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authorsschirm <[email protected]>2017-01-06 14:45:46 +0100
committersschirm <[email protected]>2017-01-06 14:45:46 +0100
commitc7a921796332e8fcd51f3e05c1a318a41282e1e2 (patch)
tree770db0c76e954045fe5178a36a7519b26df6942a /PhysX_3.4/Samples/SampleVehicle
parentPhysX 3.4, APEX 1.4 release candidate update: @21511067-21511214 (diff)
downloadphysx-3.4-c7a921796332e8fcd51f3e05c1a318a41282e1e2.tar.xz
physx-3.4-c7a921796332e8fcd51f3e05c1a318a41282e1e2.zip
PhysX 3.4, APEX 1.4 release candidate update: @21542069
Diffstat (limited to 'PhysX_3.4/Samples/SampleVehicle')
-rw-r--r--PhysX_3.4/Samples/SampleVehicle/SampleVehicle.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleVehicle/SampleVehicle.h2
-rw-r--r--PhysX_3.4/Samples/SampleVehicle/SampleVehicleDebugRender.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleVehicle/SampleVehicleInputEventIds.h2
-rw-r--r--PhysX_3.4/Samples/SampleVehicle/SampleVehicleTerrain.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleVehicle/SampleVehicle_CameraController.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleVehicle/SampleVehicle_CameraController.h2
-rw-r--r--PhysX_3.4/Samples/SampleVehicle/SampleVehicle_ControlInputs.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleVehicle/SampleVehicle_ControlInputs.h2
-rw-r--r--PhysX_3.4/Samples/SampleVehicle/SampleVehicle_GameLogic.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleVehicle/SampleVehicle_GameLogic.h2
-rw-r--r--PhysX_3.4/Samples/SampleVehicle/SampleVehicle_SceneQuery.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleVehicle/SampleVehicle_SceneQuery.h2
-rw-r--r--PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleController.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleController.h2
-rw-r--r--PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleCooking.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleCooking.h2
-rw-r--r--PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleManager.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleManager.h2
-rw-r--r--PhysX_3.4/Samples/SampleVehicle/SampleVehicle_WheelQueryResults.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleVehicle/SampleVehicle_WheelQueryResults.h2
21 files changed, 21 insertions, 21 deletions
diff --git a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle.cpp b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle.cpp
index 52f86b8c..62d9e35d 100644
--- a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle.cpp
+++ b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle.h b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle.h
index e77a116f..8159e2cd 100644
--- a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle.h
+++ b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleVehicle/SampleVehicleDebugRender.cpp b/PhysX_3.4/Samples/SampleVehicle/SampleVehicleDebugRender.cpp
index 233bad36..42b847a4 100644
--- a/PhysX_3.4/Samples/SampleVehicle/SampleVehicleDebugRender.cpp
+++ b/PhysX_3.4/Samples/SampleVehicle/SampleVehicleDebugRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleVehicle/SampleVehicleInputEventIds.h b/PhysX_3.4/Samples/SampleVehicle/SampleVehicleInputEventIds.h
index 29781d77..fb24ce56 100644
--- a/PhysX_3.4/Samples/SampleVehicle/SampleVehicleInputEventIds.h
+++ b/PhysX_3.4/Samples/SampleVehicle/SampleVehicleInputEventIds.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#ifndef _SAMPLE_VEHICLE_INPUT_EVENT_IDS_H
#define _SAMPLE_VEHICLE_INPUT_EVENT_IDS_H
diff --git a/PhysX_3.4/Samples/SampleVehicle/SampleVehicleTerrain.cpp b/PhysX_3.4/Samples/SampleVehicle/SampleVehicleTerrain.cpp
index e5d57c3a..32f74698 100644
--- a/PhysX_3.4/Samples/SampleVehicle/SampleVehicleTerrain.cpp
+++ b/PhysX_3.4/Samples/SampleVehicle/SampleVehicleTerrain.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_CameraController.cpp b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_CameraController.cpp
index 2bd6691d..9da53aec 100644
--- a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_CameraController.cpp
+++ b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_CameraController.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_CameraController.h b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_CameraController.h
index fb00d0e7..587c1998 100644
--- a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_CameraController.h
+++ b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_CameraController.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_ControlInputs.cpp b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_ControlInputs.cpp
index 648db019..c7ac41ff 100644
--- a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_ControlInputs.cpp
+++ b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_ControlInputs.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_ControlInputs.h b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_ControlInputs.h
index 3327cc8b..a337ef4e 100644
--- a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_ControlInputs.h
+++ b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_ControlInputs.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_GameLogic.cpp b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_GameLogic.cpp
index 60864b4e..20f6a857 100644
--- a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_GameLogic.cpp
+++ b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_GameLogic.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_GameLogic.h b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_GameLogic.h
index c7870ce5..5c593bc2 100644
--- a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_GameLogic.h
+++ b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_GameLogic.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_SceneQuery.cpp b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_SceneQuery.cpp
index bd3a6896..c4215501 100644
--- a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_SceneQuery.cpp
+++ b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_SceneQuery.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_SceneQuery.h b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_SceneQuery.h
index a13f3c41..6b5103ac 100644
--- a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_SceneQuery.h
+++ b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_SceneQuery.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleController.cpp b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleController.cpp
index 469b824c..4f0e7366 100644
--- a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleController.cpp
+++ b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleController.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleController.h b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleController.h
index d823ad5e..431f091a 100644
--- a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleController.h
+++ b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleController.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleCooking.cpp b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleCooking.cpp
index 3eacceaf..34e9e34c 100644
--- a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleCooking.cpp
+++ b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleCooking.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleCooking.h b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleCooking.h
index 053909c2..b37067de 100644
--- a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleCooking.h
+++ b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleCooking.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleManager.cpp b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleManager.cpp
index 930804c8..5f38d410 100644
--- a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleManager.cpp
+++ b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleManager.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleManager.h b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleManager.h
index e1c1bc86..0be038a1 100644
--- a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleManager.h
+++ b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_VehicleManager.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_WheelQueryResults.cpp b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_WheelQueryResults.cpp
index 858a7bd4..171d4997 100644
--- a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_WheelQueryResults.cpp
+++ b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_WheelQueryResults.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_WheelQueryResults.h b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_WheelQueryResults.h
index fc5dc032..ad7bcd47 100644
--- a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_WheelQueryResults.h
+++ b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_WheelQueryResults.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.