diff options
| author | sschirm <[email protected]> | 2017-01-06 14:45:46 +0100 |
|---|---|---|
| committer | sschirm <[email protected]> | 2017-01-06 14:45:46 +0100 |
| commit | c7a921796332e8fcd51f3e05c1a318a41282e1e2 (patch) | |
| tree | 770db0c76e954045fe5178a36a7519b26df6942a /PhysX_3.4/Source/LowLevel/common/include | |
| parent | PhysX 3.4, APEX 1.4 release candidate update: @21511067-21511214 (diff) | |
| download | physx-3.4-c7a921796332e8fcd51f3e05c1a318a41282e1e2.tar.xz physx-3.4-c7a921796332e8fcd51f3e05c1a318a41282e1e2.zip | |
PhysX 3.4, APEX 1.4 release candidate update: @21542069
Diffstat (limited to 'PhysX_3.4/Source/LowLevel/common/include')
15 files changed, 15 insertions, 15 deletions
diff --git a/PhysX_3.4/Source/LowLevel/common/include/collision/PxcContactMethodImpl.h b/PhysX_3.4/Source/LowLevel/common/include/collision/PxcContactMethodImpl.h index 193b20a5..7638f1f3 100644 --- a/PhysX_3.4/Source/LowLevel/common/include/collision/PxcContactMethodImpl.h +++ b/PhysX_3.4/Source/LowLevel/common/include/collision/PxcContactMethodImpl.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcCCDStateStreamPair.h b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcCCDStateStreamPair.h index cf29bad0..b75dff1c 100644 --- a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcCCDStateStreamPair.h +++ b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcCCDStateStreamPair.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcConstraintBlockStream.h b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcConstraintBlockStream.h index 37c0ba8e..cd2ddabd 100644 --- a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcConstraintBlockStream.h +++ b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcConstraintBlockStream.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcContactCache.h b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcContactCache.h index 34174b35..42e4727b 100644 --- a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcContactCache.h +++ b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcContactCache.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcMaterialMethodImpl.h b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcMaterialMethodImpl.h index b7260aa4..141e21ac 100644 --- a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcMaterialMethodImpl.h +++ b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcMaterialMethodImpl.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpBatch.h b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpBatch.h index f5fcd071..9f0b4b2c 100644 --- a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpBatch.h +++ b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpBatch.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpCache.h b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpCache.h index 2ac7dde8..cf7bb93f 100644 --- a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpCache.h +++ b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpCache.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpCacheStreamPair.h b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpCacheStreamPair.h index 08757b8c..c89d1bb7 100644 --- a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpCacheStreamPair.h +++ b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpCacheStreamPair.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpContactPrepShared.h b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpContactPrepShared.h index bdaabd7e..9418a2c4 100644 --- a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpContactPrepShared.h +++ b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpContactPrepShared.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpMemBlockPool.h b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpMemBlockPool.h index 8374cfa9..162497d8 100644 --- a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpMemBlockPool.h +++ b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpMemBlockPool.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpThreadContext.h b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpThreadContext.h index ef731066..df3ca84b 100644 --- a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpThreadContext.h +++ b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpThreadContext.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpWorkUnit.h b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpWorkUnit.h index bfc4f0da..7eb9473c 100644 --- a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpWorkUnit.h +++ b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpWorkUnit.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcRigidBody.h b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcRigidBody.h index 03870e4f..ac915ad9 100644 --- a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcRigidBody.h +++ b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcRigidBody.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevel/common/include/utils/PxcScratchAllocator.h b/PhysX_3.4/Source/LowLevel/common/include/utils/PxcScratchAllocator.h index aaf43626..f2bea5c8 100644 --- a/PhysX_3.4/Source/LowLevel/common/include/utils/PxcScratchAllocator.h +++ b/PhysX_3.4/Source/LowLevel/common/include/utils/PxcScratchAllocator.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevel/common/include/utils/PxcThreadCoherentCache.h b/PhysX_3.4/Source/LowLevel/common/include/utils/PxcThreadCoherentCache.h index ed8a37a5..8848fe49 100644 --- a/PhysX_3.4/Source/LowLevel/common/include/utils/PxcThreadCoherentCache.h +++ b/PhysX_3.4/Source/LowLevel/common/include/utils/PxcThreadCoherentCache.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |