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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/Common/src/CmTaskPool.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/Common/src/CmTaskPool.h')
| -rw-r--r-- | PhysX_3.4/Source/Common/src/CmTaskPool.h | 143 |
1 files changed, 143 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/Common/src/CmTaskPool.h b/PhysX_3.4/Source/Common/src/CmTaskPool.h new file mode 100644 index 00000000..34e6f086 --- /dev/null +++ b/PhysX_3.4/Source/Common/src/CmTaskPool.h @@ -0,0 +1,143 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + + +#ifndef PX_PHYSICS_COMMON_TASKPOOL +#define PX_PHYSICS_COMMON_TASKPOOL + +#include "foundation/Px.h" +#include "PsMutex.h" +#include "PsSList.h" +#include "PsAllocator.h" +#include "PsArray.h" + +class PxTask; + +/* +Implimentation of a thread safe task pool. (PxTask derived classes). + +T is the actual type of the task(currently NphaseTask or GroupSolveTask). +*/ + +namespace Cm +{ + template<class T> class TaskPool : public Ps::AlignedAllocator<16> + { + const static PxU32 TaskPoolSlabSize=64; + + public: + + typedef Ps::SListEntry TaskPoolItem; + + PX_INLINE TaskPool() : slabArray(PX_DEBUG_EXP("taskPoolSlabArray")) + { + //we have to ensure that the list header is 16byte aligned for win64. + freeTasks = (Ps::SList*)allocate(sizeof(Ps::SList), __FILE__, __LINE__); + PX_PLACEMENT_NEW(freeTasks, Ps::SList)(); + + slabArray.reserve(16); + } + + ~TaskPool() + { + Ps::Mutex::ScopedLock lock(slabAllocMutex); + + freeTasks->flush(); + + for(PxU32 i=0;i<slabArray.size();i++) + { + // call destructors + for(PxU32 j=0; j<TaskPoolSlabSize; j++) + slabArray[i][j].~T(); + + deallocate(slabArray[i]); + } + + slabArray.clear(); + + if(freeTasks!=NULL) + { + freeTasks->~SList(); + deallocate(freeTasks); + freeTasks = NULL; + } + } + + T *allocTask() + { + T *rv = static_cast<T *>(freeTasks->pop()); + if(rv == NULL) + return static_cast<T *>(allocateSlab()); + else + return rv; + } + void freeTask(T *task) + { + freeTasks->push(*task); + } + + private: + + T *allocateSlab() + { + //ack, convoluted memory macros. + + //T *newSlab=new T[TaskPoolSlabSize]; + + // we must align this memory. + T *newSlab=(T *)allocate(sizeof(T)*TaskPoolSlabSize, __FILE__, __LINE__); + + new (newSlab) T(); + + //we keep one for the caller + // and build a list of tasks and insert in the free list + for(PxU32 i=1;i<TaskPoolSlabSize;i++) + { + new (&(newSlab[i])) T(); + freeTasks->push(newSlab[i]); + } + + Ps::Mutex::ScopedLock lock(slabAllocMutex); + slabArray.pushBack(newSlab); + + return newSlab; + } + + Ps::Mutex slabAllocMutex; + Ps::Array<T *> slabArray; + + Ps::SList *freeTasks; + + }; + + +} // namespace Cm + + +#endif |