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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleWheelQueryResult.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleWheelQueryResult.h')
| -rw-r--r-- | PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleWheelQueryResult.h | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleWheelQueryResult.h b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleWheelQueryResult.h new file mode 100644 index 00000000..66c2dea4 --- /dev/null +++ b/PhysX_3.4/Snippets/SnippetVehicleCommon/SnippetVehicleWheelQueryResult.h @@ -0,0 +1,97 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#ifndef SNIPPET_VEHICLE_WHEELQUERYRESULT_H +#define SNIPPET_VEHICLE_WHEELQUERYRESULT_H + +#include "PxPhysicsAPI.h" +#include <new> + +namespace snippetvehicle +{ +using namespace physx; + +//Data structure for quick setup of wheel query data structures. +class VehicleWheelQueryResults +{ +public: + + VehicleWheelQueryResults() + : mVehicleWheelQueryResults(NULL) + { + } + + ~VehicleWheelQueryResults() + { + } + + //Allocate wheel results for up to maxNumVehicles with up to maxNumWheelsPerVehicle. + static VehicleWheelQueryResults* allocate(const PxU32 maxNumVehicles, const PxU32 maxNumWheelsPerVehicle, PxAllocatorCallback& allocator) + { + const PxU32 byteSize = sizeof(VehicleWheelQueryResults) + sizeof(PxVehicleWheelQueryResult)*maxNumVehicles + sizeof(PxWheelQueryResult)*maxNumWheelsPerVehicle*maxNumVehicles; + + PxU8* buffer = static_cast<PxU8*>(allocator.allocate(byteSize, NULL, NULL, 0)); + + VehicleWheelQueryResults* vwqr = reinterpret_cast<VehicleWheelQueryResults*>(buffer); + buffer += sizeof(VehicleWheelQueryResults); + + vwqr->mVehicleWheelQueryResults = reinterpret_cast<PxVehicleWheelQueryResult*>(buffer); + buffer+=sizeof(PxVehicleWheelQueryResult)*maxNumVehicles; + + for(PxU32 i=0;i<maxNumVehicles;i++) + { + new(buffer) PxWheelQueryResult(); + vwqr->mVehicleWheelQueryResults[i].wheelQueryResults = reinterpret_cast<PxWheelQueryResult*>(buffer); + vwqr->mVehicleWheelQueryResults[i].nbWheelQueryResults = maxNumWheelsPerVehicle; + buffer += sizeof(PxWheelQueryResult)*maxNumWheelsPerVehicle; + } + + return vwqr; + } + + //Free allocated buffer for scene queries of suspension raycasts. + void free(PxAllocatorCallback& allocator) + { + allocator.deallocate(this); + } + + //Return the PxVehicleWheelQueryResult for a vehicle specified by an index. + PxVehicleWheelQueryResult* getVehicleWheelQueryResults(const PxU32 id) + { + return (mVehicleWheelQueryResults + id); + } + +private: + + PxVehicleWheelQueryResult* mVehicleWheelQueryResults; +}; + +} // namespace snippetvehicle + +#endif //SNIPPET_VEHICLE_WHEELQUERYRESULT_H |