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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/GeomUtils/src/gjk/GuGJKTest.cpp
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/GeomUtils/src/gjk/GuGJKTest.cpp')
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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+
+#include "GuGJK.h"
+#include "GuGJKRaycast.h"
+#include "GuGJKPenetration.h"
+#include "GuGJKTest.h"
+
+namespace physx
+{
+namespace Gu
+{
+
+using namespace Ps::aos;
+
+GjkStatus testGjk(GjkConvex& a, GjkConvex& b, const Vec3VArg initialSearchDir, const FloatVArg contactDist, Vec3V& closestA, Vec3V& closestB, Vec3V& normal, FloatV& dist)
+{
+ return gjk<GjkConvex, GjkConvex>(a, b, initialSearchDir, contactDist, closestA, closestB, normal, dist);
+}
+
+
+bool testGjkRaycast(GjkConvex& a, GjkConvex& b, const Vec3VArg initialSearchDir, const Ps::aos::FloatVArg initialLambda, const Ps::aos::Vec3VArg s, const Ps::aos::Vec3VArg r, Ps::aos::FloatV& lambda,
+ Ps::aos::Vec3V& normal, Ps::aos::Vec3V& closestA, const PxReal inflation)
+{
+ return gjkRaycast(a, b, initialSearchDir, initialLambda, s, r, lambda, normal, closestA, inflation);
+}
+
+GjkStatus testGjkPenetration (GjkConvex& a, GjkConvex& b, const Vec3VArg initialSearchDir, const FloatVArg contactDist, Vec3V& closestA, Vec3V& closestB, Vec3V& normal, FloatV& sqDist)
+{
+ const bool takeCoreShape = a.getMarginIsRadius() || b.getMarginIsRadius();
+ PxU8 aIndices[4];
+ PxU8 bIndices[4];
+ PxU8 size=0;
+ return gjkPenetration<GjkConvex, GjkConvex>(a, b, initialSearchDir, contactDist, closestA, closestB, normal,
+ sqDist, aIndices, bIndices, size, takeCoreShape);
+}
+
+GjkStatus testGjkPenetration(GjkConvex& a, GjkConvex& b, const Vec3VArg initialSearchDir, const FloatVArg contactDist, Vec3V& closestA, Vec3V& closestB, Vec3V& normal, FloatV& sqDist,
+ PxU8* aIndices, PxU8* bIndices, PxU8 size)
+{
+ const bool takeCoreShape = a.getMarginIsRadius() || b.getMarginIsRadius();
+ return gjkPenetration<GjkConvex, GjkConvex>(a, b, initialSearchDir, contactDist, closestA, closestB, normal,
+ sqDist, aIndices, bIndices, size, takeCoreShape);
+}
+
+GjkStatus testEpaPenetration(GjkConvex& a, GjkConvex& b, Ps::aos::Vec3V& contactA, Ps::aos::Vec3V& contactB, Ps::aos::Vec3V& normal,
+ Ps::aos::FloatV& penetrationDepth)
+{
+ const bool takeCoreShape = a.getMarginIsRadius() || b.getMarginIsRadius();
+ PxU8 aIndices[4];
+ PxU8 bIndices[4];
+ PxU8 size=0;
+ return epaPenetration(a, b, aIndices, bIndices, size, contactA, contactB, normal, penetrationDepth, takeCoreShape);
+}
+
+GjkStatus testEpaPenetration(GjkConvex& a, GjkConvex& b, Ps::aos::Vec3V& contactA, Ps::aos::Vec3V& contactB, Ps::aos::Vec3V& normal,
+ Ps::aos::FloatV& penetrationDepth, PxU8* aIndices, PxU8* bIndices, PxU8 size)
+{
+ const bool takeCoreShape = a.getMarginIsRadius() || b.getMarginIsRadius();
+ return epaPenetration(a, b, aIndices, bIndices, size, contactA, contactB, normal, penetrationDepth, takeCoreShape);
+}
+
+}
+}
+