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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/LowLevelCloth/src/windows/CuFabric.cpp | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/LowLevelCloth/src/windows/CuFabric.cpp')
| -rw-r--r-- | PhysX_3.4/Source/LowLevelCloth/src/windows/CuFabric.cpp | 197 |
1 files changed, 197 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFabric.cpp b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFabric.cpp new file mode 100644 index 00000000..7f8326fe --- /dev/null +++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFabric.cpp @@ -0,0 +1,197 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#include "CuFabric.h" +#include "CuContextLock.h" +#include "CuFactory.h" + +#if PX_VC +#pragma warning(disable : 4365) // 'action' : conversion from 'type_1' to 'type_2', signed/unsigned mismatch +#endif + +using namespace physx; +using namespace shdfnd; + +cloth::CuTether::CuTether(uint16_t anchor, uint16_t length) : mAnchor(anchor), mLength(length) +{ +} + +cloth::CuFabric::CuFabric(CuFactory& factory, uint32_t numParticles, Range<const uint32_t> phases, + Range<const uint32_t> sets, Range<const float> restvalues, Range<const uint32_t> indices, + Range<const uint32_t> anchors, Range<const float> tetherLengths, + Range<const uint32_t> triangles, uint32_t id) +: CuContextLock(factory) +, mFactory(factory) +, mNumParticles(numParticles) +, mPhases(mFactory.mContextManager, phases.begin(), phases.end()) +, mSets(mFactory.mContextManager) +, mRestvalues(mFactory.mContextManager, restvalues.begin(), restvalues.end()) +, mIndices(mFactory.mContextManager) +, mTethers(mFactory.mContextManager) +, mTriangles(mFactory.mContextManager) +, mId(id) +{ + // should no longer be prefixed with 0 + PX_ASSERT(sets.front() != 0); + + PX_ASSERT(sets.back() == restvalues.size()); + PX_ASSERT(restvalues.size() * 2 == indices.size()); + PX_ASSERT(mNumParticles > *maxElement(indices.begin(), indices.end())); + + // copy to device, add leading zero + mSets.reserve(sets.size() + 1); + mSets.push_back(0); + mSets.push_back(sets.begin(), sets.end()); + + // manually convert uint32_t indices to uint16_t in temp memory + Vector<uint16_t>::Type hostIndices; + hostIndices.resizeUninitialized(indices.size()); + Vector<uint16_t>::Type::Iterator dIt = hostIndices.begin(); + + const uint32_t* it = indices.begin(); + const uint32_t* end = indices.end(); + for(; it != end; ++it, ++dIt) + *dIt = uint16_t(*it); + + // copy to device vector in one go + mIndices.assign(hostIndices.begin(), hostIndices.end()); + + // gather data per phase + mNumConstraintsInPhase.reserve(phases.size()); + CuDevicePointer<const float> devRestvalues = mRestvalues.begin(); + CuDevicePointer<const uint16_t> devIndices = mIndices.begin(); + for(const uint32_t* pIt = phases.begin(); pIt != phases.end(); ++pIt) + { + uint32_t setIndex = *pIt; + uint32_t firstIndex = setIndex ? sets[setIndex - 1] : 0; + uint32_t lastIndex = sets[setIndex]; + mNumConstraintsInPhase.pushBack(lastIndex - firstIndex); + mRestvaluesInPhase.pushBack(devRestvalues + firstIndex); + mIndicesInPhase.pushBack(devIndices + 2 * firstIndex); + } + + // tethers + PX_ASSERT(anchors.size() == tetherLengths.size()); + mTetherLengthScale = + tetherLengths.empty() ? 1.0f : *maxElement(tetherLengths.begin(), tetherLengths.end()) / USHRT_MAX; + float inverseScale = 1 / (mTetherLengthScale + FLT_EPSILON); + Vector<CuTether>::Type tethers; + tethers.reserve(anchors.size()); + for(; !anchors.empty(); anchors.popFront(), tetherLengths.popFront()) + { + tethers.pushBack(CuTether(uint16_t(anchors.front()), uint16_t(tetherLengths.front() * inverseScale + 0.5f))); + } + mTethers.assign(tethers.begin(), tethers.end()); + + // triangles + hostIndices.resizeUninitialized(triangles.size()); + dIt = hostIndices.begin(); + + it = triangles.begin(); + end = triangles.end(); + for(; it != end; ++it, ++dIt) + *dIt = uint16_t(*it); + + mTriangles.assign(hostIndices.begin(), hostIndices.end()); + + CuContextLock::release(); + + // add to factory + mFactory.mFabrics.pushBack(this); +} + +cloth::CuFabric::~CuFabric() +{ + CuContextLock::acquire(); + + Vector<CuFabric*>::Type::Iterator fIt = mFactory.mFabrics.find(this); + + PX_ASSERT(fIt != mFactory.mFabrics.end()); + mFactory.mFabrics.replaceWithLast(fIt); +} + +cloth::Factory& physx::cloth::CuFabric::getFactory() const +{ + return mFactory; +} + +uint32_t cloth::CuFabric::getNumPhases() const +{ + return uint32_t(mPhases.size()); +} + +uint32_t cloth::CuFabric::getNumRestvalues() const +{ + return uint32_t(mRestvalues.size()); +} + +uint32_t cloth::CuFabric::getNumSets() const +{ + return uint32_t(mSets.size() - 1); +} + +uint32_t cloth::CuFabric::getNumIndices() const +{ + return uint32_t(mIndices.size()); +} + +uint32_t cloth::CuFabric::getNumParticles() const +{ + return mNumParticles; +} + +uint32_t physx::cloth::CuFabric::getNumTethers() const +{ + return uint32_t(mTethers.size()); +} + +uint32_t physx::cloth::CuFabric::getNumTriangles() const +{ + return uint32_t(mTriangles.size()) / 3; +} + +void physx::cloth::CuFabric::scaleRestvalues(float scale) +{ + CuContextLock contextLock(mFactory); + + Vector<float>::Type restvalues(uint32_t(mRestvalues.size())); + mFactory.copyToHost(mRestvalues.begin().get(), mRestvalues.end().get(), restvalues.begin()); + + Vector<float>::Type::Iterator rIt, rEnd = restvalues.end(); + for(rIt = restvalues.begin(); rIt != rEnd; ++rIt) + *rIt *= scale; + + mRestvalues = restvalues; +} + +void physx::cloth::CuFabric::scaleTetherLengths(float scale) +{ + // cloth instances won't pick this up until CuClothData is dirty! + mTetherLengthScale *= scale; +} |