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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/LowLevel/software/include/PxsTransformCache.h
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physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/LowLevel/software/include/PxsTransformCache.h')
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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+#ifndef PXS_TRANSFORM_CACHE_H
+#define PXS_TRANSFORM_CACHE_H
+
+#include "CmPhysXCommon.h"
+#include "CmIDPool.h"
+#include "CmBitMap.h"
+#include "PsUserAllocated.h"
+#include "PsAllocator.h"
+
+#define PX_DEFAULT_CACHE_SIZE 512
+
+namespace physx
+{
+ struct PxsTransformFlag
+ {
+ enum Flags
+ {
+ eFROZEN = (1 << 0)
+ };
+ };
+
+ struct PX_ALIGN_PREFIX(16) PxsCachedTransform
+ {
+ PxTransform transform;
+ PxU32 flags;
+
+ PX_FORCE_INLINE PxU32 isFrozen() const { return flags & PxsTransformFlag::eFROZEN; }
+ }
+ PX_ALIGN_SUFFIX(16);
+
+
+ class PxsTransformCache : public Ps::UserAllocated
+ {
+ typedef PxU32 RefCountType;
+
+ public:
+ PxsTransformCache(Ps::VirtualAllocatorCallback& allocatorCallback) : mTransformCache(Ps::VirtualAllocator(&allocatorCallback)), mHasAnythingChanged(true)
+ {
+ /*mTransformCache.reserve(PX_DEFAULT_CACHE_SIZE);
+ mTransformCache.forceSize_Unsafe(PX_DEFAULT_CACHE_SIZE);*/
+ mUsedSize = 0;
+ }
+
+ void initEntry(PxU32 index)
+ {
+ PxU32 oldCapacity = mTransformCache.capacity();
+ if (index >= oldCapacity)
+ {
+ PxU32 newCapacity = Ps::nextPowerOfTwo(index);
+ mTransformCache.reserve(newCapacity);
+ mTransformCache.forceSize_Unsafe(newCapacity);
+ }
+ mUsedSize = PxMax(mUsedSize, index + 1u);
+ }
+
+
+ PX_FORCE_INLINE void setTransformCache(const PxTransform& transform, const PxU32 flags, const PxU32 index)
+ {
+ mTransformCache[index].transform = transform;
+ mTransformCache[index].flags = flags;
+ mHasAnythingChanged = true;
+ }
+
+ PX_FORCE_INLINE const PxsCachedTransform& getTransformCache(const PxU32 index) const
+ {
+ return mTransformCache[index];
+ }
+
+
+ PX_FORCE_INLINE PxsCachedTransform& getTransformCache(const PxU32 index)
+ {
+ return mTransformCache[index];
+ }
+
+ PX_FORCE_INLINE void shiftTransforms(const PxVec3& shift)
+ {
+ for (PxU32 i = 0; i < mTransformCache.capacity(); i++)
+ {
+ mTransformCache[i].transform.p += shift;
+ }
+ mHasAnythingChanged = true;
+ }
+
+ PX_FORCE_INLINE PxU32 getTotalSize() const
+ {
+ return mUsedSize;
+ }
+
+ PX_FORCE_INLINE const PxsCachedTransform* getTransforms() const
+ {
+ return mTransformCache.begin();
+ }
+
+ PX_FORCE_INLINE PxsCachedTransform* getTransforms()
+ {
+ return mTransformCache.begin();
+ }
+
+ PX_FORCE_INLINE Ps::Array<PxsCachedTransform, Ps::VirtualAllocator>* getCachedTransformArray()
+ {
+ return &mTransformCache;
+ }
+
+ PX_FORCE_INLINE void resetChangedState() { mHasAnythingChanged = false; }
+ PX_FORCE_INLINE void setChangedState() { mHasAnythingChanged = true; }
+ PX_FORCE_INLINE bool hasChanged() const { return mHasAnythingChanged; }
+
+ private:
+ Ps::Array<PxsCachedTransform, Ps::VirtualAllocator> mTransformCache;
+ PxU32 mUsedSize;
+ bool mHasAnythingChanged;
+ };
+}
+
+#endif