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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/GeomUtils/src/convex/GuBigConvexData2.h
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+#ifndef GU_BIG_CONVEX_DATA2_H
+#define GU_BIG_CONVEX_DATA2_H
+
+#include "GuBigConvexData.h"
+#include "PxMetaData.h"
+
+namespace physx
+{
+ class PxSerializationContext;
+ class PxDeserializationContext;
+
+ class PX_PHYSX_COMMON_API BigConvexData : public Ps::UserAllocated
+ {
+ //= ATTENTION! =====================================================================================
+ // Changing the data layout of this class breaks the binary serialization format. See comments for
+ // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData
+ // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION
+ // accordingly.
+ //==================================================================================================
+ public:
+// PX_SERIALIZATION
+ BigConvexData(const PxEMPTY) {}
+ static void getBinaryMetaData(PxOutputStream& stream);
+//~PX_SERIALIZATION
+ BigConvexData();
+ ~BigConvexData();
+ // Support vertex map
+ bool Load(PxInputStream& stream);
+
+ PxU32 ComputeOffset(const PxVec3& dir) const;
+ PxU32 ComputeNearestOffset(const PxVec3& dir) const;
+
+ // Data access
+ PX_INLINE PxU32 GetSubdiv() const { return mData.mSubdiv; }
+ PX_INLINE PxU32 GetNbSamples() const { return mData.mNbSamples; }
+ //~Support vertex map
+
+ // Valencies
+ // Data access
+ PX_INLINE PxU32 GetNbVerts() const { return mData.mNbVerts; }
+ PX_INLINE const Gu::Valency* GetValencies() const { return mData.mValencies; }
+ PX_INLINE PxU16 GetValency(PxU32 i) const { return mData.mValencies[i].mCount; }
+ PX_INLINE PxU16 GetOffset(PxU32 i) const { return mData.mValencies[i].mOffset; }
+ PX_INLINE const PxU8* GetAdjacentVerts() const { return mData.mAdjacentVerts; }
+
+ PX_INLINE PxU16 GetNbNeighbors(PxU32 i) const { return mData.mValencies[i].mCount; }
+ PX_INLINE const PxU8* GetNeighbors(PxU32 i) const { return &mData.mAdjacentVerts[mData.mValencies[i].mOffset]; }
+
+// PX_SERIALIZATION
+ void exportExtraData(PxSerializationContext& stream);
+ void importExtraData(PxDeserializationContext& context);
+//~PX_SERIALIZATION
+ Gu::BigConvexRawData mData;
+ protected:
+ void* mVBuffer;
+ // Internal methods
+ void CreateOffsets();
+ bool VLoad(PxInputStream& stream);
+ //~Valencies
+ friend class BigConvexDataBuilder;
+ };
+
+}
+
+#endif // BIG_CONVEX_DATA_H
+