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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/LowLevelAABB/include/BpBroadPhase.h
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Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+
+#ifndef BP_BROADPHASE_H
+#define BP_BROADPHASE_H
+
+#include "foundation/PxUnionCast.h"
+#include "PxBroadPhase.h"
+#include "BpSimpleAABBManager.h"
+
+namespace physx
+{
+class PxcScratchAllocator;
+
+namespace Bp
+{
+
+class BroadPhaseUpdateData;
+class BPMemoryAllocator;
+
+
+/**
+\brief Base broad phase class. Functions only relevant to MBP.
+*/
+class BroadPhaseBase
+{
+ public:
+ BroadPhaseBase() {}
+ virtual ~BroadPhaseBase() {}
+
+ /**
+ \brief Gets broad-phase caps.
+
+ \param[out] caps Broad-phase caps
+ \return True if success
+ */
+ virtual bool getCaps(PxBroadPhaseCaps& caps) const
+ {
+ caps.maxNbRegions = 0;
+ caps.maxNbObjects = 0;
+ caps.needsPredefinedBounds = false;
+ return true;
+ }
+
+ /**
+ \brief Returns number of regions currently registered in the broad-phase.
+
+ \return Number of regions
+ */
+ virtual PxU32 getNbRegions() const
+ {
+ return 0;
+ }
+
+ /**
+ \brief Gets broad-phase regions.
+
+ \param[out] userBuffer Returned broad-phase regions
+ \param[in] bufferSize Size of userBuffer
+ \param[in] startIndex Index of first desired region, in [0 ; getNbRegions()[
+ \return Number of written out regions
+ */
+ virtual PxU32 getRegions(PxBroadPhaseRegionInfo* userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const
+ {
+ PX_UNUSED(userBuffer);
+ PX_UNUSED(bufferSize);
+ PX_UNUSED(startIndex);
+ return 0;
+ }
+
+ /**
+ \brief Adds a new broad-phase region.
+
+ The bounds for the new region must be non-empty, otherwise an error occurs and the call is ignored.
+
+ The total number of regions is limited to 256. If that number is exceeded, the call is ignored.
+
+ The newly added region will be automatically populated with already existing SDK objects that touch it, if the
+ 'populateRegion' parameter is set to true. Otherwise the newly added region will be empty, and it will only be
+ populated with objects when those objects are added to the simulation, or updated if they already exist.
+
+ Using 'populateRegion=true' has a cost, so it is best to avoid it if possible. In particular it is more efficient
+ to create the empty regions first (with populateRegion=false) and then add the objects afterwards (rather than
+ the opposite).
+
+ Objects automatically move from one region to another during their lifetime. The system keeps tracks of what
+ regions a given object is in. It is legal for an object to be in an arbitrary number of regions. However if an
+ object leaves all regions, or is created outside of all regions, several things happen:
+ - collisions get disabled for this object
+ - if a PxBroadPhaseCallback object is provided, an "out-of-bounds" event is generated via that callback
+ - if a PxBroadPhaseCallback object is not provided, a warning/error message is sent to the error stream
+
+ If an object goes out-of-bounds and user deletes it during the same frame, neither the out-of-bounds event nor the
+ error message is generated.
+
+ If an out-of-bounds object, whose collisions are disabled, re-enters a valid broadphase region, then collisions
+ are re-enabled for that object.
+
+ \param[in] region User-provided region data
+ \param[in] populateRegion True to automatically populate the newly added region with existing objects touching it
+
+ \return Handle for newly created region, or 0xffffffff in case of failure.
+ */
+ virtual PxU32 addRegion(const PxBroadPhaseRegion& region, bool populateRegion)
+ {
+ PX_UNUSED(region);
+ PX_UNUSED(populateRegion);
+ return 0xffffffff;
+ }
+
+ /**
+ \brief Removes a new broad-phase region.
+
+ If the region still contains objects, and if those objects do not overlap any region any more, they are not
+ automatically removed from the simulation. Instead, the PxBroadPhaseCallback::onObjectOutOfBounds notification
+ is used for each object. Users are responsible for removing the objects from the simulation if this is the
+ desired behavior.
+
+ If the handle is invalid, or if a valid handle is removed twice, an error message is sent to the error stream.
+
+ \param[in] handle Region's handle, as returned by PxScene::addBroadPhaseRegion.
+ \return True if success
+ */
+ virtual bool removeRegion(PxU32 handle)
+ {
+ PX_UNUSED(handle);
+ return false;
+ }
+
+ /*
+ \brief Return the number of objects that are not in any region.
+ */
+ virtual PxU32 getNbOutOfBoundsObjects() const
+ {
+ return 0;
+ }
+
+ /*
+ \brief Return an array of objects that are not in any region.
+ */
+ virtual const PxU32* getOutOfBoundsObjects() const
+ {
+ return NULL;
+ }
+};
+
+
+/*
+\brief Structure used to report created and deleted broadphase pairs
+\note The indices mVolA and mVolB correspond to the bounds indices
+BroadPhaseUpdateData::mCreated used by BroadPhase::update
+@see BroadPhase::getCreatedPairs, BroadPhase::getDeletedPairs
+*/
+struct BroadPhasePair
+{
+ BroadPhasePair(ShapeHandle volA, ShapeHandle volB, void* userData)
+ {
+ mVolA=PxMin(volA,volB);
+ mVolB=PxMax(volA,volB);
+ mUserData = userData;
+ }
+ BroadPhasePair()
+ : mVolA(BP_INVALID_BP_HANDLE),
+ mVolB(BP_INVALID_BP_HANDLE),
+ mUserData(NULL)
+ {
+ }
+
+ ShapeHandle mVolA; // NB: mVolA < mVolB
+ ShapeHandle mVolB;
+ void* mUserData;
+};
+
+struct BroadPhasePairReport : public BroadPhasePair
+{
+ PxU32 mHandle;
+
+ BroadPhasePairReport(ShapeHandle volA, ShapeHandle volB, void* userData, PxU32 handle) : BroadPhasePair(volA, volB, userData), mHandle(handle)
+ {
+ }
+
+ BroadPhasePairReport() : BroadPhasePair(), mHandle(BP_INVALID_BP_HANDLE)
+ {
+ }
+};
+
+
+class BroadPhase : public BroadPhaseBase
+{
+public:
+
+ virtual PxBroadPhaseType::Enum getType() const = 0;
+
+ /**
+ \brief Instantiate a BroadPhase instance.
+ \param[in] bpType - the bp type (either mbp or sap). This is typically specified in PxSceneDesc.
+ \param[in] maxNbRegions is the expected maximum number of broad-phase regions.
+ \param[in] maxNbBroadPhaseOverlaps is the expected maximum number of broad-phase overlaps.
+ \param[in] maxNbStaticShapes is the expected maximum number of static shapes.
+ \param[in] maxNbDynamicShapes is the expected maximum number of dynamic shapes.
+ \param[in] contextID is the context ID parameter sent to the profiler
+ \return The instantiated BroadPhase.
+ \note maxNbRegions is only used if mbp is the chosen broadphase (PxBroadPhaseType::eMBP)
+ \note maxNbRegions, maxNbBroadPhaseOverlaps, maxNbStaticShapes and maxNbDynamicShapes are typically specified in PxSceneLimits
+ */
+ static BroadPhase* create(
+ const PxBroadPhaseType::Enum bpType,
+ const PxU32 maxNbRegions,
+ const PxU32 maxNbBroadPhaseOverlaps,
+ const PxU32 maxNbStaticShapes,
+ const PxU32 maxNbDynamicShapes,
+ PxU64 contextID);
+
+
+ /**
+ \brief Shutdown of the broadphase.
+ */
+ virtual void destroy() = 0;
+
+ /**
+ \brief Update the broadphase and compute the lists of created/deleted pairs.
+
+ \param[in] numCpuTasks the number of cpu tasks that can be used for the broadphase update.
+
+ \param[in] scratchAllocator - a PxcScratchAllocator instance used for temporary memory allocations.
+ This must be non-null.
+
+ \param[in] updateData a description of changes to the collection of aabbs since the last broadphase update.
+ The changes detail the indices of the bounds that have been added/updated/removed as well as an array of all
+ bound coordinates and an array of group ids used to filter pairs with the same id.
+ @see BroadPhaseUpdateData
+
+ \param[in] continuation the task that is in the queue to be executed immediately after the broadphase has completed its update. NULL is not supported.
+ \param[in] nPhaseUnlockTask this task will have its ref count decremented when it is safe to permit NP to run in parallel with BP. NULL is supported.
+
+ \note In PX_CHECKED and PX_DEBUG build configurations illegal input data (that does not conform to the BroadPhaseUpdateData specifications) triggers
+ a special code-path that entirely bypasses the broadphase and issues a warning message to the error stream. No guarantees can be made about the
+ correctness/consistency of broadphase behavior with illegal input data in PX_RELEASE and PX_PROFILE configs because validity checks are not active
+ in these builds.
+ */
+
+ virtual void update(const PxU32 numCpuTasks, PxcScratchAllocator* scratchAllocator, const BroadPhaseUpdateData& updateData, physx::PxBaseTask* continuation, physx::PxBaseTask* nPhaseUnlockTask) = 0;
+
+ /*
+ \brief Return the number of created aabb overlap pairs computed in the execution of update() that has just completed.
+ */
+ virtual PxU32 getNbCreatedPairs() const = 0;
+
+ /*
+ \brief Return the array of created aabb overlap pairs computed in the execution of update() that has just completed.
+ Note that each overlap pair is reported only on the frame when the overlap first occurs. The overlap persists
+ until the pair appears in the list of deleted pairs or either of the bounds in the pair is removed from the broadphase.
+ A created overlap must involve at least one of the bounds of the overlap pair appearing in either the created or updated list.
+ It is impossible for the same pair to appear simultaneously in the list of created and deleted overlap pairs.
+ An overlap is defined as a pair of bounds that overlap on all three axes; that is when maxA > minB and maxB > minA for all three axes.
+ The rule that minima(maxima) are even(odd) (see BroadPhaseUpdateData) removes the ambiguity of touching bounds.
+
+ */
+ virtual BroadPhasePairReport* getCreatedPairs() = 0;
+
+ /**
+ \brief Return the number of deleted overlap pairs computed in the execution of update() that has just completed.
+ */
+ virtual PxU32 getNbDeletedPairs() const = 0;
+
+ /**
+ \brief Return the number of deleted overlap pairs computed in the execution of update() that has just completed.
+ Note that a deleted pair can only be reported if that pair has already appeared in the list of created pairs in an earlier update.
+ A lost overlap occurs when a pair of bounds previously overlapped on all three axes but have now separated on at least one axis.
+ A lost overlap must involve at least one of the bounds of the lost overlap pair appearing in the updated list.
+ Lost overlaps arising from removal of bounds from the broadphase do not appear in the list of deleted pairs.
+ It is impossible for the same pair to appear simultaneously in the list of created and deleted pairs.
+ The test for overlap is conservative throughout, meaning that deleted pairs do not include touching pairs.
+ */
+ virtual BroadPhasePairReport* getDeletedPairs() = 0;
+
+ /**
+ \brief After the broadphase has completed its update() function and the created/deleted pairs have been queried
+ with getCreatedPairs/getDeletedPairs it is desirable to free any memory that was temporarily acquired for the update but is
+ is no longer required post-update. This can be achieved with the function freeBuffers().
+ */
+ virtual void freeBuffers() = 0;
+
+ /**
+ \brief Adjust internal structures after all bounds have been adjusted due to a scene origin shift.
+ */
+ virtual void shiftOrigin(const PxVec3& shift) = 0;
+
+ /**
+ \brief Test that the created/updated/removed lists obey the rules that
+ 1. object ids can only feature in the created list if they have never been previously added or if they were previously removed.
+ 2. object ids can only be added to the updated list if they have been previously added without being removed.
+ 3. objects ids can only be added to the removed list if they have been previously added without being removed.
+ */
+#if PX_CHECKED
+ virtual bool isValid(const BroadPhaseUpdateData& updateData) const = 0;
+#endif
+
+ virtual BroadPhasePair* getBroadPhasePairs() const = 0;
+
+ virtual void deletePairs() = 0;
+
+};
+
+} //namespace Bp
+
+} //namespace physx
+
+#endif //BP_BROADPHASE_H