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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/Common/src/CmCollection.cpp
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/Common/src/CmCollection.cpp')
-rw-r--r--PhysX_3.4/Source/Common/src/CmCollection.cpp217
1 files changed, 217 insertions, 0 deletions
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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+#include "CmCollection.h"
+#include "PsFoundation.h"
+
+using namespace physx;
+using namespace Cm;
+
+void Collection::add(PxBase& object, PxSerialObjectId id)
+{
+ PxSerialObjectId originId = getId(object);
+ if( originId != PX_SERIAL_OBJECT_ID_INVALID)
+ {
+ if( originId != id)
+ {
+ physx::shdfnd::getFoundation().error(physx::PxErrorCode::eINVALID_PARAMETER, __FILE__, __LINE__,
+ "PxCollection::add called for an object that has an associated id already present in the collection!");
+ }
+ return;
+ }
+
+ if(id != PX_SERIAL_OBJECT_ID_INVALID)
+ {
+ if(!mIds.insert(id, &object))
+ {
+ physx::shdfnd::getFoundation().error(physx::PxErrorCode::eINVALID_PARAMETER, __FILE__, __LINE__,
+ "PxCollection::add called with an id which is already used in the collection");
+ return;
+ }
+ }
+
+ mObjects[&object] = id;
+}
+
+void Collection::remove(PxBase& object)
+{
+ PX_CHECK_AND_RETURN(contains(object), "PxCollection::remove called for an object not contained in the collection!");
+
+ const ObjectToIdMap::Entry* e = mObjects.find(&object);
+ if(e)
+ {
+ mIds.erase(e->second);
+ mObjects.erase(&object);
+ }
+}
+
+bool Collection::contains(PxBase& object) const
+{
+ return mObjects.find(&object) != NULL;
+}
+
+void Collection::addId(PxBase& object, PxSerialObjectId id)
+{
+ PX_CHECK_AND_RETURN(contains(object), "PxCollection::addId called for object that is not contained in the collection!");
+ PX_CHECK_AND_RETURN(id != PX_SERIAL_OBJECT_ID_INVALID, "PxCollection::addId called with PxSerialObjectId being set to PX_SERIAL_OBJECT_ID_INVALID!");
+ PX_CHECK_AND_RETURN(mIds.find(id) == NULL, "PxCollection::addId called with an id which is already used in the collection!");
+
+ const ObjectToIdMap::Entry* e = mObjects.find(&object);
+ if(e && e->second != PX_SERIAL_OBJECT_ID_INVALID)
+ mIds.erase(e->second);
+
+ mIds.insert(id, &object);
+ mObjects[&object] = id;
+}
+
+void Collection::removeId(PxSerialObjectId id)
+{
+ PX_CHECK_AND_RETURN(id != PX_SERIAL_OBJECT_ID_INVALID, "PxCollection::removeId called with PxSerialObjectId being set to PX_SERIAL_OBJECT_ID_INVALID!");
+ PX_CHECK_AND_RETURN(mIds.find(id), "PxCollection::removeId called with PxSerialObjectId not contained in the collection!");
+ const IdToObjectMap::Entry* e = mIds.find(id);
+ if(e)
+ {
+ mObjects[e->second] = PX_SERIAL_OBJECT_ID_INVALID;
+ mIds.erase(id);
+ }
+}
+
+PxBase* Collection::find(PxSerialObjectId id) const
+{
+ PX_CHECK_AND_RETURN_NULL(id != PX_SERIAL_OBJECT_ID_INVALID, "PxCollection::find called with PxSerialObjectId being set to PX_SERIAL_OBJECT_ID_INVALID!");
+ const IdToObjectMap::Entry* e = mIds.find(id);
+ return e ? static_cast<PxBase*>(e->second) : NULL;
+}
+
+void Collection::add(PxCollection& _collection)
+{
+ Collection& collection = static_cast<Collection&>(_collection);
+ PX_CHECK_AND_RETURN(this != &collection, "PxCollection::add(PxCollection&) called with itself!");
+
+ mObjects.reserve(mObjects.capacity() + collection.mObjects.size());
+ const ObjectToIdMap::Entry* e = collection.mObjects.getEntries();
+ for (PxU32 i = 0; i < collection.mObjects.size(); ++i)
+ {
+ PxSerialObjectId id = e[i].second;
+ if( id != PX_SERIAL_OBJECT_ID_INVALID)
+ {
+ if(!mIds.insert(id, e[i].first))
+ {
+ if(mIds[id] != e[i].first)
+ {
+ PX_CHECK_MSG( false, "PxCollection::add(PxCollection&) called with conflicting id!");
+ mObjects.insert(e[i].first, PX_SERIAL_OBJECT_ID_INVALID);
+ }
+ }
+ else
+ mObjects[ e[i].first ] = id;
+ }
+ else
+ mObjects.insert(e[i].first, PX_SERIAL_OBJECT_ID_INVALID);
+ }
+}
+
+void Collection::remove(PxCollection& _collection)
+{
+ Collection& collection = static_cast<Collection&>(_collection);
+ PX_CHECK_AND_RETURN(this != &collection, "PxCollection::remove(PxCollection&) called with itself!");
+
+ const ObjectToIdMap::Entry* e = collection.mObjects.getEntries();
+ for (PxU32 i = 0; i < collection.mObjects.size(); ++i)
+ {
+ const ObjectToIdMap::Entry* e1 = mObjects.find(e[i].first);
+ if(e1)
+ {
+ mIds.erase(e1->second);
+ mObjects.erase(e1->first);
+ }
+ }
+}
+
+PxU32 Collection::getNbObjects() const
+{
+ return mObjects.size();
+}
+
+PxBase& Collection::getObject(PxU32 index) const
+{
+ PX_ASSERT(index < mObjects.size());
+ return *mObjects.getEntries()[index].first;
+}
+
+PxU32 Collection::getObjects(PxBase** userBuffer, PxU32 bufferSize, PxU32 startIndex) const
+{
+ PX_CHECK_AND_RETURN_NULL(userBuffer != NULL, "PxCollection::getObjects called with userBuffer NULL!");
+ PX_CHECK_AND_RETURN_NULL(bufferSize != 0, "PxCollection::getObjects called with bufferSize 0!");
+ PxU32 dstIndex = 0;
+ const ObjectToIdMap::Entry* e = mObjects.getEntries();
+ for (PxU32 srcIndex = startIndex; srcIndex < mObjects.size() && dstIndex < bufferSize; ++srcIndex)
+ userBuffer[dstIndex++] = e[srcIndex].first;
+
+ return dstIndex;
+}
+
+PxU32 Collection::getNbIds() const
+{
+ return mIds.size();
+}
+
+PxSerialObjectId Collection::getId(const PxBase& object) const
+{
+ const ObjectToIdMap::Entry* e = mObjects.find(const_cast<PxBase*>(&object));
+ return e ? e->second : PX_SERIAL_OBJECT_ID_INVALID;
+}
+
+PxU32 Collection::getIds(PxSerialObjectId* userBuffer, PxU32 bufferSize, PxU32 startIndex) const
+{
+ PX_CHECK_AND_RETURN_NULL(userBuffer != NULL, "PxCollection::getIds called with userBuffer NULL!");
+ PX_CHECK_AND_RETURN_NULL(bufferSize != 0, "PxCollection::getIds called with bufferSize 0!");
+ PxU32 dstIndex = 0;
+
+ IdToObjectMap::Iterator srcIt = (const_cast<IdToObjectMap&>(mIds)).getIterator();
+
+ while (!srcIt.done() && dstIndex < bufferSize)
+ {
+ if(srcIt->first != PX_SERIAL_OBJECT_ID_INVALID)
+ {
+ if(startIndex > 0)
+ startIndex--;
+ else
+ userBuffer[dstIndex++] = srcIt->first;
+ }
+ srcIt++;
+ }
+
+ return dstIndex;
+}
+
+PxCollection* PxCreateCollection()
+{
+ return PX_NEW(Collection);
+}