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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Snippets/SnippetCommon/ModernMain.cpp | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Snippets/SnippetCommon/ModernMain.cpp')
| -rw-r--r-- | PhysX_3.4/Snippets/SnippetCommon/ModernMain.cpp | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/PhysX_3.4/Snippets/SnippetCommon/ModernMain.cpp b/PhysX_3.4/Snippets/SnippetCommon/ModernMain.cpp new file mode 100644 index 00000000..20855907 --- /dev/null +++ b/PhysX_3.4/Snippets/SnippetCommon/ModernMain.cpp @@ -0,0 +1,94 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#include <Windows.h> +#include <stdio.h> + +#pragma warning (disable:4371) +#pragma warning (disable:4946) + +using namespace Platform; +using namespace Windows::ApplicationModel::Activation; +using namespace Windows::ApplicationModel::Core; +using namespace Windows::Foundation; +using namespace Windows::UI::Core; + +ref class AppActivation : IFrameworkView +{ +public: + virtual void Initialize( _In_ CoreApplicationView^ applicationView ) + { + applicationView->Activated += ref new TypedEventHandler< CoreApplicationView^, IActivatedEventArgs^ >( this, &AppActivation::OnActivated ); + } + virtual void SetWindow( _In_ CoreWindow^ window ) {} + virtual void Load( _In_ String^ entryPoint ) {} + virtual void Run() {} + virtual void Uninitialize() {} + +private: + void OnActivated(CoreApplicationView^ applicationView, IActivatedEventArgs^ args) + { + CoreWindow::GetForCurrentThread()->Activate(); + } +}; + +ref class SnippetViewSource : IFrameworkViewSource +{ +public: + virtual IFrameworkView^ CreateView() + { + return ref new AppActivation(); + } +}; + +void initPlatform() +{ + auto mySource = ref new SnippetViewSource(); + CoreApplication::Run(mySource); +} + +extern int snippetMain(int, const char*const*); + +void OutputDebugPrint(const char* format, ...) +{ + char buf[1024]; + + va_list arg; + va_start( arg, format ); + vsprintf_s(buf, sizeof buf, format, arg); + va_end(arg); + + OutputDebugStringA(buf); +} + +int main(Platform::Array<Platform::String^>^) +{ + initPlatform(); + snippetMain(0,NULL); +} |