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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/LowLevelCloth/src/SwFabric.cpp | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/LowLevelCloth/src/SwFabric.cpp')
| -rw-r--r-- | PhysX_3.4/Source/LowLevelCloth/src/SwFabric.cpp | 177 |
1 files changed, 177 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/LowLevelCloth/src/SwFabric.cpp b/PhysX_3.4/Source/LowLevelCloth/src/SwFabric.cpp new file mode 100644 index 00000000..aa7f8356 --- /dev/null +++ b/PhysX_3.4/Source/LowLevelCloth/src/SwFabric.cpp @@ -0,0 +1,177 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#include "foundation/PxAssert.h" +#include "SwFabric.h" +#include "SwFactory.h" +#include "PsSort.h" +#include "limits.h" // for USHRT_MAX +#include "PsUtilities.h" + +using namespace physx; +using namespace shdfnd; + +cloth::SwTether::SwTether(uint16_t anchor, float length) : mAnchor(anchor), mLength(length) +{ +} + +cloth::SwFabric::SwFabric(SwFactory& factory, uint32_t numParticles, Range<const uint32_t> phases, + Range<const uint32_t> sets, Range<const float> restvalues, Range<const uint32_t> indices, + Range<const uint32_t> anchors, Range<const float> tetherLengths, + Range<const uint32_t> triangles, uint32_t id) +: mFactory(factory), mNumParticles(numParticles), mTetherLengthScale(1.0f), mId(id) +{ + // should no longer be prefixed with 0 + PX_ASSERT(sets.front() != 0); + +#if PX_WINDOWS + const uint32_t kSimdWidth = 8; // avx +#else + const uint32_t kSimdWidth = 4; +#endif + + // consistency check + PX_ASSERT(sets.back() == restvalues.size()); + PX_ASSERT(restvalues.size() * 2 == indices.size()); + PX_ASSERT(mNumParticles > *maxElement(indices.begin(), indices.end())); + PX_ASSERT(mNumParticles + kSimdWidth - 1 <= USHRT_MAX); + + mPhases.assign(phases.begin(), phases.end()); + mSets.reserve(sets.size() + 1); + mSets.pushBack(0); // prefix with 0 + + mOriginalNumRestvalues = uint32_t(restvalues.size()); + + // padd indices for SIMD + const uint32_t* iBegin = indices.begin(), *iIt = iBegin; + const float* rBegin = restvalues.begin(), *rIt = rBegin; + const uint32_t* sIt, *sEnd = sets.end(); + for(sIt = sets.begin(); sIt != sEnd; ++sIt) + { + const float* rEnd = rBegin + *sIt; + const uint32_t* iEnd = iBegin + *sIt * 2; + uint32_t numConstraints = uint32_t(rEnd - rIt); + + for(; rIt != rEnd; ++rIt) + mRestvalues.pushBack(*rIt); + + for(; iIt != iEnd; ++iIt) + mIndices.pushBack(uint16_t(*iIt)); + + // add dummy indices to make multiple of 4 + for(; numConstraints &= kSimdWidth - 1; ++numConstraints) + { + mRestvalues.pushBack(-FLT_MAX); + uint32_t index = mNumParticles + numConstraints - 1; + mIndices.pushBack(uint16_t(index)); + mIndices.pushBack(uint16_t(index)); + } + + mSets.pushBack(uint32_t(mRestvalues.size())); + } + + // trim overallocations + RestvalueContainer(mRestvalues.begin(), mRestvalues.end()).swap(mRestvalues); + Vector<uint16_t>::Type(mIndices.begin(), mIndices.end()).swap(mIndices); + + // tethers + PX_ASSERT(anchors.size() == tetherLengths.size()); + + // pad to allow for direct 16 byte (unaligned) loads + mTethers.reserve(anchors.size() + 2); + for(; !anchors.empty(); anchors.popFront(), tetherLengths.popFront()) + mTethers.pushBack(SwTether(uint16_t(anchors.front()), tetherLengths.front())); + + // triangles + mTriangles.reserve(triangles.size()); + const uint32_t* iEnd = triangles.end(); + for(iIt = triangles.begin(); iIt != iEnd; ++iIt) + mTriangles.pushBack(uint16_t(*iIt)); + + mFactory.mFabrics.pushBack(this); +} + +cloth::SwFabric::~SwFabric() +{ + Vector<SwFabric*>::Type::Iterator fIt = mFactory.mFabrics.find(this); + PX_ASSERT(fIt != mFactory.mFabrics.end()); + mFactory.mFabrics.replaceWithLast(fIt); +} + +cloth::Factory& physx::cloth::SwFabric::getFactory() const +{ + return mFactory; +} + +uint32_t cloth::SwFabric::getNumPhases() const +{ + return uint32_t(mPhases.size()); +} + +uint32_t cloth::SwFabric::getNumRestvalues() const +{ + return mOriginalNumRestvalues; +} + +uint32_t cloth::SwFabric::getNumSets() const +{ + return uint32_t(mSets.size() - 1); +} + +uint32_t cloth::SwFabric::getNumIndices() const +{ + return 2 * mOriginalNumRestvalues; +} + +uint32_t cloth::SwFabric::getNumParticles() const +{ + return mNumParticles; +} + +uint32_t physx::cloth::SwFabric::getNumTethers() const +{ + return uint32_t(mTethers.size()); +} + +uint32_t physx::cloth::SwFabric::getNumTriangles() const +{ + return uint32_t(mTriangles.size()) / 3; +} + +void physx::cloth::SwFabric::scaleRestvalues(float scale) +{ + RestvalueContainer::Iterator rIt, rEnd = mRestvalues.end(); + for(rIt = mRestvalues.begin(); rIt != rEnd; ++rIt) + *rIt *= scale; +} + +void physx::cloth::SwFabric::scaleTetherLengths(float scale) +{ + mTetherLengthScale *= scale; +} |