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authorsschirm <[email protected]>2017-01-06 14:45:46 +0100
committersschirm <[email protected]>2017-01-06 14:45:46 +0100
commitc7a921796332e8fcd51f3e05c1a318a41282e1e2 (patch)
tree770db0c76e954045fe5178a36a7519b26df6942a /PhysX_3.4/Source/Common/src
parentPhysX 3.4, APEX 1.4 release candidate update: @21511067-21511214 (diff)
downloadphysx-3.4-c7a921796332e8fcd51f3e05c1a318a41282e1e2.tar.xz
physx-3.4-c7a921796332e8fcd51f3e05c1a318a41282e1e2.zip
PhysX 3.4, APEX 1.4 release candidate update: @21542069
Diffstat (limited to 'PhysX_3.4/Source/Common/src')
-rw-r--r--PhysX_3.4/Source/Common/src/CmBitMap.h2
-rw-r--r--PhysX_3.4/Source/Common/src/CmBoxPruning.cpp2
-rw-r--r--PhysX_3.4/Source/Common/src/CmBoxPruning.h2
-rw-r--r--PhysX_3.4/Source/Common/src/CmCollection.cpp2
-rw-r--r--PhysX_3.4/Source/Common/src/CmCollection.h2
-rw-r--r--PhysX_3.4/Source/Common/src/CmConeLimitHelper.h2
-rw-r--r--PhysX_3.4/Source/Common/src/CmFlushPool.h2
-rw-r--r--PhysX_3.4/Source/Common/src/CmIDPool.h2
-rw-r--r--PhysX_3.4/Source/Common/src/CmIO.h2
-rw-r--r--PhysX_3.4/Source/Common/src/CmMathUtils.cpp2
-rw-r--r--PhysX_3.4/Source/Common/src/CmMatrix34.h2
-rw-r--r--PhysX_3.4/Source/Common/src/CmPhysXCommon.h2
-rw-r--r--PhysX_3.4/Source/Common/src/CmPool.h2
-rw-r--r--PhysX_3.4/Source/Common/src/CmPreallocatingPool.h2
-rw-r--r--PhysX_3.4/Source/Common/src/CmPriorityQueue.h2
-rw-r--r--PhysX_3.4/Source/Common/src/CmPtrTable.cpp2
-rw-r--r--PhysX_3.4/Source/Common/src/CmPtrTable.h2
-rw-r--r--PhysX_3.4/Source/Common/src/CmQueue.h2
-rw-r--r--PhysX_3.4/Source/Common/src/CmRadixSort.cpp2
-rw-r--r--PhysX_3.4/Source/Common/src/CmRadixSort.h2
-rw-r--r--PhysX_3.4/Source/Common/src/CmRadixSortBuffered.cpp2
-rw-r--r--PhysX_3.4/Source/Common/src/CmRadixSortBuffered.h2
-rw-r--r--PhysX_3.4/Source/Common/src/CmReaderWriterLock.h2
-rw-r--r--PhysX_3.4/Source/Common/src/CmRefCountable.h2
-rw-r--r--PhysX_3.4/Source/Common/src/CmRenderBuffer.h2
-rw-r--r--PhysX_3.4/Source/Common/src/CmRenderOutput.cpp2
-rw-r--r--PhysX_3.4/Source/Common/src/CmRenderOutput.h2
-rw-r--r--PhysX_3.4/Source/Common/src/CmScaling.h2
-rw-r--r--PhysX_3.4/Source/Common/src/CmSpatialVector.h2
-rw-r--r--PhysX_3.4/Source/Common/src/CmTask.h2
-rw-r--r--PhysX_3.4/Source/Common/src/CmTaskPool.h2
-rw-r--r--PhysX_3.4/Source/Common/src/CmTmpMem.h2
-rw-r--r--PhysX_3.4/Source/Common/src/CmTransformUtils.h2
-rw-r--r--PhysX_3.4/Source/Common/src/CmUtils.h2
-rw-r--r--PhysX_3.4/Source/Common/src/CmVisualization.cpp2
-rw-r--r--PhysX_3.4/Source/Common/src/CmVisualization.h2
-rw-r--r--PhysX_3.4/Source/Common/src/windows/CmWindowsDelayLoadHook.cpp2
-rw-r--r--PhysX_3.4/Source/Common/src/windows/CmWindowsModuleUpdateLoader.cpp2
38 files changed, 38 insertions, 38 deletions
diff --git a/PhysX_3.4/Source/Common/src/CmBitMap.h b/PhysX_3.4/Source/Common/src/CmBitMap.h
index fbf6f781..c9c89b2e 100644
--- a/PhysX_3.4/Source/Common/src/CmBitMap.h
+++ b/PhysX_3.4/Source/Common/src/CmBitMap.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmBoxPruning.cpp b/PhysX_3.4/Source/Common/src/CmBoxPruning.cpp
index a59ecd8d..6192292b 100644
--- a/PhysX_3.4/Source/Common/src/CmBoxPruning.cpp
+++ b/PhysX_3.4/Source/Common/src/CmBoxPruning.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmBoxPruning.h b/PhysX_3.4/Source/Common/src/CmBoxPruning.h
index 993b92a5..3d6d8da8 100644
--- a/PhysX_3.4/Source/Common/src/CmBoxPruning.h
+++ b/PhysX_3.4/Source/Common/src/CmBoxPruning.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmCollection.cpp b/PhysX_3.4/Source/Common/src/CmCollection.cpp
index dc3634d7..b5d9fdc5 100644
--- a/PhysX_3.4/Source/Common/src/CmCollection.cpp
+++ b/PhysX_3.4/Source/Common/src/CmCollection.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmCollection.h b/PhysX_3.4/Source/Common/src/CmCollection.h
index 76f9738e..138d47bf 100644
--- a/PhysX_3.4/Source/Common/src/CmCollection.h
+++ b/PhysX_3.4/Source/Common/src/CmCollection.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmConeLimitHelper.h b/PhysX_3.4/Source/Common/src/CmConeLimitHelper.h
index fa57574a..7091a9fd 100644
--- a/PhysX_3.4/Source/Common/src/CmConeLimitHelper.h
+++ b/PhysX_3.4/Source/Common/src/CmConeLimitHelper.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmFlushPool.h b/PhysX_3.4/Source/Common/src/CmFlushPool.h
index 875d09f4..6d42e8b3 100644
--- a/PhysX_3.4/Source/Common/src/CmFlushPool.h
+++ b/PhysX_3.4/Source/Common/src/CmFlushPool.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmIDPool.h b/PhysX_3.4/Source/Common/src/CmIDPool.h
index cce76ab3..345df2fd 100644
--- a/PhysX_3.4/Source/Common/src/CmIDPool.h
+++ b/PhysX_3.4/Source/Common/src/CmIDPool.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmIO.h b/PhysX_3.4/Source/Common/src/CmIO.h
index 0913a54d..0bca6d93 100644
--- a/PhysX_3.4/Source/Common/src/CmIO.h
+++ b/PhysX_3.4/Source/Common/src/CmIO.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmMathUtils.cpp b/PhysX_3.4/Source/Common/src/CmMathUtils.cpp
index 72d7586f..0c7a2022 100644
--- a/PhysX_3.4/Source/Common/src/CmMathUtils.cpp
+++ b/PhysX_3.4/Source/Common/src/CmMathUtils.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmMatrix34.h b/PhysX_3.4/Source/Common/src/CmMatrix34.h
index 48f4e1f0..f2375cd7 100644
--- a/PhysX_3.4/Source/Common/src/CmMatrix34.h
+++ b/PhysX_3.4/Source/Common/src/CmMatrix34.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmPhysXCommon.h b/PhysX_3.4/Source/Common/src/CmPhysXCommon.h
index a6e911bb..a059e5bc 100644
--- a/PhysX_3.4/Source/Common/src/CmPhysXCommon.h
+++ b/PhysX_3.4/Source/Common/src/CmPhysXCommon.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmPool.h b/PhysX_3.4/Source/Common/src/CmPool.h
index a83d33ca..a82248f7 100644
--- a/PhysX_3.4/Source/Common/src/CmPool.h
+++ b/PhysX_3.4/Source/Common/src/CmPool.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmPreallocatingPool.h b/PhysX_3.4/Source/Common/src/CmPreallocatingPool.h
index da8bba92..24c4994c 100644
--- a/PhysX_3.4/Source/Common/src/CmPreallocatingPool.h
+++ b/PhysX_3.4/Source/Common/src/CmPreallocatingPool.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmPriorityQueue.h b/PhysX_3.4/Source/Common/src/CmPriorityQueue.h
index 062d5958..d675af60 100644
--- a/PhysX_3.4/Source/Common/src/CmPriorityQueue.h
+++ b/PhysX_3.4/Source/Common/src/CmPriorityQueue.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmPtrTable.cpp b/PhysX_3.4/Source/Common/src/CmPtrTable.cpp
index 9ca54e3a..50ab31c0 100644
--- a/PhysX_3.4/Source/Common/src/CmPtrTable.cpp
+++ b/PhysX_3.4/Source/Common/src/CmPtrTable.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmPtrTable.h b/PhysX_3.4/Source/Common/src/CmPtrTable.h
index c0eb3b61..32426c0d 100644
--- a/PhysX_3.4/Source/Common/src/CmPtrTable.h
+++ b/PhysX_3.4/Source/Common/src/CmPtrTable.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmQueue.h b/PhysX_3.4/Source/Common/src/CmQueue.h
index 20f3191d..08eac315 100644
--- a/PhysX_3.4/Source/Common/src/CmQueue.h
+++ b/PhysX_3.4/Source/Common/src/CmQueue.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmRadixSort.cpp b/PhysX_3.4/Source/Common/src/CmRadixSort.cpp
index e5417849..b7ef0542 100644
--- a/PhysX_3.4/Source/Common/src/CmRadixSort.cpp
+++ b/PhysX_3.4/Source/Common/src/CmRadixSort.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmRadixSort.h b/PhysX_3.4/Source/Common/src/CmRadixSort.h
index 4bde7f7a..e5bd8c17 100644
--- a/PhysX_3.4/Source/Common/src/CmRadixSort.h
+++ b/PhysX_3.4/Source/Common/src/CmRadixSort.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmRadixSortBuffered.cpp b/PhysX_3.4/Source/Common/src/CmRadixSortBuffered.cpp
index 9efd9fb7..83fddb63 100644
--- a/PhysX_3.4/Source/Common/src/CmRadixSortBuffered.cpp
+++ b/PhysX_3.4/Source/Common/src/CmRadixSortBuffered.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmRadixSortBuffered.h b/PhysX_3.4/Source/Common/src/CmRadixSortBuffered.h
index aa76bfbb..ca3ef035 100644
--- a/PhysX_3.4/Source/Common/src/CmRadixSortBuffered.h
+++ b/PhysX_3.4/Source/Common/src/CmRadixSortBuffered.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmReaderWriterLock.h b/PhysX_3.4/Source/Common/src/CmReaderWriterLock.h
index e1b2a3c5..a5e8f3df 100644
--- a/PhysX_3.4/Source/Common/src/CmReaderWriterLock.h
+++ b/PhysX_3.4/Source/Common/src/CmReaderWriterLock.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmRefCountable.h b/PhysX_3.4/Source/Common/src/CmRefCountable.h
index 44087247..4aa6ba33 100644
--- a/PhysX_3.4/Source/Common/src/CmRefCountable.h
+++ b/PhysX_3.4/Source/Common/src/CmRefCountable.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmRenderBuffer.h b/PhysX_3.4/Source/Common/src/CmRenderBuffer.h
index b07fc1f8..e4327e3d 100644
--- a/PhysX_3.4/Source/Common/src/CmRenderBuffer.h
+++ b/PhysX_3.4/Source/Common/src/CmRenderBuffer.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmRenderOutput.cpp b/PhysX_3.4/Source/Common/src/CmRenderOutput.cpp
index 2226d137..367475c8 100644
--- a/PhysX_3.4/Source/Common/src/CmRenderOutput.cpp
+++ b/PhysX_3.4/Source/Common/src/CmRenderOutput.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmRenderOutput.h b/PhysX_3.4/Source/Common/src/CmRenderOutput.h
index 3f588e85..42d1e89a 100644
--- a/PhysX_3.4/Source/Common/src/CmRenderOutput.h
+++ b/PhysX_3.4/Source/Common/src/CmRenderOutput.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmScaling.h b/PhysX_3.4/Source/Common/src/CmScaling.h
index 3753b678..5f5c3e20 100644
--- a/PhysX_3.4/Source/Common/src/CmScaling.h
+++ b/PhysX_3.4/Source/Common/src/CmScaling.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmSpatialVector.h b/PhysX_3.4/Source/Common/src/CmSpatialVector.h
index 4f140d4e..ddfa33d0 100644
--- a/PhysX_3.4/Source/Common/src/CmSpatialVector.h
+++ b/PhysX_3.4/Source/Common/src/CmSpatialVector.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmTask.h b/PhysX_3.4/Source/Common/src/CmTask.h
index 84186b59..fdc85986 100644
--- a/PhysX_3.4/Source/Common/src/CmTask.h
+++ b/PhysX_3.4/Source/Common/src/CmTask.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmTaskPool.h b/PhysX_3.4/Source/Common/src/CmTaskPool.h
index 34e6f086..98e57c03 100644
--- a/PhysX_3.4/Source/Common/src/CmTaskPool.h
+++ b/PhysX_3.4/Source/Common/src/CmTaskPool.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmTmpMem.h b/PhysX_3.4/Source/Common/src/CmTmpMem.h
index 998590b9..70665033 100644
--- a/PhysX_3.4/Source/Common/src/CmTmpMem.h
+++ b/PhysX_3.4/Source/Common/src/CmTmpMem.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmTransformUtils.h b/PhysX_3.4/Source/Common/src/CmTransformUtils.h
index ddb84b1a..a959af7f 100644
--- a/PhysX_3.4/Source/Common/src/CmTransformUtils.h
+++ b/PhysX_3.4/Source/Common/src/CmTransformUtils.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmUtils.h b/PhysX_3.4/Source/Common/src/CmUtils.h
index febddbf2..4aa126c1 100644
--- a/PhysX_3.4/Source/Common/src/CmUtils.h
+++ b/PhysX_3.4/Source/Common/src/CmUtils.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmVisualization.cpp b/PhysX_3.4/Source/Common/src/CmVisualization.cpp
index 3fdfec85..ced7ec42 100644
--- a/PhysX_3.4/Source/Common/src/CmVisualization.cpp
+++ b/PhysX_3.4/Source/Common/src/CmVisualization.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/CmVisualization.h b/PhysX_3.4/Source/Common/src/CmVisualization.h
index ecedfb17..da9a8bd6 100644
--- a/PhysX_3.4/Source/Common/src/CmVisualization.h
+++ b/PhysX_3.4/Source/Common/src/CmVisualization.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/windows/CmWindowsDelayLoadHook.cpp b/PhysX_3.4/Source/Common/src/windows/CmWindowsDelayLoadHook.cpp
index 42a50c0e..8219e437 100644
--- a/PhysX_3.4/Source/Common/src/windows/CmWindowsDelayLoadHook.cpp
+++ b/PhysX_3.4/Source/Common/src/windows/CmWindowsDelayLoadHook.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/Common/src/windows/CmWindowsModuleUpdateLoader.cpp b/PhysX_3.4/Source/Common/src/windows/CmWindowsModuleUpdateLoader.cpp
index 6ff93bc4..7151877d 100644
--- a/PhysX_3.4/Source/Common/src/windows/CmWindowsModuleUpdateLoader.cpp
+++ b/PhysX_3.4/Source/Common/src/windows/CmWindowsModuleUpdateLoader.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.