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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/GeomUtils/src/GuOverlapTests.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/GeomUtils/src/GuOverlapTests.h')
| -rw-r--r-- | PhysX_3.4/Source/GeomUtils/src/GuOverlapTests.h | 117 |
1 files changed, 117 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/GeomUtils/src/GuOverlapTests.h b/PhysX_3.4/Source/GeomUtils/src/GuOverlapTests.h new file mode 100644 index 00000000..76e697c0 --- /dev/null +++ b/PhysX_3.4/Source/GeomUtils/src/GuOverlapTests.h @@ -0,0 +1,117 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#ifndef GU_OVERLAP_TESTS_H +#define GU_OVERLAP_TESTS_H + +#include "foundation/PxVec3.h" +#include "foundation/PxTransform.h" +#include "foundation/PxAssert.h" +#include "CmPhysXCommon.h" +#include "PxGeometry.h" +#include "PsFoundation.h" + +namespace physx +{ +namespace Gu +{ + class Capsule; + class Sphere; + + PX_PHYSX_COMMON_API bool checkOverlapAABB_triangleGeom (const PxGeometry& triGeom, const PxTransform& pose, const PxBounds3& box); + PX_PHYSX_COMMON_API bool checkOverlapAABB_heightFieldGeom (const PxGeometry& hfGeom, const PxTransform& pose, const PxBounds3& box); + + // PT: this is just a shadow of what it used to be. We currently don't use TRIGGER_INSIDE anymore, but I leave it for now, + // since I really want to put this back the way it was before. + enum TriggerStatus + { + TRIGGER_DISJOINT, + TRIGGER_INSIDE, + TRIGGER_OVERLAP + }; + + // PT: currently only used for convex triggers + struct TriggerCache + { + PxVec3 dir; + PxU16 state; + PxU16 gjkState; //gjk succeed or fail + }; + + // PT: we use a define to be able to quickly change the signature of all overlap functions. + // (this also ensures they all use consistent names for passed parameters). + // \param[in] geom0 first geometry object + // \param[in] pose0 pose of first geometry object + // \param[in] geom1 second geometry object + // \param[in] pose1 pose of second geometry object + // \param[in] cache optional cached data for triggers + #define GU_OVERLAP_FUNC_PARAMS const PxGeometry& geom0, const PxTransform& pose0, \ + const PxGeometry& geom1, const PxTransform& pose1, \ + Gu::TriggerCache* cache + + // PT: function pointer for Geom-indexed overlap functions + // See GU_OVERLAP_FUNC_PARAMS for function parameters details. + // \return true if an overlap was found, false otherwise + typedef bool (*GeomOverlapFunc) (GU_OVERLAP_FUNC_PARAMS); + + // PT: typedef for a bundle of all overlap functions, i.e. the function table itself (indexed by geom-type). + typedef GeomOverlapFunc GeomOverlapTable[PxGeometryType::eGEOMETRY_COUNT]; + + // PT: retrieves the overlap function table (for access by external non-Gu modules) + PX_PHYSX_COMMON_API const GeomOverlapTable* getOverlapFuncTable(); + + // dynamic registration of height fields + PX_PHYSX_COMMON_API void registerHeightFields(); + + PX_FORCE_INLINE bool overlap( const PxGeometry& geom0, const PxTransform& pose0, + const PxGeometry& geom1, const PxTransform& pose1, + const GeomOverlapTable* PX_RESTRICT overlapFuncs) + { + PX_CHECK_AND_RETURN_VAL(pose0.isValid(), "Gu::overlap(): pose0 is not valid.", false); + PX_CHECK_AND_RETURN_VAL(pose1.isValid(), "Gu::overlap(): pose1 is not valid.", false); + + if(geom0.getType() > geom1.getType()) + { + GeomOverlapFunc overlapFunc = overlapFuncs[geom1.getType()][geom0.getType()]; + PX_ASSERT(overlapFunc); + return overlapFunc(geom1, pose1, geom0, pose0, NULL); + } + else + { + GeomOverlapFunc overlapFunc = overlapFuncs[geom0.getType()][geom1.getType()]; + PX_ASSERT(overlapFunc); + return overlapFunc(geom0, pose0, geom1, pose1, NULL); + } + } + +} // namespace Gu + +} + +#endif |