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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactMeshCallback.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactMeshCallback.h')
| -rw-r--r-- | PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactMeshCallback.h | 203 |
1 files changed, 203 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactMeshCallback.h b/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactMeshCallback.h new file mode 100644 index 00000000..9917b429 --- /dev/null +++ b/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactMeshCallback.h @@ -0,0 +1,203 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#ifndef GU_PCM_CONTACT_MESH_CALLBACK_H +#define GU_PCM_CONTACT_MESH_CALLBACK_H + +#include "GuMidphaseInterface.h" +#include "GuEntityReport.h" +#include "GuHeightFieldUtil.h" +#include "GuTriangleCache.h" +#include "GuConvexEdgeFlags.h" + +namespace physx +{ + +namespace Gu +{ + +template <typename Derived> +struct PCMMeshContactGenerationCallback : MeshHitCallback<PxRaycastHit> +{ +public: + const Cm::FastVertex2ShapeScaling& mMeshScaling; + const PxU8* PX_RESTRICT mExtraTrigData; + bool mIdtMeshScale; + static const PxU32 CacheSize = 16; + Gu::TriangleCache<CacheSize> mCache; + + PCMMeshContactGenerationCallback(const Cm::FastVertex2ShapeScaling& meshScaling, const PxU8* extraTrigData, bool idtMeshScale) + : MeshHitCallback<PxRaycastHit>(CallbackMode::eMULTIPLE), + mMeshScaling(meshScaling), mExtraTrigData(extraTrigData), mIdtMeshScale(idtMeshScale) + { + } + + void flushCache() + { + if (!mCache.isEmpty()) + { + (static_cast<Derived*>(this))->template processTriangleCache< CacheSize >(mCache); + mCache.reset(); + } + } + + virtual PxAgain processHit( + const PxRaycastHit& hit, const PxVec3& v0, const PxVec3& v1, const PxVec3& v2, PxReal&, const PxU32* vinds) + { + if (!(static_cast<Derived*>(this))->doTest(v0, v1, v2)) + return true; + + PxVec3 v[3]; + if(mIdtMeshScale) + { + v[0] = v0; + v[1] = v1; + v[2] = v2; + } + else + { + const PxI32 winding = mMeshScaling.flipsNormal() ? 1 : 0; + v[0] = mMeshScaling * v0; + v[1 + winding] = mMeshScaling * v1; + v[2 - winding] = mMeshScaling * v2; + } + + const PxU32 triangleIndex = hit.faceIndex; + const PxU8 extraData = getConvexEdgeFlags(mExtraTrigData, triangleIndex); + + if (mCache.isFull()) + { + (static_cast<Derived*>(this))->template processTriangleCache< CacheSize >(mCache); + mCache.reset(); + } + mCache.addTriangle(v, vinds, triangleIndex, extraData); + + return true; + } + +protected: + PCMMeshContactGenerationCallback& operator=(const PCMMeshContactGenerationCallback&); +}; + +template <typename Derived> +struct PCMHeightfieldContactGenerationCallback : Gu::EntityReport<PxU32> +{ +public: + const Gu::HeightFieldUtil& mHfUtil; + const PxTransform& mHeightfieldTransform; + + PCMHeightfieldContactGenerationCallback(const Gu::HeightFieldUtil& hfUtil, const PxTransform& heightfieldTransform) : + mHfUtil(hfUtil), mHeightfieldTransform(heightfieldTransform) + { + + } + + // PT: TODO: refactor/unify with similar code in other places + virtual PxAgain onEvent(PxU32 nb, PxU32* indices) + { + const PxU32 CacheSize = 16; + Gu::TriangleCache<CacheSize> cache; + + const PxU32 nbPasses = (nb+(CacheSize-1))/CacheSize; + PxU32 nbTrigs = nb; + PxU32* inds0 = indices; + + const PxU8 nextInd[] = {2,0,1}; + + for(PxU32 i = 0; i < nbPasses; ++i) + { + cache.mNumTriangles = 0; + PxU32 trigCount = PxMin(nbTrigs, CacheSize); + nbTrigs -= trigCount; + while(trigCount--) + { + PxU32 triangleIndex = *(inds0++); + PxU32 vertIndices[3]; + + PxTriangle currentTriangle; // in world space + + PxU32 adjInds[3]; + mHfUtil.getTriangle(mHeightfieldTransform, currentTriangle, vertIndices, adjInds, triangleIndex, false, false); + + PxVec3 normal; + currentTriangle.normal(normal); + + PxU8 triFlags = 0; //KS - temporary until we can calculate triFlags for HF + + for(PxU32 a = 0; a < 3; ++a) + { + + if(adjInds[a] != 0xFFFFFFFF) + { + PxTriangle adjTri; + PxU32 inds[3]; + mHfUtil.getTriangle(mHeightfieldTransform, adjTri, inds, NULL, adjInds[a], false, false); + //We now compare the triangles to see if this edge is active + + PX_ASSERT(inds[0] == vertIndices[a] || inds[1] == vertIndices[a] || inds[2] == vertIndices[a]); + PX_ASSERT(inds[0] == vertIndices[(a+1)%3] || inds[1] == vertIndices[(a+1)%3] || inds[2] == vertIndices[(a+1)%3]); + + + PxVec3 adjNormal; + adjTri.denormalizedNormal(adjNormal); + PxU32 otherIndex = nextInd[a]; + PxF32 projD = adjNormal.dot(currentTriangle.verts[otherIndex] - adjTri.verts[0]); + + if(projD < 0.f) + { + adjNormal.normalize(); + + PxF32 proj = adjNormal.dot(normal); + + if(proj < 0.997f) + { + triFlags |= (1 << (a+3)); + } + } + } + else + triFlags |= (1 << (a+3)); + } + + cache.addTriangle(currentTriangle.verts, vertIndices, triangleIndex, triFlags); + } + PX_ASSERT(cache.mNumTriangles <= 16); + + (static_cast<Derived*>(this))->template processTriangleCache< CacheSize >(cache); + } + return true; + } +protected: + PCMHeightfieldContactGenerationCallback& operator=(const PCMHeightfieldContactGenerationCallback&); +}; + +}//Gu +}//physx + +#endif |