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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpMemBlockPool.h
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
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Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpMemBlockPool.h')
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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+
+
+#ifndef PXC_NP_MEM_BLOCK_POOL_H
+#define PXC_NP_MEM_BLOCK_POOL_H
+
+#include "PxvConfig.h"
+#include "PsArray.h"
+#include "PxcScratchAllocator.h"
+
+namespace physx
+{
+struct PxcNpMemBlock
+{
+ enum
+ {
+ SIZE = 16384
+ };
+ PxU8 data[SIZE];
+};
+
+typedef Ps::Array<PxcNpMemBlock*> PxcNpMemBlockArray;
+
+class PxcNpMemBlockPool
+{
+ PX_NOCOPY(PxcNpMemBlockPool)
+public:
+ PxcNpMemBlockPool(PxcScratchAllocator& allocator);
+ ~PxcNpMemBlockPool();
+
+ void init(PxU32 initial16KDataBlocks, PxU32 maxBlocks);
+ void flush();
+ void setBlockCount(PxU32 count);
+ PxU32 getUsedBlockCount() const;
+ PxU32 getMaxUsedBlockCount() const;
+ PxU32 getPeakConstraintBlockCount() const;
+ void releaseUnusedBlocks();
+
+ PxcNpMemBlock* acquireConstraintBlock();
+ PxcNpMemBlock* acquireConstraintBlock(PxcNpMemBlockArray& memBlocks);
+ PxcNpMemBlock* acquireContactBlock();
+ PxcNpMemBlock* acquireFrictionBlock();
+ PxcNpMemBlock* acquireNpCacheBlock();
+
+ PxU8* acquireExceptionalConstraintMemory(PxU32 size);
+
+ void acquireConstraintMemory();
+ void releaseConstraintMemory();
+ void releaseConstraintBlocks(PxcNpMemBlockArray& memBlocks);
+ void releaseContacts();
+ void swapFrictionStreams();
+ void swapNpCacheStreams();
+
+ void flushUnused();
+
+private:
+
+
+ Ps::Mutex mLock;
+ PxcNpMemBlockArray mConstraints;
+ PxcNpMemBlockArray mContacts[2];
+ PxcNpMemBlockArray mFriction[2];
+ PxcNpMemBlockArray mNpCache[2];
+ PxcNpMemBlockArray mScratchBlocks;
+ Ps::Array<PxU8*> mExceptionalConstraints;
+
+ PxcNpMemBlockArray mUnused;
+
+ PxU32 mNpCacheActiveStream;
+ PxU32 mFrictionActiveStream;
+ PxU32 mCCDCacheActiveStream;
+ PxU32 mContactIndex;
+ PxU32 mAllocatedBlocks;
+ PxU32 mMaxBlocks;
+ PxU32 mInitialBlocks;
+ PxU32 mUsedBlocks;
+ PxU32 mMaxUsedBlocks;
+ PxcNpMemBlock* mScratchBlockAddr;
+ PxU32 mNbScratchBlocks;
+ PxcScratchAllocator& mScratchAllocator;
+
+ PxU32 mPeakConstraintAllocations;
+ PxU32 mConstraintAllocations;
+
+ PxcNpMemBlock* acquire(PxcNpMemBlockArray& trackingArray, PxU32* allocationCount = NULL, PxU32* peakAllocationCount = NULL, bool isScratchAllocation = false);
+ void release(PxcNpMemBlockArray& deadArray, PxU32* allocationCount = NULL);
+};
+
+}
+
+#endif