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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpThreadContext.cpp
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpThreadContext.cpp')
-rw-r--r--PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpThreadContext.cpp93
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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+#include "PxcConstraintBlockStream.h"
+#include "PxcNpThreadContext.h"
+
+using namespace physx;
+
+PxcNpThreadContext::PxcNpThreadContext(PxcNpContext* params) :
+ mRenderOutput (params->mRenderBuffer),
+ mContactBlockStream (params->mNpMemBlockPool),
+ mNpCacheStreamPair (params->mNpMemBlockPool),
+ mNarrowPhaseParams (0.0f, params->mMeshContactMargin, params->mToleranceLength),
+ mPCM (false),
+ mContactCache (false),
+ mCreateContactStream (params->mCreateContactStream),
+ mCreateAveragePoint (false),
+#if PX_ENABLE_SIM_STATS
+ mCompressedCacheSize (0),
+ mNbDiscreteContactPairsWithCacheHits(0),
+ mNbDiscreteContactPairsWithContacts (0),
+#endif
+ mMaxPatches (0),
+ mTotalCompressedCacheSize (0),
+ mContactStreamPool (params->mContactStreamPool),
+ mPatchStreamPool (params->mPatchStreamPool),
+ mForceAndIndiceStreamPool (params->mForceAndIndiceStreamPool),
+ mMaterialManager(params->mMaterialManager),
+ mLocalNewTouchCount (0),
+ mLocalLostTouchCount (0),
+ mLocalFoundPatchCount (0),
+ mLocalLostPatchCount (0)
+{
+#if PX_ENABLE_SIM_STATS
+ clearStats();
+#endif
+}
+
+PxcNpThreadContext::~PxcNpThreadContext()
+{
+}
+
+#if PX_ENABLE_SIM_STATS
+void PxcNpThreadContext::clearStats()
+{
+ PxMemSet(mDiscreteContactPairs, 0, sizeof(mDiscreteContactPairs));
+ PxMemSet(mModifiedContactPairs, 0, sizeof(mModifiedContactPairs));
+ mCompressedCacheSize = 0;
+ mNbDiscreteContactPairsWithCacheHits = 0;
+ mNbDiscreteContactPairsWithContacts = 0;
+}
+#endif
+
+void PxcNpThreadContext::reset(PxU32 cmCount)
+{
+ mContactBlockStream.reset();
+ mNpCacheStreamPair.reset();
+
+ mLocalChangeTouch.clear();
+ mLocalChangeTouch.resize(cmCount);
+ mLocalPatchCountChange.clear();
+ mLocalPatchCountChange.resize(cmCount);
+ mLocalNewTouchCount = 0;
+ mLocalLostTouchCount = 0;
+ mLocalFoundPatchCount = 0;
+ mLocalLostPatchCount = 0;
+}