aboutsummaryrefslogtreecommitdiff
path: root/PhysX_3.4/Source/GeomUtils/src/contact/GuContactMethodImpl.h
diff options
context:
space:
mode:
authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/GeomUtils/src/contact/GuContactMethodImpl.h
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/GeomUtils/src/contact/GuContactMethodImpl.h')
-rw-r--r--PhysX_3.4/Source/GeomUtils/src/contact/GuContactMethodImpl.h174
1 files changed, 174 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/GeomUtils/src/contact/GuContactMethodImpl.h b/PhysX_3.4/Source/GeomUtils/src/contact/GuContactMethodImpl.h
new file mode 100644
index 00000000..86101dc3
--- /dev/null
+++ b/PhysX_3.4/Source/GeomUtils/src/contact/GuContactMethodImpl.h
@@ -0,0 +1,174 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+#ifndef GU_CONTACTMETHODIMPL_H
+#define GU_CONTACTMETHODIMPL_H
+
+#include "foundation/PxAssert.h"
+#include "PxPhysXCommonConfig.h"
+#include "CmPhysXCommon.h"
+#include "collision/PxCollisionDefs.h"
+
+namespace physx
+{
+namespace Cm
+{
+ class RenderOutput;
+}
+
+namespace Gu
+{
+ class GeometryUnion;
+ class ContactBuffer;
+ struct NarrowPhaseParams;
+ class PersistentContactManifold;
+ class MultiplePersistentContactManifold;
+
+ enum ManifoldFlags
+ {
+ IS_MANIFOLD = (1<<0),
+ IS_MULTI_MANIFOLD = (1<<1)
+ };
+
+ struct Cache : public PxCache
+ {
+ Cache()
+ {
+ }
+
+ PX_FORCE_INLINE void setManifold(void* manifold)
+ {
+ mCachedData = reinterpret_cast<PxU8*>(manifold);
+ mManifoldFlags |= IS_MANIFOLD;
+ }
+
+ PX_FORCE_INLINE void setMultiManifold(void* manifold)
+ {
+ mCachedData = reinterpret_cast<PxU8*>(manifold);
+ mManifoldFlags |= IS_MANIFOLD|IS_MULTI_MANIFOLD;
+ }
+
+ PX_FORCE_INLINE PxU8 isManifold() const
+ {
+ return PxU8(mManifoldFlags & IS_MANIFOLD);
+ }
+
+ PX_FORCE_INLINE PxU8 isMultiManifold() const
+ {
+ return PxU8(mManifoldFlags & IS_MULTI_MANIFOLD);
+ }
+
+ PX_FORCE_INLINE PersistentContactManifold& getManifold()
+ {
+ PX_ASSERT(isManifold());
+ PX_ASSERT(!isMultiManifold());
+ PX_ASSERT((uintptr_t(mCachedData) & 0xf) == 0);
+ return *reinterpret_cast<PersistentContactManifold*>(mCachedData);
+ }
+
+ PX_FORCE_INLINE MultiplePersistentContactManifold& getMultipleManifold()
+ {
+ PX_ASSERT(isManifold());
+ PX_ASSERT(isMultiManifold());
+ PX_ASSERT((uintptr_t(mCachedData) & 0xf) == 0);
+ return *reinterpret_cast<MultiplePersistentContactManifold*>(mCachedData);
+ }
+ };
+}
+
+#define GU_CONTACT_METHOD_ARGS \
+ const Gu::GeometryUnion& shape0, \
+ const Gu::GeometryUnion& shape1, \
+ const PxTransform& transform0, \
+ const PxTransform& transform1, \
+ const Gu::NarrowPhaseParams& params, \
+ Gu::Cache& cache, \
+ Gu::ContactBuffer& contactBuffer, \
+ Cm::RenderOutput* renderOutput
+
+namespace Gu
+{
+ PX_PHYSX_COMMON_API bool contactSphereSphere(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool contactSphereCapsule(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool contactSphereBox(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool contactCapsuleCapsule(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool contactCapsuleBox(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool contactCapsuleConvex(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool contactBoxBox(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool contactBoxConvex(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool contactConvexConvex(GU_CONTACT_METHOD_ARGS);
+
+ PX_PHYSX_COMMON_API bool contactSphereMesh(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool contactCapsuleMesh(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool contactBoxMesh(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool contactConvexMesh(GU_CONTACT_METHOD_ARGS);
+
+ PX_PHYSX_COMMON_API bool contactSphereHeightfield(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool contactCapsuleHeightfield(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool contactBoxHeightfield(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool contactConvexHeightfield(GU_CONTACT_METHOD_ARGS);
+
+ PX_PHYSX_COMMON_API bool contactSpherePlane(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool contactPlaneBox(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool contactPlaneCapsule(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool contactPlaneConvex(GU_CONTACT_METHOD_ARGS);
+
+ //Legacy heightfield code path
+ PX_PHYSX_COMMON_API bool legacyContactSphereHeightfield(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool legacyContactCapsuleHeightfield(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool legacyContactBoxHeightfield(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool legacyContactConvexHeightfield(GU_CONTACT_METHOD_ARGS);
+
+ PX_PHYSX_COMMON_API bool pcmContactSphereMesh(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool pcmContactCapsuleMesh(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool pcmContactBoxMesh(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool pcmContactConvexMesh(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool pcmContactSphereHeightField(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool pcmContactCapsuleHeightField(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool pcmContactBoxHeightField(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool pcmContactConvexHeightField(GU_CONTACT_METHOD_ARGS);
+
+ PX_PHYSX_COMMON_API bool pcmContactPlaneCapsule(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool pcmContactPlaneBox(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool pcmContactPlaneConvex(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool pcmContactSphereSphere(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool pcmContactSpherePlane(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool pcmContactSphereCapsule(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool pcmContactSphereBox(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool pcmContactSphereConvex(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool pcmContactCapsuleCapsule(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool pcmContactCapsuleBox(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool pcmContactCapsuleConvex(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool pcmContactBoxBox(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool pcmContactBoxConvex(GU_CONTACT_METHOD_ARGS);
+ PX_PHYSX_COMMON_API bool pcmContactConvexConvex(GU_CONTACT_METHOD_ARGS);
+}
+}
+
+#endif