 299ea2a9..bb72c53a 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/Simd.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/Simd.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/StackAllocator.h b/PhysX_3.4/Source/LowLevelCloth/src/StackAllocator.h index eb8d8679..aefa97cd 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/StackAllocator.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/StackAllocator.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwCloth.cpp b/PhysX_3.4/Source/LowLevelCloth/src/SwCloth.cpp index 1f3d4c90..753f2b9c 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwCloth.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwCloth.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwCloth.h b/PhysX_3.4/Source/LowLevelCloth/src/SwCloth.h index 05db19d2..5c31966c 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwCloth.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwCloth.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwClothData.cpp b/PhysX_3.4/Source/LowLevelCloth/src/SwClothData.cpp index ce44f8d0..92c99aa6 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwClothData.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwClothData.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwClothData.h b/PhysX_3.4/Source/LowLevelCloth/src/SwClothData.h index e3f503ca..fce040bb 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwClothData.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwClothData.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwCollision.cpp b/PhysX_3.4/Source/LowLevelCloth/src/SwCollision.cpp index e505289f..9969ea0a 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwCollision.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwCollision.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwCollision.h b/PhysX_3.4/Source/LowLevelCloth/src/SwCollision.h index bda3a57b..e8f2392e 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwCollision.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwCollision.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwCollisionHelpers.h b/PhysX_3.4/Source/LowLevelCloth/src/SwCollisionHelpers.h index 230685bb..f41ff18f 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwCollisionHelpers.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwCollisionHelpers.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwFabric.cpp b/PhysX_3.4/Source/LowLevelCloth/src/SwFabric.cpp index aa7f8356..85e63946 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwFabric.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwFabric.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwFabric.h b/PhysX_3.4/Source/LowLevelCloth/src/SwFabric.h index b762bcb0..c8e741f7 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwFabric.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwFabric.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwFactory.cpp b/PhysX_3.4/Source/LowLevelCloth/src/SwFactory.cpp index b443d983..fa0b5864 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwFactory.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwFactory.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwFactory.h b/PhysX_3.4/Source/LowLevelCloth/src/SwFactory.h index 154fb965..e9df0301 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwFactory.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwFactory.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwInterCollision.cpp b/PhysX_3.4/Source/LowLevelCloth/src/SwInterCollision.cpp index d0c8691a..d658128c 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwInterCollision.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwInterCollision.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwInterCollision.h b/PhysX_3.4/Source/LowLevelCloth/src/SwInterCollision.h index 7488f62c..b4ae8824 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwInterCollision.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwInterCollision.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwSelfCollision.cpp b/PhysX_3.4/Source/LowLevelCloth/src/SwSelfCollision.cpp index 122de902..fee97d78 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwSelfCollision.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwSelfCollision.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwSelfCollision.h b/PhysX_3.4/Source/LowLevelCloth/src/SwSelfCollision.h index eabeb1ee..c50ea8b5 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwSelfCollision.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwSelfCollision.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwSolver.cpp b/PhysX_3.4/Source/LowLevelCloth/src/SwSolver.cpp index 65a4b6c6..6a00ae84 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwSolver.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwSolver.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwSolver.h b/PhysX_3.4/Source/LowLevelCloth/src/SwSolver.h index 5e1fe975..3a91535f 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwSolver.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwSolver.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwSolverKernel.cpp b/PhysX_3.4/Source/LowLevelCloth/src/SwSolverKernel.cpp index bf5d86a1..6e2bd458 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwSolverKernel.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwSolverKernel.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwSolverKernel.h b/PhysX_3.4/Source/LowLevelCloth/src/SwSolverKernel.h index 9ad546c0..2e6abafb 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwSolverKernel.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwSolverKernel.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/TripletScheduler.cpp b/PhysX_3.4/Source/LowLevelCloth/src/TripletScheduler.cpp index ea062136..68879a98 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/TripletScheduler.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/TripletScheduler.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/TripletScheduler.h b/PhysX_3.4/Source/LowLevelCloth/src/TripletScheduler.h index db8078ab..6c0bc3a9 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/TripletScheduler.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/TripletScheduler.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/Vec4T.h b/PhysX_3.4/Source/LowLevelCloth/src/Vec4T.h index 50fadca3..21c0988b 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/Vec4T.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/Vec4T.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/avx/SwSolveConstraints.cpp b/PhysX_3.4/Source/LowLevelCloth/src/avx/SwSolveConstraints.cpp index b242aaba..6524b1e4 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/avx/SwSolveConstraints.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/avx/SwSolveConstraints.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/neon/NeonCollision.cpp b/PhysX_3.4/Source/LowLevelCloth/src/neon/NeonCollision.cpp index 1ecaf277..fe457787 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/neon/NeonCollision.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/neon/NeonCollision.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/neon/NeonSelfCollision.cpp b/PhysX_3.4/Source/LowLevelCloth/src/neon/NeonSelfCollision.cpp index 1a652711..8faa407b 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/neon/NeonSelfCollision.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/neon/NeonSelfCollision.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/neon/NeonSolverKernel.cpp b/PhysX_3.4/Source/LowLevelCloth/src/neon/NeonSolverKernel.cpp index fa193fc2..4d6de68b 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/neon/NeonSolverKernel.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/neon/NeonSolverKernel.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/neon/SwCollisionHelpers.h b/PhysX_3.4/Source/LowLevelCloth/src/neon/SwCollisionHelpers.h index 6f1b0f58..0b9410b8 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/neon/SwCollisionHelpers.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/neon/SwCollisionHelpers.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/scalar/SwCollisionHelpers.h b/PhysX_3.4/Source/LowLevelCloth/src/scalar/SwCollisionHelpers.h index a5a0075f..6a0e4e4f 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/scalar/SwCollisionHelpers.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/scalar/SwCollisionHelpers.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/sse2/SwCollisionHelpers.h b/PhysX_3.4/Source/LowLevelCloth/src/sse2/SwCollisionHelpers.h index 85e33c3c..6ec553a2 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/sse2/SwCollisionHelpers.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/sse2/SwCollisionHelpers.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/sse2/SwSolveConstraints.h b/PhysX_3.4/Source/LowLevelCloth/src/sse2/SwSolveConstraints.h index cb141be5..e0007930 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/sse2/SwSolveConstraints.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/sse2/SwSolveConstraints.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/ClothClone.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/ClothClone.h index 4f02de76..2a2ca183 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/ClothClone.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/ClothClone.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCheckSuccess.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCheckSuccess.h index b9ae0a53..e85644ae 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCheckSuccess.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCheckSuccess.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCloth.cpp b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCloth.cpp index d4cdcf2e..aa1ed339 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCloth.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCloth.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCloth.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCloth.h index 257d490c..28ebc36a 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCloth.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCloth.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothClone.cpp b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothClone.cpp index 8b234968..17fb49ad 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothClone.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothClone.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothData.cpp b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothData.cpp index 5a1485c6..63d6e06f 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothData.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothData.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothData.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothData.h index 0be66742..3f82f56b 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothData.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothData.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCollision.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCollision.h index cd28a999..bbc8bd13 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCollision.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCollision.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuContextLock.cpp b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuContextLock.cpp index 2ccc3db9..24e681b8 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuContextLock.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuContextLock.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuContextLock.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuContextLock.h index 50e48b49..69024f41 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuContextLock.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuContextLock.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuDevicePointer.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuDevicePointer.h index cb37b39d..e159e222 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuDevicePointer.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuDevicePointer.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuDeviceVector.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuDeviceVector.h index e3997d26..54c93b81 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuDeviceVector.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuDeviceVector.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFabric.cpp b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFabric.cpp index 7f8326fe..201c50ca 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFabric.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFabric.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFabric.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFabric.h index 93f787f8..6ccbe07c 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFabric.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFabric.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFactory.cpp b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFactory.cpp index 8170e622..eae2bb04 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFactory.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFactory.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFactory.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFactory.h index e868034f..522e024f 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFactory.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFactory.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuPhaseConfig.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuPhaseConfig.h index 74470bde..8190d3a3 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuPhaseConfig.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuPhaseConfig.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuPinnedAllocator.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuPinnedAllocator.h index 57dd6731..ed6f4a69 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuPinnedAllocator.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuPinnedAllocator.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSelfCollision.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSelfCollision.h index fb0fd7af..2b81bcc6 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSelfCollision.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSelfCollision.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolver.cpp b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolver.cpp index 68238664..a20e9e0d 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolver.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolver.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolver.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolver.h index ff98d975..8849efc2 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolver.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolver.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolverKernel.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolverKernel.h index d6ca350f..81992224 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolverKernel.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolverKernel.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |