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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/LowLevelAABB/src/BpBroadPhase.cpp | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/LowLevelAABB/src/BpBroadPhase.cpp')
| -rw-r--r-- | PhysX_3.4/Source/LowLevelAABB/src/BpBroadPhase.cpp | 188 |
1 files changed, 188 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/LowLevelAABB/src/BpBroadPhase.cpp b/PhysX_3.4/Source/LowLevelAABB/src/BpBroadPhase.cpp new file mode 100644 index 00000000..93586279 --- /dev/null +++ b/PhysX_3.4/Source/LowLevelAABB/src/BpBroadPhase.cpp @@ -0,0 +1,188 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + + +#include "BpBroadPhase.h" +#include "BpBroadPhaseSap.h" +#include "BpBroadPhaseMBP.h" +#include "PxSceneDesc.h" +#include "BpSimpleAABBManager.h" + +using namespace physx; +using namespace Bp; + +BroadPhase* BroadPhase::create( + const PxBroadPhaseType::Enum bpType, + const PxU32 maxNbRegions, + const PxU32 maxNbBroadPhaseOverlaps, + const PxU32 maxNbStaticShapes, + const PxU32 maxNbDynamicShapes, + PxU64 contextID) +{ + PX_ASSERT(bpType==PxBroadPhaseType::eMBP || bpType == PxBroadPhaseType::eSAP); + + if(bpType==PxBroadPhaseType::eMBP) + return PX_NEW(BroadPhaseMBP)(maxNbRegions, maxNbBroadPhaseOverlaps, maxNbStaticShapes, maxNbDynamicShapes); + else + return PX_NEW(BroadPhaseSap)(maxNbBroadPhaseOverlaps, maxNbStaticShapes, maxNbDynamicShapes, contextID); +} + +#if PX_CHECKED +bool BroadPhaseUpdateData::isValid(const BroadPhaseUpdateData& updateData, const BroadPhase& bp) +{ + return (updateData.isValid() && bp.isValid(updateData)); +} +#endif + +#if PX_CHECKED +bool BroadPhaseUpdateData::isValid() const +{ + const BpHandle* created=getCreatedHandles(); + const BpHandle* updated=getUpdatedHandles(); + const BpHandle* removed=getRemovedHandles(); + const PxU32 createdSize=getNumCreatedHandles(); + const PxU32 updatedSize=getNumUpdatedHandles(); + const PxU32 removedSize=getNumRemovedHandles(); + const PxBounds3* bounds=getAABBs(); + const BpHandle* groups=getGroups(); + const PxU32 boxesCapacity=getCapacity(); + + if(NULL==created && createdSize>0) + { + return false; + } + if(NULL==updated && updatedSize>0) + { + return false; + } + if(NULL==removed && removedSize>0) + { + return false; + } + + ValType minVal=0; + ValType maxVal=0xffffffff; + PX_UNUSED(minVal); + PX_UNUSED(maxVal); + + for(PxU32 i=0;i<createdSize;i++) + { + if(created[i]>=boxesCapacity) + return false; + + //Created array in ascending order of id. + if(i>0 && (created[i] < created[i-1])) + { + return false; + } + for(PxU32 j=0;j<3;j++) + { + //Max must be greater than min. + if(bounds[created[i]].minimum[j]>bounds[created[i]].maximum[j]) + return false; + +#if 0 + //Bounds have an upper limit. + if(bounds[created[i]].getMax(j)>=maxVal) + return false; + + //Bounds have a lower limit. + if(bounds[created[i]].getMin(j)<=minVal) + return false; + + //Max must be odd. + if(4 != (bounds[created[i]].getMax(j) & 4)) + return false; + + //Min must be even. + if(0 != (bounds[created[i]].getMin(j) & 4)) + return false; +#endif + } + + //Group ids must be less than BP_INVALID_BP_HANDLE. + if(groups[created[i]]>=BP_INVALID_BP_HANDLE) + return false; + } + + for(PxU32 i=0;i<updatedSize;i++) + { + if(updated[i]>=boxesCapacity) + return false; + + //Updated array in ascending order of id + if(i>0 && (updated[i] < updated[i-1])) + { + return false; + } + + for(PxU32 j=0;j<3;j++) + { + //Max must be greater than min. + if(bounds[updated[i]].minimum[j]>bounds[updated[i]].maximum[j]) + return false; +#if 0 + //Bounds have an upper limit. + if(bounds[updated[i]].getMax(j)>=maxVal) + return false; + + //Bounds have a lower limit. + if(bounds[updated[i]].getMin(j)<=minVal) + return false; + + //Max must be odd. + if(4 != (bounds[updated[i]].getMax(j) & 4)) + return false; + + //Min must be even. + if(0 != (bounds[updated[i]].getMin(j) & 4)) + return false; +#endif + } + + //Group ids must be less than BP_INVALID_BP_HANDLE. + if(groups[updated[i]]>=BP_INVALID_BP_HANDLE) + return false; + } + + for(PxU32 i=0;i<removedSize;i++) + { + if(removed[i]>=boxesCapacity) + return false; + + //Removed array in ascending order of id + if(i>0 && (removed[i] < removed[i-1])) + { + return false; + } + } + + return true; +} +#endif |