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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshRTree.h
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshRTree.h')
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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+#ifndef GU_TRIANGLEMESH_RTREE_H
+#define GU_TRIANGLEMESH_RTREE_H
+
+#include "GuTriangleMesh.h"
+
+namespace physx
+{
+class GuMeshFactory;
+
+namespace Gu
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // Padding was added at the end of a structure because of a __declspec(align) value.
+#endif
+
+class RTreeTriangleMesh : public TriangleMesh
+{
+ public:
+ virtual const char* getConcreteTypeName() const { return "PxBVH33TriangleMesh"; }
+// PX_SERIALIZATION
+ RTreeTriangleMesh(PxBaseFlags baseFlags) : TriangleMesh(baseFlags), mRTree(PxEmpty) {}
+ PX_PHYSX_COMMON_API virtual void exportExtraData(PxSerializationContext& ctx);
+ void importExtraData(PxDeserializationContext&);
+ PX_PHYSX_COMMON_API static TriangleMesh* createObject(PxU8*& address, PxDeserializationContext& context);
+ PX_PHYSX_COMMON_API static void getBinaryMetaData(PxOutputStream& stream);
+//~PX_SERIALIZATION
+ RTreeTriangleMesh(GuMeshFactory& factory, TriangleMeshData& data);
+ virtual ~RTreeTriangleMesh(){}
+
+ virtual PxMeshMidPhase::Enum getMidphaseID() const { return PxMeshMidPhase::eBVH33; }
+
+#if PX_ENABLE_DYNAMIC_MESH_RTREE
+ virtual PxVec3* getVerticesForModification();
+ virtual PxBounds3 refitBVH();
+#endif
+
+ PX_FORCE_INLINE const Gu::RTree& getRTree() const { return mRTree; }
+ private:
+ Gu::RTree mRTree;
+};
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+} // namespace Gu
+
+}
+
+#endif