diff options
| author | Sheikh Dawood <[email protected]> | 2018-05-25 09:54:38 -0500 |
|---|---|---|
| committer | Sheikh Dawood <[email protected]> | 2018-05-25 09:54:38 -0500 |
| commit | b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1 (patch) | |
| tree | de67d7adc7cc66d44c3e0a399d94d1db6bcebd0c /PhysX_3.4/Source/LowLevelCloth/src | |
| parent | PhysX 3.4, APEX 1.4 patch release @23933511 (diff) | |
| download | physx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.tar.xz physx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.zip | |
PhysX 3.4, APEX 1.4 patch release @24214033v3.4.2
Diffstat (limited to 'PhysX_3.4/Source/LowLevelCloth/src')
80 files changed, 80 insertions, 80 deletions
diff --git a/PhysX_3.4/Source/LowLevelCloth/src/Allocator.cpp b/PhysX_3.4/Source/LowLevelCloth/src/Allocator.cpp index 18eb80ef..eeb0bbe8 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/Allocator.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/Allocator.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/Allocator.h b/PhysX_3.4/Source/LowLevelCloth/src/Allocator.h index 0844e68b..9c561729 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/Allocator.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/Allocator.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/Array.h b/PhysX_3.4/Source/LowLevelCloth/src/Array.h index e21cda94..c66b91d2 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/Array.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/Array.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/BoundingBox.h b/PhysX_3.4/Source/LowLevelCloth/src/BoundingBox.h index f0199925..11b6f2b3 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/BoundingBox.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/BoundingBox.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/ClothBase.h b/PhysX_3.4/Source/LowLevelCloth/src/ClothBase.h index 1ac1dad3..a7f8919c 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/ClothBase.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/ClothBase.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/ClothImpl.h b/PhysX_3.4/Source/LowLevelCloth/src/ClothImpl.h index ab56c855..3cf182dd 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/ClothImpl.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/ClothImpl.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/Factory.cpp b/PhysX_3.4/Source/LowLevelCloth/src/Factory.cpp index 6fa96705..4f0777c0 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/Factory.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/Factory.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/IndexPair.h b/PhysX_3.4/Source/LowLevelCloth/src/IndexPair.h index 4ea4c3ff..a64052b0 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/IndexPair.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/IndexPair.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/IterationState.h b/PhysX_3.4/Source/LowLevelCloth/src/IterationState.h index 09838e77..ce25adf2 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/IterationState.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/IterationState.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/MovingAverage.h b/PhysX_3.4/Source/LowLevelCloth/src/MovingAverage.h index 63f14a42..44cf16ac 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/MovingAverage.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/MovingAverage.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/PhaseConfig.cpp b/PhysX_3.4/Source/LowLevelCloth/src/PhaseConfig.cpp index 9f99173a..538135db 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/PhaseConfig.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/PhaseConfig.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/PointInterpolator.h b/PhysX_3.4/Source/LowLevelCloth/src/PointInterpolator.h index 769eb84a..7f792990 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/PointInterpolator.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/PointInterpolator.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/Simd.h b/PhysX_3.4/Source/LowLevelCloth/src/Simd.h index 543d1da9..9b4a264c 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/Simd.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/Simd.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/Simd4f.h b/PhysX_3.4/Source/LowLevelCloth/src/Simd4f.h index bf1c82ad..2148d815 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/Simd4f.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/Simd4f.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/Simd4i.h b/PhysX_3.4/Source/LowLevelCloth/src/Simd4i.h index 1442a916..d51cb6d1 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/Simd4i.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/Simd4i.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SimdTypes.h b/PhysX_3.4/Source/LowLevelCloth/src/SimdTypes.h index 49a27ab4..4ea04532 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SimdTypes.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/SimdTypes.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/StackAllocator.h b/PhysX_3.4/Source/LowLevelCloth/src/StackAllocator.h index aefa97cd..eff6ced7 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/StackAllocator.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/StackAllocator.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwCloth.cpp b/PhysX_3.4/Source/LowLevelCloth/src/SwCloth.cpp index a614c280..1742828e 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwCloth.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwCloth.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwCloth.h b/PhysX_3.4/Source/LowLevelCloth/src/SwCloth.h index 5c31966c..275f981e 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwCloth.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwCloth.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwClothData.cpp b/PhysX_3.4/Source/LowLevelCloth/src/SwClothData.cpp index 92c99aa6..96476ff5 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwClothData.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwClothData.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwClothData.h b/PhysX_3.4/Source/LowLevelCloth/src/SwClothData.h index fce040bb..69dfcc41 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwClothData.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwClothData.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwCollision.cpp b/PhysX_3.4/Source/LowLevelCloth/src/SwCollision.cpp index 9969ea0a..a306ecc4 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwCollision.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwCollision.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwCollision.h b/PhysX_3.4/Source/LowLevelCloth/src/SwCollision.h index 9b474dbe..9fb2e083 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwCollision.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwCollision.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwCollisionHelpers.h b/PhysX_3.4/Source/LowLevelCloth/src/SwCollisionHelpers.h index f41ff18f..0a7c647f 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwCollisionHelpers.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwCollisionHelpers.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwFabric.cpp b/PhysX_3.4/Source/LowLevelCloth/src/SwFabric.cpp index 85e63946..3f6932b1 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwFabric.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwFabric.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwFabric.h b/PhysX_3.4/Source/LowLevelCloth/src/SwFabric.h index c8e741f7..cbef8cd0 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwFabric.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwFabric.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwFactory.cpp b/PhysX_3.4/Source/LowLevelCloth/src/SwFactory.cpp index 3a97aa74..c39aebee 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwFactory.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwFactory.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwFactory.h b/PhysX_3.4/Source/LowLevelCloth/src/SwFactory.h index e9df0301..30dbb1aa 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwFactory.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwFactory.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwInterCollision.cpp b/PhysX_3.4/Source/LowLevelCloth/src/SwInterCollision.cpp index d658128c..3254bfd9 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwInterCollision.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwInterCollision.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwInterCollision.h b/PhysX_3.4/Source/LowLevelCloth/src/SwInterCollision.h index baf631de..435c48a0 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwInterCollision.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwInterCollision.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwSelfCollision.cpp b/PhysX_3.4/Source/LowLevelCloth/src/SwSelfCollision.cpp index fee97d78..50842a7d 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwSelfCollision.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwSelfCollision.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwSelfCollision.h b/PhysX_3.4/Source/LowLevelCloth/src/SwSelfCollision.h index b13ba4d9..11f5020b 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwSelfCollision.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwSelfCollision.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwSolver.cpp b/PhysX_3.4/Source/LowLevelCloth/src/SwSolver.cpp index c1cfadc3..be8a4d9b 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwSolver.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwSolver.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwSolver.h b/PhysX_3.4/Source/LowLevelCloth/src/SwSolver.h index a2c5b580..3bea2d09 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwSolver.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwSolver.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwSolverKernel.cpp b/PhysX_3.4/Source/LowLevelCloth/src/SwSolverKernel.cpp index 6e2bd458..aa5d15e0 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwSolverKernel.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwSolverKernel.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwSolverKernel.h b/PhysX_3.4/Source/LowLevelCloth/src/SwSolverKernel.h index 38e87923..a8c48731 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/SwSolverKernel.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwSolverKernel.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/TripletScheduler.cpp b/PhysX_3.4/Source/LowLevelCloth/src/TripletScheduler.cpp index 68879a98..2fe6178a 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/TripletScheduler.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/TripletScheduler.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/TripletScheduler.h b/PhysX_3.4/Source/LowLevelCloth/src/TripletScheduler.h index 6c0bc3a9..6b4abe28 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/TripletScheduler.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/TripletScheduler.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/Vec4T.h b/PhysX_3.4/Source/LowLevelCloth/src/Vec4T.h index 21c0988b..05f207b1 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/Vec4T.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/Vec4T.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/avx/SwSolveConstraints.cpp b/PhysX_3.4/Source/LowLevelCloth/src/avx/SwSolveConstraints.cpp index 6524b1e4..03efab15 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/avx/SwSolveConstraints.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/avx/SwSolveConstraints.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/neon/NeonCollision.cpp b/PhysX_3.4/Source/LowLevelCloth/src/neon/NeonCollision.cpp index fe457787..c294cba2 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/neon/NeonCollision.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/neon/NeonCollision.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/neon/NeonSelfCollision.cpp b/PhysX_3.4/Source/LowLevelCloth/src/neon/NeonSelfCollision.cpp index 8faa407b..1f70ad5d 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/neon/NeonSelfCollision.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/neon/NeonSelfCollision.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/neon/NeonSolverKernel.cpp b/PhysX_3.4/Source/LowLevelCloth/src/neon/NeonSolverKernel.cpp index 4d6de68b..b20ae562 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/neon/NeonSolverKernel.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/neon/NeonSolverKernel.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/neon/Simd4f.h b/PhysX_3.4/Source/LowLevelCloth/src/neon/Simd4f.h index 550b45c6..e44e97e1 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/neon/Simd4f.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/neon/Simd4f.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/neon/Simd4i.h b/PhysX_3.4/Source/LowLevelCloth/src/neon/Simd4i.h index 7cf4ec49..cd0f5b27 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/neon/Simd4i.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/neon/Simd4i.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/neon/SimdTypes.h b/PhysX_3.4/Source/LowLevelCloth/src/neon/SimdTypes.h index a1d6820e..90841c98 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/neon/SimdTypes.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/neon/SimdTypes.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/neon/SwCollisionHelpers.h b/PhysX_3.4/Source/LowLevelCloth/src/neon/SwCollisionHelpers.h index 0b9410b8..00e422c5 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/neon/SwCollisionHelpers.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/neon/SwCollisionHelpers.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/scalar/Simd4f.h b/PhysX_3.4/Source/LowLevelCloth/src/scalar/Simd4f.h index 75a8d033..5b47d4f1 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/scalar/Simd4f.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/scalar/Simd4f.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/scalar/Simd4i.h b/PhysX_3.4/Source/LowLevelCloth/src/scalar/Simd4i.h index 5f99e208..d5ee16a4 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/scalar/Simd4i.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/scalar/Simd4i.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/scalar/SimdTypes.h b/PhysX_3.4/Source/LowLevelCloth/src/scalar/SimdTypes.h index 58fb4af1..1ff86b2d 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/scalar/SimdTypes.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/scalar/SimdTypes.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/scalar/SwCollisionHelpers.h b/PhysX_3.4/Source/LowLevelCloth/src/scalar/SwCollisionHelpers.h index 6a0e4e4f..a42ba0a1 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/scalar/SwCollisionHelpers.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/scalar/SwCollisionHelpers.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/sse2/Simd4f.h b/PhysX_3.4/Source/LowLevelCloth/src/sse2/Simd4f.h index 20a2e247..b18a840f 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/sse2/Simd4f.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/sse2/Simd4f.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/sse2/Simd4i.h b/PhysX_3.4/Source/LowLevelCloth/src/sse2/Simd4i.h index 86a1848d..a8e06fc9 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/sse2/Simd4i.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/sse2/Simd4i.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/sse2/SimdTypes.h b/PhysX_3.4/Source/LowLevelCloth/src/sse2/SimdTypes.h index 353f17ae..327f38f8 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/sse2/SimdTypes.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/sse2/SimdTypes.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/sse2/SwCollisionHelpers.h b/PhysX_3.4/Source/LowLevelCloth/src/sse2/SwCollisionHelpers.h index a509bf96..d7a4fdda 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/sse2/SwCollisionHelpers.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/sse2/SwCollisionHelpers.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/sse2/SwSolveConstraints.h b/PhysX_3.4/Source/LowLevelCloth/src/sse2/SwSolveConstraints.h index e0007930..7db30584 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/sse2/SwSolveConstraints.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/sse2/SwSolveConstraints.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/ClothClone.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/ClothClone.h index 2a2ca183..9a03fb85 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/ClothClone.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/ClothClone.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCheckSuccess.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCheckSuccess.h index e85644ae..a2b494e3 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCheckSuccess.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCheckSuccess.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCloth.cpp b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCloth.cpp index aa1ed339..f34dfa4d 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCloth.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCloth.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCloth.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCloth.h index dd14dceb..d6974856 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCloth.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCloth.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothClone.cpp b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothClone.cpp index 17fb49ad..839f72d1 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothClone.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothClone.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothCreate.cpp b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothCreate.cpp index b1a59de6..06f52e1f 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothCreate.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothCreate.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothCreate.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothCreate.h index 6064b355..1b759d53 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothCreate.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothCreate.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothData.cpp b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothData.cpp index 63d6e06f..edd19d76 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothData.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothData.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothData.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothData.h index 3f82f56b..491c5471 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothData.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothData.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCollision.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCollision.h index bbc8bd13..b127dadf 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCollision.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCollision.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuContextLock.cpp b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuContextLock.cpp index 24e681b8..88fa3ff8 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuContextLock.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuContextLock.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuContextLock.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuContextLock.h index 69024f41..43c04faf 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuContextLock.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuContextLock.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuDevicePointer.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuDevicePointer.h index e159e222..0419d5a4 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuDevicePointer.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuDevicePointer.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuDeviceVector.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuDeviceVector.h index 54c93b81..6765de28 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuDeviceVector.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuDeviceVector.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFabric.cpp b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFabric.cpp index 201c50ca..eceb3cf5 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFabric.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFabric.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFabric.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFabric.h index 6ccbe07c..d65f0827 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFabric.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFabric.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFactory.cpp b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFactory.cpp index eae2bb04..2c29b1e6 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFactory.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFactory.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFactory.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFactory.h index 522e024f..c8d28f07 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFactory.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFactory.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuPhaseConfig.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuPhaseConfig.h index 8190d3a3..3fe931f6 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuPhaseConfig.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuPhaseConfig.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuPinnedAllocator.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuPinnedAllocator.h index ed6f4a69..6c350460 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuPinnedAllocator.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuPinnedAllocator.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSelfCollision.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSelfCollision.h index 2b81bcc6..767d2d3c 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSelfCollision.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSelfCollision.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolver.cpp b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolver.cpp index c65e3c61..81597992 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolver.cpp +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolver.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolver.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolver.h index 8849efc2..d1897673 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolver.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolver.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolverKernel.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolverKernel.h index 81992224..5b47fd7a 100644 --- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolverKernel.h +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolverKernel.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |