diff options
| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/LowLevel/software/src/PxsMaterialCombiner.cpp | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/LowLevel/software/src/PxsMaterialCombiner.cpp')
| -rw-r--r-- | PhysX_3.4/Source/LowLevel/software/src/PxsMaterialCombiner.cpp | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/LowLevel/software/src/PxsMaterialCombiner.cpp b/PhysX_3.4/Source/LowLevel/software/src/PxsMaterialCombiner.cpp new file mode 100644 index 00000000..9c06336b --- /dev/null +++ b/PhysX_3.4/Source/LowLevel/software/src/PxsMaterialCombiner.cpp @@ -0,0 +1,102 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + + +#include "PxsMaterialCombiner.h" +#include "PsMathUtils.h" +#include "CmPhysXCommon.h" +#include "PsFoundation.h" + +namespace physx +{ + + +PxsMaterialCombiner::PxsMaterialCombiner(PxReal staticFrictionScaling, PxReal dynamicFrictionScaling) +: mStaticFrictionScaling(staticFrictionScaling), mDynamicFrictionScaling(dynamicFrictionScaling) +{} + + +PxReal PxsMaterialCombiner::combineRestitution(const PxsMaterialData& mat0, const PxsMaterialData& mat1) +{ + /*return combineScalars(mat0.restitution, mat1.restitution, PxMax(mat0.restitutionCombineMode, mat1.restitutionCombineMode));*/ + return combineScalars(mat0.restitution, mat1.restitution, PxMax(mat0.getRestitutionCombineMode(), mat1.getRestitutionCombineMode())); +} + +PxsMaterialCombiner::PxsCombinedMaterial PxsMaterialCombiner::combineIsotropicFriction(const PxsMaterialData& mat0, const PxsMaterialData& mat1) +{ + PxsCombinedMaterial dest; + + dest.flags = (mat0.flags | mat1.flags); //& (PxMaterialFlag::eDISABLE_STRONG_FRICTION|PxMaterialFlag::eDISABLE_FRICTION); //eventually set DisStrongFric flag, lower all others. + + if (!(dest.flags & PxMaterialFlag::eDISABLE_FRICTION)) + { + const PxI32 fictionCombineMode = PxMax(mat0.getFrictionCombineMode(), mat1.getFrictionCombineMode()); + PxReal dynFriction = 0.f; + PxReal staFriction = 0.f; + + + switch (fictionCombineMode) + { + case PxCombineMode::eAVERAGE: + dynFriction = 0.5f * (mat0.dynamicFriction + mat1.dynamicFriction); + staFriction = 0.5f * (mat0.staticFriction + mat1.staticFriction); + break; + case PxCombineMode::eMIN: + dynFriction = PxMin(mat0.dynamicFriction, mat1.dynamicFriction); + staFriction = PxMin(mat0.staticFriction, mat1.staticFriction); + break; + case PxCombineMode::eMULTIPLY: + dynFriction = (mat0.dynamicFriction * mat1.dynamicFriction); + staFriction = (mat0.staticFriction * mat1.staticFriction); + break; + case PxCombineMode::eMAX: + dynFriction = PxMax(mat0.dynamicFriction, mat1.dynamicFriction); + staFriction = PxMax(mat0.staticFriction, mat1.staticFriction); + break; + } + + dynFriction*=mDynamicFrictionScaling; + staFriction*=mStaticFrictionScaling; + //isotropic case + const PxReal fDynFriction = PxMax(dynFriction, 0.f); + + const PxReal fStaFriction = physx::intrinsics::fsel(staFriction - fDynFriction, staFriction, fDynFriction); + dest.dynFriction = fDynFriction; + dest.staFriction = fStaFriction; + } + else + { + dest.flags |= PxMaterialFlag::eDISABLE_STRONG_FRICTION; + dest.staFriction = 0.0f; + dest.dynFriction = 0.0f; + } + + return dest; +} +} |