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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/GeomUtils/src/convex/GuConvexMesh.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/GeomUtils/src/convex/GuConvexMesh.h')
| -rw-r--r-- | PhysX_3.4/Source/GeomUtils/src/convex/GuConvexMesh.h | 189 |
1 files changed, 189 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/GeomUtils/src/convex/GuConvexMesh.h b/PhysX_3.4/Source/GeomUtils/src/convex/GuConvexMesh.h new file mode 100644 index 00000000..cf75ec31 --- /dev/null +++ b/PhysX_3.4/Source/GeomUtils/src/convex/GuConvexMesh.h @@ -0,0 +1,189 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#ifndef GU_COLLISION_CONVEXMESH_H +#define GU_COLLISION_CONVEXMESH_H + +#include "foundation/PxBitAndData.h" +#include "PxConvexMesh.h" +#include "CmPhysXCommon.h" +#include "PsUserAllocated.h" +#include "CmRefCountable.h" +#include "GuConvexMeshData.h" + +// PX_SERIALIZATION +#include "PxMetaData.h" +#include "CmRenderOutput.h" +//~PX_SERIALIZATION + +namespace physx +{ + +class BigConvexData; +class GuMeshFactory; +class PxMeshScale; + + +namespace Gu +{ + struct HullPolygonData; + + PX_INLINE PxU32 computeBufferSize(const Gu::ConvexHullData& data, PxU32 nb) + { + PxU32 bytesNeeded = sizeof(Gu::HullPolygonData) * data.mNbPolygons; + bytesNeeded += sizeof(PxVec3) * data.mNbHullVertices; + bytesNeeded += sizeof(PxU8) * data.mNbEdges * 2; // mFacesByEdges8 + bytesNeeded += sizeof(PxU8) * data.mNbHullVertices * 3; // mFacesByVertices8; + bytesNeeded += data.mNbEdges.isBitSet() ? (sizeof(PxU16) * data.mNbEdges * 2) : 0; // mEdges; + bytesNeeded += sizeof(PxU8) * nb; // mVertexData8 + + //4 align the whole thing! + const PxU32 mod = bytesNeeded % sizeof(PxReal); + if (mod) + bytesNeeded += sizeof(PxReal) - mod; + return bytesNeeded; + } + + // 0: includes raycast map + // 1: discarded raycast map + // 2: support map not always there + // 3: support stackless trees for non-recursive collision queries + // 4: no more opcode model + // 5: valencies table and gauss map combined, only exported over a vertex count treshold that depends on the platform cooked for. + // 6: removed support for edgeData16. + // 7: removed support for edge8Data. + // 8: removed support for triangles. + + // 9: removed local sphere. + //10: removed geometric center. + //11: removed mFlags, and mERef16 from Poly; nbVerts is just a byte. + //12: removed explicit minimum, maximum from Poly + //13: internal objects + #define PX_CONVEX_VERSION 13 + + class ConvexMesh : public PxConvexMesh, public Ps::UserAllocated, public Cm::RefCountable + { + //= ATTENTION! ===================================================================================== + // Changing the data layout of this class breaks the binary serialization format. See comments for + // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData + // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION + // accordingly. + //================================================================================================== + public: + // PX_SERIALIZATION + PX_PHYSX_COMMON_API ConvexMesh(PxBaseFlags baseFlags) : PxConvexMesh(baseFlags), Cm::RefCountable(PxEmpty), mHullData(PxEmpty), mNb(PxEmpty) + { + mNb.setBit(); + } + + PX_PHYSX_COMMON_API virtual void exportExtraData(PxSerializationContext& stream); + PX_PHYSX_COMMON_API void importExtraData(PxDeserializationContext& context); + PX_PHYSX_COMMON_API virtual void onRefCountZero(); + PX_PHYSX_COMMON_API static ConvexMesh* createObject(PxU8*& address, PxDeserializationContext& context); + PX_PHYSX_COMMON_API static void getBinaryMetaData(PxOutputStream& stream); + void resolveReferences(PxDeserializationContext&) {} + virtual void requires(PxProcessPxBaseCallback&){} + //~PX_SERIALIZATION + PX_PHYSX_COMMON_API ConvexMesh(); + + ConvexMesh(GuMeshFactory& factory, ConvexHullData& data); + + PX_PHYSX_COMMON_API bool load(PxInputStream& stream); + + // PxConvexMesh + PX_PHYSX_COMMON_API virtual void release(); + PX_PHYSX_COMMON_API virtual PxU32 getNbVertices() const { return mHullData.mNbHullVertices; } + PX_PHYSX_COMMON_API virtual const PxVec3* getVertices() const { return mHullData.getHullVertices(); } + PX_PHYSX_COMMON_API virtual const PxU8* getIndexBuffer() const { return mHullData.getVertexData8(); } + PX_PHYSX_COMMON_API virtual PxU32 getNbPolygons() const { return mHullData.mNbPolygons; } + PX_PHYSX_COMMON_API virtual bool getPolygonData(PxU32 i, PxHullPolygon& data) const; + PX_PHYSX_COMMON_API virtual bool isGpuCompatible() const; + PX_PHYSX_COMMON_API virtual PxU32 getReferenceCount() const; + PX_PHYSX_COMMON_API virtual void acquireReference(); + + PX_PHYSX_COMMON_API virtual void getMassInformation(PxReal& mass, PxMat33& localInertia, PxVec3& localCenterOfMass) const; + PX_PHYSX_COMMON_API virtual PxBounds3 getLocalBounds() const; + //~PxConvexMesh + + PX_FORCE_INLINE PxU32 getNbVerts() const { return mHullData.mNbHullVertices; } + PX_FORCE_INLINE const PxVec3* getVerts() const { return mHullData.getHullVertices(); } + PX_FORCE_INLINE PxU32 getNbPolygonsFast() const { return mHullData.mNbPolygons; } + PX_FORCE_INLINE const HullPolygonData& getPolygon(PxU32 i) const { return mHullData.mPolygons[i]; } + PX_FORCE_INLINE const HullPolygonData* getPolygons() const { return mHullData.mPolygons; } + PX_FORCE_INLINE PxU32 getNbEdges() const { return mHullData.mNbEdges; } + + PX_FORCE_INLINE const ConvexHullData& getHull() const { return mHullData; } + PX_FORCE_INLINE ConvexHullData& getHull() { return mHullData; } + PX_FORCE_INLINE const CenterExtents& getLocalBoundsFast() const { return mHullData.mAABB; } + PX_FORCE_INLINE PxReal getMass() const { return mMass; } + PX_FORCE_INLINE void setMass(PxReal mass) { mMass = mass; } + PX_FORCE_INLINE const PxMat33& getInertia() const { return mInertia; } + PX_FORCE_INLINE void setInertia(const PxMat33& inertia) { mInertia = inertia; } + + PX_FORCE_INLINE BigConvexData* getBigConvexData() const { return mBigConvexData; } + PX_FORCE_INLINE void setBigConvexData(BigConvexData* bcd) { mBigConvexData = bcd; } + + PX_FORCE_INLINE PxU32 getBufferSize() const { return computeBufferSize(mHullData, getNb()); } + + PX_PHYSX_COMMON_API virtual ~ConvexMesh(); + + PX_FORCE_INLINE void setMeshFactory(GuMeshFactory* f) { mMeshFactory = f; } + + protected: + ConvexHullData mHullData; + PxBitAndDword mNb; // ### PT: added for serialization. Try to remove later? + + BigConvexData* mBigConvexData; //!< optional, only for large meshes! PT: redundant with ptr in chull data? Could also be end of other buffer + PxReal mMass; //this is mass assuming a unit density that can be scaled by instances! + PxMat33 mInertia; //in local space of mesh! +private: + GuMeshFactory* mMeshFactory; // PT: changed to pointer for serialization + + PX_FORCE_INLINE PxU32 getNb() const { return mNb; } + PX_FORCE_INLINE PxU32 ownsMemory() const { return PxU32(!mNb.isBitSet()); } + +#if PX_ENABLE_DEBUG_VISUALIZATION +public: + /** + \brief Perform convex mesh geometry debug visualization + + \param out Debug renderer. + \param pose World position. + \param scale Scale to apply. + */ + void debugVisualize( Cm::RenderOutput& out, const PxTransform& pose, const PxMeshScale& scale) const; + +#endif + }; + +} // namespace Gu + +} + +#endif |