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authorsschirm <[email protected]>2017-01-06 14:45:46 +0100
committersschirm <[email protected]>2017-01-06 14:45:46 +0100
commitc7a921796332e8fcd51f3e05c1a318a41282e1e2 (patch)
tree770db0c76e954045fe5178a36a7519b26df6942a /PhysX_3.4/Snippets
parentPhysX 3.4, APEX 1.4 release candidate update: @21511067-21511214 (diff)
downloadphysx-3.4-c7a921796332e8fcd51f3e05c1a318a41282e1e2.tar.xz
physx-3.4-c7a921796332e8fcd51f3e05c1a318a41282e1e2.zip
PhysX 3.4, APEX 1.4 release candidate update: @21542069
Diffstat (limited to 'PhysX_3.4/Snippets')
-rw-r--r--PhysX_3.4/Snippets/Graphics/include/win32/GL/glut.h2
-rw-r--r--PhysX_3.4/Snippets/SnippetArticulation/SnippetArticulation.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetArticulation/SnippetArticulationRender.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetCloth/SnippetCloth.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetCommon/ClassicMain.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetCommon/ModernMain.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetCommon/SnippetPVD.h2
-rw-r--r--PhysX_3.4/Snippets/SnippetCommon/SnippetPrint.h2
-rw-r--r--PhysX_3.4/Snippets/SnippetContactModification/SnippetContactModification.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetContactModification/SnippetContactModificationRender.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetContactReport/SnippetContactReport.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetContactReport/SnippetContactReportRender.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetContactReportCCD/SnippetContactReportCCD.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetContactReportCCD/SnippetContactReportCCDRender.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetConvert/SnippetConvert.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetConvexMeshCreate/SnippetConvexMeshCreate.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetCustomJoint/PulleyJoint.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetCustomJoint/PulleyJoint.h2
-rw-r--r--PhysX_3.4/Snippets/SnippetCustomJoint/SnippetCustomJoint.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetCustomJoint/SnippetCustomJointRender.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetCustomProfiler/SnippetCustomProfiler.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetCustomProfiler/SnippetCustomProfilerRender.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetHelloGRB/SnippetHelloGRB.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetHelloGRB/SnippetHelloGRBRender.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetHelloWorld/SnippetHelloWorld.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetHelloWorld/SnippetHelloWorldRender.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetImmediateMode/SnippetImmediateMode.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetImmediateMode/SnippetImmediateModeRender.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetJoint/SnippetJoint.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetJoint/SnippetJointRender.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetLoadCollection/SnippetLoadCollection.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetMBP/SnippetMBP.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetMBP/SnippetMBPRender.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetMultiThreading/SnippetMultiThreading.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetNestedScene/NestedScene.h2
-rw-r--r--PhysX_3.4/Snippets/SnippetNestedScene/SnippetNestedScene.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetNestedScene/SnippetNestedSceneRender.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetPrunerSerialization/SnippetPrunerSerialization.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetRaycastCCD/SnippetRaycastCCD.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetRaycastCCD/SnippetRaycastCCDRender.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetRender/SnippetCamera.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetRender/SnippetCamera.h2
-rw-r--r--PhysX_3.4/Snippets/SnippetRender/SnippetRender.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetRender/SnippetRender.h2
-rw-r--r--PhysX_3.4/Snippets/SnippetSerialization/SnippetSerialization.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetSerialization/SnippetSerializationRender.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetSpatialIndex/SnippetSpatialIndex.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetSplitFetchResults/SnippetSplitFetchResults.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetSplitFetchResults/SnippetSplitFetchResultsRender.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetSplitSim/SnippetSplitSim.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetSplitSim/SnippetSplitSimRender.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetStepper/SnippetStepper.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetToleranceScale/SnippetToleranceScale.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetTriangleMeshCreate/SnippetTriangleMeshCreate.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetUtils/SnippetUtils.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetUtils/SnippetUtils.h2
-rw-r--r--PhysX_3.4/Snippets/SnippetVehicle4W/SnippetVehicle4W.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetVehicle4W/SnippetVehicle4WRender.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicle4WCreate.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleConcurrency.h2
-rw-r--r--PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleCreate.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleCreate.h2
-rw-r--r--PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleFilterShader.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleFilterShader.h2
-rw-r--r--PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleNoDriveCreate.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleSceneQuery.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleSceneQuery.h2
-rw-r--r--PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleTankCreate.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleTireFriction.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleTireFriction.h2
-rw-r--r--PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleWheelQueryResult.h2
-rw-r--r--PhysX_3.4/Snippets/SnippetVehicleContactMod/SnippetVehicleContactMod.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetVehicleContactMod/SnippetVehicleContactModRender.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetVehicleMultiThreading/SnippetVehicleMultiThreading.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetVehicleNoDrive/SnippetVehicleNoDrive.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetVehicleNoDrive/SnippetVehicleNoDriveRender.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetVehicleScale/SnippetVehicleScale.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetVehicleScale/SnippetVehicleScaleRender.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetVehicleTank/SnippetVehicleTank.cpp2
-rw-r--r--PhysX_3.4/Snippets/SnippetVehicleTank/SnippetVehicleTankRender.cpp2
80 files changed, 80 insertions, 80 deletions
diff --git a/PhysX_3.4/Snippets/Graphics/include/win32/GL/glut.h b/PhysX_3.4/Snippets/Graphics/include/win32/GL/glut.h
index 1acce940..72571ea4 100644
--- a/PhysX_3.4/Snippets/Graphics/include/win32/GL/glut.h
+++ b/PhysX_3.4/Snippets/Graphics/include/win32/GL/glut.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#ifndef __glut_h__
#define __glut_h__
diff --git a/PhysX_3.4/Snippets/SnippetArticulation/SnippetArticulation.cpp b/PhysX_3.4/Snippets/SnippetArticulation/SnippetArticulation.cpp
index 84bfc4d8..c6726d73 100644
--- a/PhysX_3.4/Snippets/SnippetArticulation/SnippetArticulation.cpp
+++ b/PhysX_3.4/Snippets/SnippetArticulation/SnippetArticulation.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetArticulation/SnippetArticulationRender.cpp b/PhysX_3.4/Snippets/SnippetArticulation/SnippetArticulationRender.cpp
index 166e62fc..b8993d80 100644
--- a/PhysX_3.4/Snippets/SnippetArticulation/SnippetArticulationRender.cpp
+++ b/PhysX_3.4/Snippets/SnippetArticulation/SnippetArticulationRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetCloth/SnippetCloth.cpp b/PhysX_3.4/Snippets/SnippetCloth/SnippetCloth.cpp
index f0575a06..0e10dba1 100644
--- a/PhysX_3.4/Snippets/SnippetCloth/SnippetCloth.cpp
+++ b/PhysX_3.4/Snippets/SnippetCloth/SnippetCloth.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetCommon/ClassicMain.cpp b/PhysX_3.4/Snippets/SnippetCommon/ClassicMain.cpp
index 1bf12576..50bedc96 100644
--- a/PhysX_3.4/Snippets/SnippetCommon/ClassicMain.cpp
+++ b/PhysX_3.4/Snippets/SnippetCommon/ClassicMain.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetCommon/ModernMain.cpp b/PhysX_3.4/Snippets/SnippetCommon/ModernMain.cpp
index 20855907..4e393206 100644
--- a/PhysX_3.4/Snippets/SnippetCommon/ModernMain.cpp
+++ b/PhysX_3.4/Snippets/SnippetCommon/ModernMain.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetCommon/SnippetPVD.h b/PhysX_3.4/Snippets/SnippetCommon/SnippetPVD.h
index f70a4fab..c99f01f2 100644
--- a/PhysX_3.4/Snippets/SnippetCommon/SnippetPVD.h
+++ b/PhysX_3.4/Snippets/SnippetCommon/SnippetPVD.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetCommon/SnippetPrint.h b/PhysX_3.4/Snippets/SnippetCommon/SnippetPrint.h
index aafb23cf..6e16f4fb 100644
--- a/PhysX_3.4/Snippets/SnippetCommon/SnippetPrint.h
+++ b/PhysX_3.4/Snippets/SnippetCommon/SnippetPrint.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetContactModification/SnippetContactModification.cpp b/PhysX_3.4/Snippets/SnippetContactModification/SnippetContactModification.cpp
index 6fe0c55f..738dcde4 100644
--- a/PhysX_3.4/Snippets/SnippetContactModification/SnippetContactModification.cpp
+++ b/PhysX_3.4/Snippets/SnippetContactModification/SnippetContactModification.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetContactModification/SnippetContactModificationRender.cpp b/PhysX_3.4/Snippets/SnippetContactModification/SnippetContactModificationRender.cpp
index ee8185e8..d7da447f 100644
--- a/PhysX_3.4/Snippets/SnippetContactModification/SnippetContactModificationRender.cpp
+++ b/PhysX_3.4/Snippets/SnippetContactModification/SnippetContactModificationRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetContactReport/SnippetContactReport.cpp b/PhysX_3.4/Snippets/SnippetContactReport/SnippetContactReport.cpp
index d0ceb3d5..a148dda7 100644
--- a/PhysX_3.4/Snippets/SnippetContactReport/SnippetContactReport.cpp
+++ b/PhysX_3.4/Snippets/SnippetContactReport/SnippetContactReport.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetContactReport/SnippetContactReportRender.cpp b/PhysX_3.4/Snippets/SnippetContactReport/SnippetContactReportRender.cpp
index ee8185e8..d7da447f 100644
--- a/PhysX_3.4/Snippets/SnippetContactReport/SnippetContactReportRender.cpp
+++ b/PhysX_3.4/Snippets/SnippetContactReport/SnippetContactReportRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetContactReportCCD/SnippetContactReportCCD.cpp b/PhysX_3.4/Snippets/SnippetContactReportCCD/SnippetContactReportCCD.cpp
index d5c66579..55c6bdec 100644
--- a/PhysX_3.4/Snippets/SnippetContactReportCCD/SnippetContactReportCCD.cpp
+++ b/PhysX_3.4/Snippets/SnippetContactReportCCD/SnippetContactReportCCD.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetContactReportCCD/SnippetContactReportCCDRender.cpp b/PhysX_3.4/Snippets/SnippetContactReportCCD/SnippetContactReportCCDRender.cpp
index 5c289ebc..84b5d51c 100644
--- a/PhysX_3.4/Snippets/SnippetContactReportCCD/SnippetContactReportCCDRender.cpp
+++ b/PhysX_3.4/Snippets/SnippetContactReportCCD/SnippetContactReportCCDRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetConvert/SnippetConvert.cpp b/PhysX_3.4/Snippets/SnippetConvert/SnippetConvert.cpp
index 7703b73b..864fbb76 100644
--- a/PhysX_3.4/Snippets/SnippetConvert/SnippetConvert.cpp
+++ b/PhysX_3.4/Snippets/SnippetConvert/SnippetConvert.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetConvexMeshCreate/SnippetConvexMeshCreate.cpp b/PhysX_3.4/Snippets/SnippetConvexMeshCreate/SnippetConvexMeshCreate.cpp
index d22aab8b..a2c76bed 100644
--- a/PhysX_3.4/Snippets/SnippetConvexMeshCreate/SnippetConvexMeshCreate.cpp
+++ b/PhysX_3.4/Snippets/SnippetConvexMeshCreate/SnippetConvexMeshCreate.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetCustomJoint/PulleyJoint.cpp b/PhysX_3.4/Snippets/SnippetCustomJoint/PulleyJoint.cpp
index 0e6e022e..61378b48 100644
--- a/PhysX_3.4/Snippets/SnippetCustomJoint/PulleyJoint.cpp
+++ b/PhysX_3.4/Snippets/SnippetCustomJoint/PulleyJoint.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetCustomJoint/PulleyJoint.h b/PhysX_3.4/Snippets/SnippetCustomJoint/PulleyJoint.h
index c702c60e..589eddf6 100644
--- a/PhysX_3.4/Snippets/SnippetCustomJoint/PulleyJoint.h
+++ b/PhysX_3.4/Snippets/SnippetCustomJoint/PulleyJoint.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetCustomJoint/SnippetCustomJoint.cpp b/PhysX_3.4/Snippets/SnippetCustomJoint/SnippetCustomJoint.cpp
index 9f0ec6ec..ce8dd335 100644
--- a/PhysX_3.4/Snippets/SnippetCustomJoint/SnippetCustomJoint.cpp
+++ b/PhysX_3.4/Snippets/SnippetCustomJoint/SnippetCustomJoint.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetCustomJoint/SnippetCustomJointRender.cpp b/PhysX_3.4/Snippets/SnippetCustomJoint/SnippetCustomJointRender.cpp
index f5916887..36a1fb9e 100644
--- a/PhysX_3.4/Snippets/SnippetCustomJoint/SnippetCustomJointRender.cpp
+++ b/PhysX_3.4/Snippets/SnippetCustomJoint/SnippetCustomJointRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetCustomProfiler/SnippetCustomProfiler.cpp b/PhysX_3.4/Snippets/SnippetCustomProfiler/SnippetCustomProfiler.cpp
index d004444b..3bea38e4 100644
--- a/PhysX_3.4/Snippets/SnippetCustomProfiler/SnippetCustomProfiler.cpp
+++ b/PhysX_3.4/Snippets/SnippetCustomProfiler/SnippetCustomProfiler.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetCustomProfiler/SnippetCustomProfilerRender.cpp b/PhysX_3.4/Snippets/SnippetCustomProfiler/SnippetCustomProfilerRender.cpp
index 301d9369..cb7f622e 100644
--- a/PhysX_3.4/Snippets/SnippetCustomProfiler/SnippetCustomProfilerRender.cpp
+++ b/PhysX_3.4/Snippets/SnippetCustomProfiler/SnippetCustomProfilerRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetHelloGRB/SnippetHelloGRB.cpp b/PhysX_3.4/Snippets/SnippetHelloGRB/SnippetHelloGRB.cpp
index f53dab5e..0b01d4b0 100644
--- a/PhysX_3.4/Snippets/SnippetHelloGRB/SnippetHelloGRB.cpp
+++ b/PhysX_3.4/Snippets/SnippetHelloGRB/SnippetHelloGRB.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetHelloGRB/SnippetHelloGRBRender.cpp b/PhysX_3.4/Snippets/SnippetHelloGRB/SnippetHelloGRBRender.cpp
index f1b8fd66..f5ae96a7 100644
--- a/PhysX_3.4/Snippets/SnippetHelloGRB/SnippetHelloGRBRender.cpp
+++ b/PhysX_3.4/Snippets/SnippetHelloGRB/SnippetHelloGRBRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetHelloWorld/SnippetHelloWorld.cpp b/PhysX_3.4/Snippets/SnippetHelloWorld/SnippetHelloWorld.cpp
index 66a66a7d..330c7dcc 100644
--- a/PhysX_3.4/Snippets/SnippetHelloWorld/SnippetHelloWorld.cpp
+++ b/PhysX_3.4/Snippets/SnippetHelloWorld/SnippetHelloWorld.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetHelloWorld/SnippetHelloWorldRender.cpp b/PhysX_3.4/Snippets/SnippetHelloWorld/SnippetHelloWorldRender.cpp
index f5916887..36a1fb9e 100644
--- a/PhysX_3.4/Snippets/SnippetHelloWorld/SnippetHelloWorldRender.cpp
+++ b/PhysX_3.4/Snippets/SnippetHelloWorld/SnippetHelloWorldRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetImmediateMode/SnippetImmediateMode.cpp b/PhysX_3.4/Snippets/SnippetImmediateMode/SnippetImmediateMode.cpp
index 66f97e7d..d684d8be 100644
--- a/PhysX_3.4/Snippets/SnippetImmediateMode/SnippetImmediateMode.cpp
+++ b/PhysX_3.4/Snippets/SnippetImmediateMode/SnippetImmediateMode.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetImmediateMode/SnippetImmediateModeRender.cpp b/PhysX_3.4/Snippets/SnippetImmediateMode/SnippetImmediateModeRender.cpp
index 3657529e..ac44fcb2 100644
--- a/PhysX_3.4/Snippets/SnippetImmediateMode/SnippetImmediateModeRender.cpp
+++ b/PhysX_3.4/Snippets/SnippetImmediateMode/SnippetImmediateModeRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetJoint/SnippetJoint.cpp b/PhysX_3.4/Snippets/SnippetJoint/SnippetJoint.cpp
index eecea391..437e3451 100644
--- a/PhysX_3.4/Snippets/SnippetJoint/SnippetJoint.cpp
+++ b/PhysX_3.4/Snippets/SnippetJoint/SnippetJoint.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetJoint/SnippetJointRender.cpp b/PhysX_3.4/Snippets/SnippetJoint/SnippetJointRender.cpp
index 58e4d83e..4b9e737e 100644
--- a/PhysX_3.4/Snippets/SnippetJoint/SnippetJointRender.cpp
+++ b/PhysX_3.4/Snippets/SnippetJoint/SnippetJointRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetLoadCollection/SnippetLoadCollection.cpp b/PhysX_3.4/Snippets/SnippetLoadCollection/SnippetLoadCollection.cpp
index b0e5e19b..41d09cf2 100644
--- a/PhysX_3.4/Snippets/SnippetLoadCollection/SnippetLoadCollection.cpp
+++ b/PhysX_3.4/Snippets/SnippetLoadCollection/SnippetLoadCollection.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetMBP/SnippetMBP.cpp b/PhysX_3.4/Snippets/SnippetMBP/SnippetMBP.cpp
index 4cfaa4cb..03f834be 100644
--- a/PhysX_3.4/Snippets/SnippetMBP/SnippetMBP.cpp
+++ b/PhysX_3.4/Snippets/SnippetMBP/SnippetMBP.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetMBP/SnippetMBPRender.cpp b/PhysX_3.4/Snippets/SnippetMBP/SnippetMBPRender.cpp
index f3a78b30..50fee98f 100644
--- a/PhysX_3.4/Snippets/SnippetMBP/SnippetMBPRender.cpp
+++ b/PhysX_3.4/Snippets/SnippetMBP/SnippetMBPRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetMultiThreading/SnippetMultiThreading.cpp b/PhysX_3.4/Snippets/SnippetMultiThreading/SnippetMultiThreading.cpp
index 40cbde16..1961b0ca 100644
--- a/PhysX_3.4/Snippets/SnippetMultiThreading/SnippetMultiThreading.cpp
+++ b/PhysX_3.4/Snippets/SnippetMultiThreading/SnippetMultiThreading.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetNestedScene/NestedScene.h b/PhysX_3.4/Snippets/SnippetNestedScene/NestedScene.h
index ef0466d4..88a8cc9c 100644
--- a/PhysX_3.4/Snippets/SnippetNestedScene/NestedScene.h
+++ b/PhysX_3.4/Snippets/SnippetNestedScene/NestedScene.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetNestedScene/SnippetNestedScene.cpp b/PhysX_3.4/Snippets/SnippetNestedScene/SnippetNestedScene.cpp
index 0d55d26c..dbfbd4ae 100644
--- a/PhysX_3.4/Snippets/SnippetNestedScene/SnippetNestedScene.cpp
+++ b/PhysX_3.4/Snippets/SnippetNestedScene/SnippetNestedScene.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetNestedScene/SnippetNestedSceneRender.cpp b/PhysX_3.4/Snippets/SnippetNestedScene/SnippetNestedSceneRender.cpp
index 2d65a41a..8b04dba4 100644
--- a/PhysX_3.4/Snippets/SnippetNestedScene/SnippetNestedSceneRender.cpp
+++ b/PhysX_3.4/Snippets/SnippetNestedScene/SnippetNestedSceneRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetPrunerSerialization/SnippetPrunerSerialization.cpp b/PhysX_3.4/Snippets/SnippetPrunerSerialization/SnippetPrunerSerialization.cpp
index 5033901f..9c9321ba 100644
--- a/PhysX_3.4/Snippets/SnippetPrunerSerialization/SnippetPrunerSerialization.cpp
+++ b/PhysX_3.4/Snippets/SnippetPrunerSerialization/SnippetPrunerSerialization.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetRaycastCCD/SnippetRaycastCCD.cpp b/PhysX_3.4/Snippets/SnippetRaycastCCD/SnippetRaycastCCD.cpp
index d7b56c98..4a331f32 100644
--- a/PhysX_3.4/Snippets/SnippetRaycastCCD/SnippetRaycastCCD.cpp
+++ b/PhysX_3.4/Snippets/SnippetRaycastCCD/SnippetRaycastCCD.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetRaycastCCD/SnippetRaycastCCDRender.cpp b/PhysX_3.4/Snippets/SnippetRaycastCCD/SnippetRaycastCCDRender.cpp
index 27e3fe55..1741140c 100644
--- a/PhysX_3.4/Snippets/SnippetRaycastCCD/SnippetRaycastCCDRender.cpp
+++ b/PhysX_3.4/Snippets/SnippetRaycastCCD/SnippetRaycastCCDRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetRender/SnippetCamera.cpp b/PhysX_3.4/Snippets/SnippetRender/SnippetCamera.cpp
index b852cf7b..f75a61d1 100644
--- a/PhysX_3.4/Snippets/SnippetRender/SnippetCamera.cpp
+++ b/PhysX_3.4/Snippets/SnippetRender/SnippetCamera.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetRender/SnippetCamera.h b/PhysX_3.4/Snippets/SnippetRender/SnippetCamera.h
index 97a3e17a..38eab10d 100644
--- a/PhysX_3.4/Snippets/SnippetRender/SnippetCamera.h
+++ b/PhysX_3.4/Snippets/SnippetRender/SnippetCamera.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetRender/SnippetRender.cpp b/PhysX_3.4/Snippets/SnippetRender/SnippetRender.cpp
index b7ca6bcb..0144f9d7 100644
--- a/PhysX_3.4/Snippets/SnippetRender/SnippetRender.cpp
+++ b/PhysX_3.4/Snippets/SnippetRender/SnippetRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetRender/SnippetRender.h b/PhysX_3.4/Snippets/SnippetRender/SnippetRender.h
index 328e4955..4964c270 100644
--- a/PhysX_3.4/Snippets/SnippetRender/SnippetRender.h
+++ b/PhysX_3.4/Snippets/SnippetRender/SnippetRender.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetSerialization/SnippetSerialization.cpp b/PhysX_3.4/Snippets/SnippetSerialization/SnippetSerialization.cpp
index 2e574de2..552b67f6 100644
--- a/PhysX_3.4/Snippets/SnippetSerialization/SnippetSerialization.cpp
+++ b/PhysX_3.4/Snippets/SnippetSerialization/SnippetSerialization.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetSerialization/SnippetSerializationRender.cpp b/PhysX_3.4/Snippets/SnippetSerialization/SnippetSerializationRender.cpp
index 1d27c48c..71bdda1f 100644
--- a/PhysX_3.4/Snippets/SnippetSerialization/SnippetSerializationRender.cpp
+++ b/PhysX_3.4/Snippets/SnippetSerialization/SnippetSerializationRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetSpatialIndex/SnippetSpatialIndex.cpp b/PhysX_3.4/Snippets/SnippetSpatialIndex/SnippetSpatialIndex.cpp
index 37cc60ae..2dce3f1d 100644
--- a/PhysX_3.4/Snippets/SnippetSpatialIndex/SnippetSpatialIndex.cpp
+++ b/PhysX_3.4/Snippets/SnippetSpatialIndex/SnippetSpatialIndex.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetSplitFetchResults/SnippetSplitFetchResults.cpp b/PhysX_3.4/Snippets/SnippetSplitFetchResults/SnippetSplitFetchResults.cpp
index 5d916388..414a9575 100644
--- a/PhysX_3.4/Snippets/SnippetSplitFetchResults/SnippetSplitFetchResults.cpp
+++ b/PhysX_3.4/Snippets/SnippetSplitFetchResults/SnippetSplitFetchResults.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetSplitFetchResults/SnippetSplitFetchResultsRender.cpp b/PhysX_3.4/Snippets/SnippetSplitFetchResults/SnippetSplitFetchResultsRender.cpp
index a0bd0ef1..5339cdfd 100644
--- a/PhysX_3.4/Snippets/SnippetSplitFetchResults/SnippetSplitFetchResultsRender.cpp
+++ b/PhysX_3.4/Snippets/SnippetSplitFetchResults/SnippetSplitFetchResultsRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetSplitSim/SnippetSplitSim.cpp b/PhysX_3.4/Snippets/SnippetSplitSim/SnippetSplitSim.cpp
index 529b16aa..8de67167 100644
--- a/PhysX_3.4/Snippets/SnippetSplitSim/SnippetSplitSim.cpp
+++ b/PhysX_3.4/Snippets/SnippetSplitSim/SnippetSplitSim.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetSplitSim/SnippetSplitSimRender.cpp b/PhysX_3.4/Snippets/SnippetSplitSim/SnippetSplitSimRender.cpp
index 569dad2d..0867ed16 100644
--- a/PhysX_3.4/Snippets/SnippetSplitSim/SnippetSplitSimRender.cpp
+++ b/PhysX_3.4/Snippets/SnippetSplitSim/SnippetSplitSimRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetStepper/SnippetStepper.cpp b/PhysX_3.4/Snippets/SnippetStepper/SnippetStepper.cpp
index 325cdb6f..fa572fad 100644
--- a/PhysX_3.4/Snippets/SnippetStepper/SnippetStepper.cpp
+++ b/PhysX_3.4/Snippets/SnippetStepper/SnippetStepper.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetToleranceScale/SnippetToleranceScale.cpp b/PhysX_3.4/Snippets/SnippetToleranceScale/SnippetToleranceScale.cpp
index c7a1687d..5b5eefaf 100644
--- a/PhysX_3.4/Snippets/SnippetToleranceScale/SnippetToleranceScale.cpp
+++ b/PhysX_3.4/Snippets/SnippetToleranceScale/SnippetToleranceScale.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetTriangleMeshCreate/SnippetTriangleMeshCreate.cpp b/PhysX_3.4/Snippets/SnippetTriangleMeshCreate/SnippetTriangleMeshCreate.cpp
index 3c96bd24..47d456d6 100644
--- a/PhysX_3.4/Snippets/SnippetTriangleMeshCreate/SnippetTriangleMeshCreate.cpp
+++ b/PhysX_3.4/Snippets/SnippetTriangleMeshCreate/SnippetTriangleMeshCreate.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetUtils/SnippetUtils.cpp b/PhysX_3.4/Snippets/SnippetUtils/SnippetUtils.cpp
index 20afaaa9..8672124c 100644
--- a/PhysX_3.4/Snippets/SnippetUtils/SnippetUtils.cpp
+++ b/PhysX_3.4/Snippets/SnippetUtils/SnippetUtils.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#include "SnippetUtils.h"
diff --git a/PhysX_3.4/Snippets/SnippetUtils/SnippetUtils.h b/PhysX_3.4/Snippets/SnippetUtils/SnippetUtils.h
index 060d18a9..2db550e7 100644
--- a/PhysX_3.4/Snippets/SnippetUtils/SnippetUtils.h
+++ b/PhysX_3.4/Snippets/SnippetUtils/SnippetUtils.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#include "foundation/PxSimpleTypes.h"
diff --git a/PhysX_3.4/Snippets/SnippetVehicle4W/SnippetVehicle4W.cpp b/PhysX_3.4/Snippets/SnippetVehicle4W/SnippetVehicle4W.cpp
index 6c542ecb..ce411e8b 100644
--- a/PhysX_3.4/Snippets/SnippetVehicle4W/SnippetVehicle4W.cpp
+++ b/PhysX_3.4/Snippets/SnippetVehicle4W/SnippetVehicle4W.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetVehicle4W/SnippetVehicle4WRender.cpp b/PhysX_3.4/Snippets/SnippetVehicle4W/SnippetVehicle4WRender.cpp
index 5edd2903..b875092e 100644
--- a/PhysX_3.4/Snippets/SnippetVehicle4W/SnippetVehicle4WRender.cpp
+++ b/PhysX_3.4/Snippets/SnippetVehicle4W/SnippetVehicle4WRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicle4WCreate.cpp b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicle4WCreate.cpp
index 7f21faa2..9cc53833 100644
--- a/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicle4WCreate.cpp
+++ b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicle4WCreate.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleConcurrency.h b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleConcurrency.h
index 02f03147..893b17ec 100644
--- a/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleConcurrency.h
+++ b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleConcurrency.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleCreate.cpp b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleCreate.cpp
index 1a20da5d..a68f63a7 100644
--- a/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleCreate.cpp
+++ b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleCreate.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleCreate.h b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleCreate.h
index ccd35cb7..66db8c79 100644
--- a/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleCreate.h
+++ b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleCreate.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleFilterShader.cpp b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleFilterShader.cpp
index bde10029..054905ef 100644
--- a/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleFilterShader.cpp
+++ b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleFilterShader.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleFilterShader.h b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleFilterShader.h
index e6ada9fa..e665cb98 100644
--- a/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleFilterShader.h
+++ b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleFilterShader.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleNoDriveCreate.cpp b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleNoDriveCreate.cpp
index 6f08b9dd..f05fdb49 100644
--- a/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleNoDriveCreate.cpp
+++ b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleNoDriveCreate.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleSceneQuery.cpp b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleSceneQuery.cpp
index bba25679..9fb8cde3 100644
--- a/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleSceneQuery.cpp
+++ b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleSceneQuery.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleSceneQuery.h b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleSceneQuery.h
index 5e25e835..f37d28f6 100644
--- a/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleSceneQuery.h
+++ b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleSceneQuery.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleTankCreate.cpp b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleTankCreate.cpp
index 77f5c250..2f411578 100644
--- a/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleTankCreate.cpp
+++ b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleTankCreate.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleTireFriction.cpp b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleTireFriction.cpp
index bf9458d3..7bfeb1d8 100644
--- a/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleTireFriction.cpp
+++ b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleTireFriction.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleTireFriction.h b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleTireFriction.h
index 5f9420cd..79eef29a 100644
--- a/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleTireFriction.h
+++ b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleTireFriction.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleWheelQueryResult.h b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleWheelQueryResult.h
index 66c2dea4..4b895b2e 100644
--- a/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleWheelQueryResult.h
+++ b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleWheelQueryResult.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetVehicleContactMod/SnippetVehicleContactMod.cpp b/PhysX_3.4/Snippets/SnippetVehicleContactMod/SnippetVehicleContactMod.cpp
index 0e0db4c5..bcfadb56 100644
--- a/PhysX_3.4/Snippets/SnippetVehicleContactMod/SnippetVehicleContactMod.cpp
+++ b/PhysX_3.4/Snippets/SnippetVehicleContactMod/SnippetVehicleContactMod.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetVehicleContactMod/SnippetVehicleContactModRender.cpp b/PhysX_3.4/Snippets/SnippetVehicleContactMod/SnippetVehicleContactModRender.cpp
index 5edd2903..b875092e 100644
--- a/PhysX_3.4/Snippets/SnippetVehicleContactMod/SnippetVehicleContactModRender.cpp
+++ b/PhysX_3.4/Snippets/SnippetVehicleContactMod/SnippetVehicleContactModRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetVehicleMultiThreading/SnippetVehicleMultiThreading.cpp b/PhysX_3.4/Snippets/SnippetVehicleMultiThreading/SnippetVehicleMultiThreading.cpp
index 007748fb..c56d6963 100644
--- a/PhysX_3.4/Snippets/SnippetVehicleMultiThreading/SnippetVehicleMultiThreading.cpp
+++ b/PhysX_3.4/Snippets/SnippetVehicleMultiThreading/SnippetVehicleMultiThreading.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetVehicleNoDrive/SnippetVehicleNoDrive.cpp b/PhysX_3.4/Snippets/SnippetVehicleNoDrive/SnippetVehicleNoDrive.cpp
index 4956b729..8897a305 100644
--- a/PhysX_3.4/Snippets/SnippetVehicleNoDrive/SnippetVehicleNoDrive.cpp
+++ b/PhysX_3.4/Snippets/SnippetVehicleNoDrive/SnippetVehicleNoDrive.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetVehicleNoDrive/SnippetVehicleNoDriveRender.cpp b/PhysX_3.4/Snippets/SnippetVehicleNoDrive/SnippetVehicleNoDriveRender.cpp
index 96b4f1fe..9492e4e6 100644
--- a/PhysX_3.4/Snippets/SnippetVehicleNoDrive/SnippetVehicleNoDriveRender.cpp
+++ b/PhysX_3.4/Snippets/SnippetVehicleNoDrive/SnippetVehicleNoDriveRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetVehicleScale/SnippetVehicleScale.cpp b/PhysX_3.4/Snippets/SnippetVehicleScale/SnippetVehicleScale.cpp
index f066c2d2..e0a5e374 100644
--- a/PhysX_3.4/Snippets/SnippetVehicleScale/SnippetVehicleScale.cpp
+++ b/PhysX_3.4/Snippets/SnippetVehicleScale/SnippetVehicleScale.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetVehicleScale/SnippetVehicleScaleRender.cpp b/PhysX_3.4/Snippets/SnippetVehicleScale/SnippetVehicleScaleRender.cpp
index 85b97fd6..a059d17c 100644
--- a/PhysX_3.4/Snippets/SnippetVehicleScale/SnippetVehicleScaleRender.cpp
+++ b/PhysX_3.4/Snippets/SnippetVehicleScale/SnippetVehicleScaleRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetVehicleTank/SnippetVehicleTank.cpp b/PhysX_3.4/Snippets/SnippetVehicleTank/SnippetVehicleTank.cpp
index cc400e2e..65628a57 100644
--- a/PhysX_3.4/Snippets/SnippetVehicleTank/SnippetVehicleTank.cpp
+++ b/PhysX_3.4/Snippets/SnippetVehicleTank/SnippetVehicleTank.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Snippets/SnippetVehicleTank/SnippetVehicleTankRender.cpp b/PhysX_3.4/Snippets/SnippetVehicleTank/SnippetVehicleTankRender.cpp
index 729e68af..e2168d17 100644
--- a/PhysX_3.4/Snippets/SnippetVehicleTank/SnippetVehicleTankRender.cpp
+++ b/PhysX_3.4/Snippets/SnippetVehicleTank/SnippetVehicleTankRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.