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authorSheikh Dawood <[email protected]>2018-05-25 09:54:38 -0500
committerSheikh Dawood <[email protected]>2018-05-25 09:54:38 -0500
commitb99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1 (patch)
treede67d7adc7cc66d44c3e0a399d94d1db6bcebd0c /PhysX_3.4/Source/GeomUtils/src/mesh
parentPhysX 3.4, APEX 1.4 patch release @23933511 (diff)
downloadphysx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.tar.xz
physx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.zip
PhysX 3.4, APEX 1.4 patch release @24214033v3.4.2
Diffstat (limited to 'PhysX_3.4/Source/GeomUtils/src/mesh')
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV32.cpp2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV32.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV32Build.cpp2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV32Build.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4.cpp2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4Build.cpp2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4Build.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4Settings.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_AABBAABBSweepTest.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_AABBSweep.cpp2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_BoxBoxOverlapTest.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_BoxOverlap.cpp2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_BoxOverlap_Internal.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_BoxSweep_Internal.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_BoxSweep_Params.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_CapsuleSweep.cpp4
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_CapsuleSweepAA.cpp3
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_CapsuleSweep_Internal.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Common.h4
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Internal.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_OBBSweep.cpp2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamNoOrder_OBBOBB.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamNoOrder_SegmentAABB.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamNoOrder_SegmentAABB_Inflated.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamNoOrder_SphereAABB.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamOrdered_OBBOBB.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamOrdered_SegmentAABB.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamOrdered_SegmentAABB_Inflated.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Raycast.cpp2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Slabs.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Slabs_KajiyaNoOrder.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Slabs_KajiyaOrdered.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Slabs_SwizzledNoOrder.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Slabs_SwizzledOrdered.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_SphereOverlap.cpp2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_SphereSweep.cpp3
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuBVConstants.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuMeshData.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuMeshQuery.cpp2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuMidphaseBV4.cpp2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuMidphaseInterface.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuMidphaseRTree.cpp2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuOverlapTestsMesh.cpp2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuRTree.cpp2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuRTree.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuRTreeQueries.cpp2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuSweepConvexTri.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuSweepMesh.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuSweepsMesh.cpp2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangle32.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleCache.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMesh.cpp2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMesh.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshBV4.cpp2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshBV4.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshRTree.cpp2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshRTree.h2
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleVertexPointers.h2
59 files changed, 60 insertions, 64 deletions
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV32.cpp b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV32.cpp
index 5a6682b1..8c6d308d 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV32.cpp
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV32.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV32.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV32.h
index 45e1e88a..d5199983 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV32.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV32.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV32Build.cpp b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV32Build.cpp
index a031f16b..69e2fb5a 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV32Build.cpp
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV32Build.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV32Build.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV32Build.h
index a7d0716e..7f068bd1 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV32Build.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV32Build.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4.cpp b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4.cpp
index 57acd0c7..24c86294 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4.cpp
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4.h
index c6d02c1f..8bbcf737 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4Build.cpp b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4Build.cpp
index dd6428c6..87450299 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4Build.cpp
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4Build.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4Build.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4Build.h
index c0cd3bc5..0016f718 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4Build.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4Build.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4Settings.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4Settings.h
index e6158688..1c7ae8a0 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4Settings.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4Settings.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_AABBAABBSweepTest.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_AABBAABBSweepTest.h
index b5405813..2850ef22 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_AABBAABBSweepTest.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_AABBAABBSweepTest.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_AABBSweep.cpp b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_AABBSweep.cpp
index 4c4efe3d..b227e243 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_AABBSweep.cpp
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_AABBSweep.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_BoxBoxOverlapTest.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_BoxBoxOverlapTest.h
index b9e77425..e01dbf08 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_BoxBoxOverlapTest.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_BoxBoxOverlapTest.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_BoxOverlap.cpp b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_BoxOverlap.cpp
index a3605cff..b638c02f 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_BoxOverlap.cpp
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_BoxOverlap.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_BoxOverlap_Internal.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_BoxOverlap_Internal.h
index 5302d354..d6e36342 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_BoxOverlap_Internal.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_BoxOverlap_Internal.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_BoxSweep_Internal.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_BoxSweep_Internal.h
index 21714b0c..b5ce007c 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_BoxSweep_Internal.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_BoxSweep_Internal.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_BoxSweep_Params.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_BoxSweep_Params.h
index 6922e312..8477828e 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_BoxSweep_Params.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_BoxSweep_Params.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_CapsuleSweep.cpp b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_CapsuleSweep.cpp
index 46141ba5..8203ca62 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_CapsuleSweep.cpp
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_CapsuleSweep.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
@@ -50,7 +50,6 @@ namespace
Capsule mLocalCapsule;
PxVec3 mCapsuleCenter;
PxVec3 mExtrusionDir;
- PxU32 mEarlyExit;
float mBestAlignmentValue;
float mBestDistance;
float mMaxDist;
@@ -108,7 +107,6 @@ namespace
SweepUnlimitedCallback mCallback;
void* mUserData;
- float mMaxDist;
bool mNodeSorting;
};
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_CapsuleSweepAA.cpp b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_CapsuleSweepAA.cpp
index 2ce7f17a..3954c83d 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_CapsuleSweepAA.cpp
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_CapsuleSweepAA.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
@@ -67,7 +67,6 @@ namespace
Capsule mLocalCapsule;
PxVec3 mCapsuleCenter;
PxVec3 mExtrusionDir;
- PxU32 mEarlyExit;
float mBestAlignmentValue;
float mBestDistance;
float mMaxDist;
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_CapsuleSweep_Internal.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_CapsuleSweep_Internal.h
index 19eac8ac..29b1495c 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_CapsuleSweep_Internal.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_CapsuleSweep_Internal.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Common.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Common.h
index 1a6aad93..8afd5162 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Common.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Common.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
@@ -404,7 +404,7 @@ namespace Gu
// PT: we don't create a structure for small meshes with just a few triangles. We use brute-force tests on these.
template<class LeafFunction_AnyT, class LeafFunction_ClosestT, class ParamsT>
- static void doBruteForceTests(PxU32 nbTris, ParamsT* PX_RESTRICT params)
+ void doBruteForceTests(PxU32 nbTris, ParamsT* PX_RESTRICT params)
{
PX_ASSERT(nbTris<16);
if(params->mEarlyExit)
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Internal.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Internal.h
index 6b88f178..5d30d52e 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Internal.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Internal.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_OBBSweep.cpp b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_OBBSweep.cpp
index 097ab63d..ffb254ff 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_OBBSweep.cpp
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_OBBSweep.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamNoOrder_OBBOBB.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamNoOrder_OBBOBB.h
index 8034145e..262238aa 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamNoOrder_OBBOBB.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamNoOrder_OBBOBB.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamNoOrder_SegmentAABB.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamNoOrder_SegmentAABB.h
index f39f4497..8014c838 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamNoOrder_SegmentAABB.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamNoOrder_SegmentAABB.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamNoOrder_SegmentAABB_Inflated.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamNoOrder_SegmentAABB_Inflated.h
index f400cf97..72bd2cd1 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamNoOrder_SegmentAABB_Inflated.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamNoOrder_SegmentAABB_Inflated.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamNoOrder_SphereAABB.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamNoOrder_SphereAABB.h
index 12a23f32..d9495d47 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamNoOrder_SphereAABB.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamNoOrder_SphereAABB.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamOrdered_OBBOBB.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamOrdered_OBBOBB.h
index c1920ee2..0bda70ed 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamOrdered_OBBOBB.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamOrdered_OBBOBB.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamOrdered_SegmentAABB.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamOrdered_SegmentAABB.h
index 30c60a4a..29f9353e 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamOrdered_SegmentAABB.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamOrdered_SegmentAABB.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamOrdered_SegmentAABB_Inflated.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamOrdered_SegmentAABB_Inflated.h
index 8bea7917..12f57cbe 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamOrdered_SegmentAABB_Inflated.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_ProcessStreamOrdered_SegmentAABB_Inflated.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Raycast.cpp b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Raycast.cpp
index 82cdc40d..1f30887c 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Raycast.cpp
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Raycast.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Slabs.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Slabs.h
index f6e66b23..3df4cd41 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Slabs.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Slabs.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Slabs_KajiyaNoOrder.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Slabs_KajiyaNoOrder.h
index c155fb0d..bd5730c9 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Slabs_KajiyaNoOrder.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Slabs_KajiyaNoOrder.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Slabs_KajiyaOrdered.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Slabs_KajiyaOrdered.h
index ed36f131..59d7bc4f 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Slabs_KajiyaOrdered.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Slabs_KajiyaOrdered.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Slabs_SwizzledNoOrder.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Slabs_SwizzledNoOrder.h
index 9d6b3dde..9793f995 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Slabs_SwizzledNoOrder.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Slabs_SwizzledNoOrder.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Slabs_SwizzledOrdered.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Slabs_SwizzledOrdered.h
index 78cc2d28..3aa8db8b 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Slabs_SwizzledOrdered.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Slabs_SwizzledOrdered.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_SphereOverlap.cpp b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_SphereOverlap.cpp
index 49ade4b8..1ecba05f 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_SphereOverlap.cpp
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_SphereOverlap.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_SphereSweep.cpp b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_SphereSweep.cpp
index 9139b7cc..8fce1151 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_SphereSweep.cpp
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_SphereSweep.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
@@ -247,7 +247,6 @@ namespace
SweepUnlimitedCallback mCallback;
void* mUserData;
- float mMaxDist;
bool mNodeSorting;
};
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBVConstants.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBVConstants.h
index 7fd49fb5..f93f8190 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuBVConstants.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuBVConstants.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuMeshData.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuMeshData.h
index fe92c4af..c6788cd3 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuMeshData.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuMeshData.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuMeshQuery.cpp b/PhysX_3.4/Source/GeomUtils/src/mesh/GuMeshQuery.cpp
index adbb829a..d2863653 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuMeshQuery.cpp
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuMeshQuery.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuMidphaseBV4.cpp b/PhysX_3.4/Source/GeomUtils/src/mesh/GuMidphaseBV4.cpp
index 06aa4c7e..ac0a9b66 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuMidphaseBV4.cpp
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuMidphaseBV4.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuMidphaseInterface.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuMidphaseInterface.h
index 515bab3a..a9719975 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuMidphaseInterface.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuMidphaseInterface.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuMidphaseRTree.cpp b/PhysX_3.4/Source/GeomUtils/src/mesh/GuMidphaseRTree.cpp
index 2f923842..e1d711a7 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuMidphaseRTree.cpp
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuMidphaseRTree.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuOverlapTestsMesh.cpp b/PhysX_3.4/Source/GeomUtils/src/mesh/GuOverlapTestsMesh.cpp
index 2c095d15..f05df234 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuOverlapTestsMesh.cpp
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuOverlapTestsMesh.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuRTree.cpp b/PhysX_3.4/Source/GeomUtils/src/mesh/GuRTree.cpp
index f43c1c3e..5d99643c 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuRTree.cpp
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuRTree.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuRTree.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuRTree.h
index a14bfee5..e51fe399 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuRTree.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuRTree.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuRTreeQueries.cpp b/PhysX_3.4/Source/GeomUtils/src/mesh/GuRTreeQueries.cpp
index cd97b4e2..c9f8bc47 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuRTreeQueries.cpp
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuRTreeQueries.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuSweepConvexTri.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuSweepConvexTri.h
index 97434175..c4fcc0f6 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuSweepConvexTri.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuSweepConvexTri.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuSweepMesh.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuSweepMesh.h
index a17c96ce..d20214e1 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuSweepMesh.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuSweepMesh.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuSweepsMesh.cpp b/PhysX_3.4/Source/GeomUtils/src/mesh/GuSweepsMesh.cpp
index 131567d8..ed0a594b 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuSweepsMesh.cpp
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuSweepsMesh.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangle32.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangle32.h
index 1b444291..05f45e6c 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangle32.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangle32.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleCache.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleCache.h
index 3a512002..60c9092f 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleCache.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleCache.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMesh.cpp b/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMesh.cpp
index 26b1fe1f..1716a5f1 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMesh.cpp
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMesh.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMesh.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMesh.h
index 5ecdc358..1d9871bb 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMesh.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMesh.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshBV4.cpp b/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshBV4.cpp
index 4a52511f..9daf4c5e 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshBV4.cpp
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshBV4.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshBV4.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshBV4.h
index aad854ff..bf55ed61 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshBV4.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshBV4.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshRTree.cpp b/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshRTree.cpp
index d5787c24..8e741712 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshRTree.cpp
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshRTree.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshRTree.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshRTree.h
index 09d3cf55..b58c1fc1 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshRTree.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshRTree.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleVertexPointers.h b/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleVertexPointers.h
index 0fd2642c..93428a22 100644
--- a/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleVertexPointers.h
+++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleVertexPointers.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.