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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/GeomUtils/src/GuMeshFactory.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/GeomUtils/src/GuMeshFactory.h')
| -rw-r--r-- | PhysX_3.4/Source/GeomUtils/src/GuMeshFactory.h | 135 |
1 files changed, 135 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/GeomUtils/src/GuMeshFactory.h b/PhysX_3.4/Source/GeomUtils/src/GuMeshFactory.h new file mode 100644 index 00000000..4fba8b7c --- /dev/null +++ b/PhysX_3.4/Source/GeomUtils/src/GuMeshFactory.h @@ -0,0 +1,135 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#ifndef GU_MESH_FACTORY_H +#define GU_MESH_FACTORY_H + +#include "foundation/PxIO.h" +#include "PxTriangleMesh.h" +#include "PxConvexMesh.h" +#include "PxHeightField.h" + +#include "CmPhysXCommon.h" +#include "PxPhysXConfig.h" +#include "PsMutex.h" +#include "PsArray.h" + +#include "PsUserAllocated.h" +#include "PsHashSet.h" + +namespace physx +{ + +class PxHeightFieldDesc; + +namespace Gu +{ + class ConvexMesh; + class HeightField; + class TriangleMesh; + class TriangleMeshData; + struct ConvexHullData; +} + +class GuMeshFactoryListener +{ +protected: + virtual ~GuMeshFactoryListener(){} +public: + virtual void onGuMeshFactoryBufferRelease(const PxBase* object, PxType type) = 0; +}; + +#if PX_VC + #pragma warning(push) + #pragma warning( disable : 4251 ) // class needs to have dll-interface to be used by clients of class +#endif +class PX_PHYSX_COMMON_API GuMeshFactory : public Ps::UserAllocated +{ + PX_NOCOPY(GuMeshFactory) +public: + GuMeshFactory(); +protected: + virtual ~GuMeshFactory(); + +public: + void release(); + + // Triangle mehes + void addTriangleMesh(Gu::TriangleMesh* np, bool lock=true); + PxTriangleMesh* createTriangleMesh(PxInputStream& stream); + PxTriangleMesh* createTriangleMesh(void* triangleMeshData); + bool removeTriangleMesh(PxTriangleMesh&); + PxU32 getNbTriangleMeshes() const; + PxU32 getTriangleMeshes(PxTriangleMesh** userBuffer, PxU32 bufferSize, PxU32 startIndex) const; + + // Convexes + void addConvexMesh(Gu::ConvexMesh* np, bool lock=true); + PxConvexMesh* createConvexMesh(PxInputStream&); + PxConvexMesh* createConvexMesh(void* convexMeshData); + bool removeConvexMesh(PxConvexMesh&); + PxU32 getNbConvexMeshes() const; + PxU32 getConvexMeshes(PxConvexMesh** userBuffer, PxU32 bufferSize, PxU32 startIndex) const; + + // Heightfields + void addHeightField(Gu::HeightField* np, bool lock=true); + PxHeightField* createHeightField(void* heightFieldMeshData); + PxHeightField* createHeightField(PxInputStream&); + bool removeHeightField(PxHeightField&); + PxU32 getNbHeightFields() const; + PxU32 getHeightFields(PxHeightField** userBuffer, PxU32 bufferSize, PxU32 startIndex) const; + + void addFactoryListener( GuMeshFactoryListener& listener ); + void removeFactoryListener( GuMeshFactoryListener& listener ); + void notifyFactoryListener(const PxBase*, PxType typeID); + +protected: + + PxTriangleMesh* createTriangleMesh(Gu::TriangleMeshData& data); + PxConvexMesh* createConvexMesh(Gu::ConvexHullData& data); + +#if PX_SUPPORT_GPU_PHYSX + virtual void notifyReleaseTriangleMesh(const PxTriangleMesh&) {} + virtual void notifyReleaseHeightField(const PxHeightField&) {} + virtual void notifyReleaseConvexMesh(const PxConvexMesh&) {} +#endif + + mutable Ps::Mutex mTrackingMutex; +private: + Ps::CoalescedHashSet<Gu::TriangleMesh*> mTriangleMeshes; + Ps::CoalescedHashSet<Gu::ConvexMesh*> mConvexMeshes; + Ps::CoalescedHashSet<Gu::HeightField*> mHeightFields; + + Ps::Array<GuMeshFactoryListener*> mFactoryListeners; +}; +#if PX_VC + #pragma warning(pop) +#endif +} + +#endif |