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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshRTree.cpp | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshRTree.cpp')
| -rw-r--r-- | PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshRTree.cpp | 148 |
1 files changed, 148 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshRTree.cpp b/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshRTree.cpp new file mode 100644 index 00000000..ec5a1931 --- /dev/null +++ b/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshRTree.cpp @@ -0,0 +1,148 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#include "GuTriangleMesh.h" +#include "GuTriangleMeshRTree.h" +#if PX_ENABLE_DYNAMIC_MESH_RTREE +#include "GuConvexEdgeFlags.h" +#endif + +using namespace physx; + +namespace physx +{ + +Gu::RTreeTriangleMesh::RTreeTriangleMesh(GuMeshFactory& factory, TriangleMeshData& d) +: TriangleMesh(factory, d) +{ + PX_ASSERT(d.mType==PxMeshMidPhase::eBVH33); + + RTreeTriangleData& rtreeData = static_cast<RTreeTriangleData&>(d); + mRTree = rtreeData.mRTree; + rtreeData.mRTree.mPages = NULL; +} + +Gu::TriangleMesh* Gu::RTreeTriangleMesh::createObject(PxU8*& address, PxDeserializationContext& context) +{ + RTreeTriangleMesh* obj = new (address) RTreeTriangleMesh(PxBaseFlag::eIS_RELEASABLE); + address += sizeof(RTreeTriangleMesh); + obj->importExtraData(context); + obj->resolveReferences(context); + return obj; +} + +void Gu::RTreeTriangleMesh::exportExtraData(PxSerializationContext& stream) +{ + mRTree.exportExtraData(stream); + TriangleMesh::exportExtraData(stream); +} + +void Gu::RTreeTriangleMesh::importExtraData(PxDeserializationContext& context) +{ + mRTree.importExtraData(context); + TriangleMesh::importExtraData(context); +} + +#if PX_ENABLE_DYNAMIC_MESH_RTREE +PxVec3 * Gu::RTreeTriangleMesh::getVerticesForModification() +{ + return const_cast<PxVec3*>(getVertices()); +} + +template<typename IndexType> +struct RefitCallback : Gu::RTree::CallbackRefit +{ + const PxVec3* newPositions; + const IndexType* indices; + + RefitCallback(const PxVec3* aNewPositions, const IndexType* aIndices) : newPositions(aNewPositions), indices(aIndices) {} + PX_FORCE_INLINE ~RefitCallback() {} + + virtual void recomputeBounds(PxU32 index, shdfnd::aos::Vec3V& aMn, shdfnd::aos::Vec3V& aMx) + { + using namespace shdfnd::aos; + + // Each leaf box has a set of triangles + Gu::LeafTriangles currentLeaf; currentLeaf.Data = index; + PxU32 nbTris = currentLeaf.GetNbTriangles(); + PxU32 baseTri = currentLeaf.GetTriangleIndex(); + PX_ASSERT(nbTris > 0); + const IndexType* vInds = indices + 3 * baseTri; + Vec3V vPos = V3LoadU(newPositions[vInds[0]]); + Vec3V mn = vPos, mx = vPos; + //PxBounds3 result(newPositions[vInds[0]], newPositions[vInds[0]]); + vPos = V3LoadU(newPositions[vInds[1]]); + mn = V3Min(mn, vPos); mx = V3Max(mx, vPos); + vPos = V3LoadU(newPositions[vInds[2]]); + mn = V3Min(mn, vPos); mx = V3Max(mx, vPos); + for (PxU32 i = 1; i < nbTris; i++) + { + const IndexType* vInds1 = indices + 3 * (baseTri + i); + vPos = V3LoadU(newPositions[vInds1[0]]); + mn = V3Min(mn, vPos); mx = V3Max(mx, vPos); + vPos = V3LoadU(newPositions[vInds1[1]]); + mn = V3Min(mn, vPos); mx = V3Max(mx, vPos); + vPos = V3LoadU(newPositions[vInds1[2]]); + mn = V3Min(mn, vPos); mx = V3Max(mx, vPos); + } + + aMn = mn; + aMx = mx; + } +}; + +PxBounds3 Gu::RTreeTriangleMesh::refitBVH() +{ + PxBounds3 meshBounds; + if (has16BitIndices()) + { + RefitCallback<PxU16> cb(mVertices, static_cast<const PxU16*>(mTriangles)); + mRTree.refitAllStaticTree(cb, &meshBounds); + } + else + { + RefitCallback<PxU32> cb(mVertices, static_cast<const PxU32*>(mTriangles)); + mRTree.refitAllStaticTree(cb, &meshBounds); + } + + // reset edge flags and remember we did that using a mesh flag (optimization) + if ((mRTree.mFlags & RTree::IS_EDGE_SET) == 0) + { + mRTree.mFlags |= RTree::IS_EDGE_SET; + const PxU32 nbTris = getNbTriangles(); + for (PxU32 i = 0; i < nbTris; i++) + mExtraTrigData[i] |= (Gu::ETD_CONVEX_EDGE_01 | Gu::ETD_CONVEX_EDGE_12 | Gu::ETD_CONVEX_EDGE_20); + } + + mAABB = meshBounds; + return meshBounds; +} +#endif + +} // namespace physx |