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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Samples/SampleVehicle/SampleVehicle_WheelQueryResults.cpp | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Samples/SampleVehicle/SampleVehicle_WheelQueryResults.cpp')
| -rw-r--r-- | PhysX_3.4/Samples/SampleVehicle/SampleVehicle_WheelQueryResults.cpp | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_WheelQueryResults.cpp b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_WheelQueryResults.cpp new file mode 100644 index 00000000..858a7bd4 --- /dev/null +++ b/PhysX_3.4/Samples/SampleVehicle/SampleVehicle_WheelQueryResults.cpp @@ -0,0 +1,73 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#include "SampleVehicle_WheelQueryResults.h" +#include "vehicle/PxVehicleSDK.h" +#include "PsFoundation.h" +#include "PsUtilities.h" + + +//#define CHECK_MSG(exp, msg) (!!(exp) || (physx::shdfnd::getFoundation().error(physx::PxErrorCode::eINVALID_PARAMETER, __FILE__, __LINE__, msg), 0) ) + + +SampleVehicleWheelQueryResults* SampleVehicleWheelQueryResults::allocate(const PxU32 maxNumWheels) +{ + const PxU32 size = sizeof(SampleVehicleWheelQueryResults) + sizeof(PxWheelQueryResult)*maxNumWheels; + SampleVehicleWheelQueryResults* resData = (SampleVehicleWheelQueryResults*)PX_ALLOC(size, "SampleVehicleWheelQueryResults"); + resData->init(); + PxU8* ptr = (PxU8*) resData; + ptr += sizeof(SampleVehicleWheelQueryResults); + resData->mWheelQueryResults = (PxWheelQueryResult*)ptr; + ptr += sizeof(PxWheelQueryResult)*maxNumWheels; + resData->mMaxNumWheels=maxNumWheels; + for(PxU32 i=0;i<maxNumWheels;i++) + { + new(&resData->mWheelQueryResults[i]) PxWheelQueryResult(); + } + return resData; +} + +void SampleVehicleWheelQueryResults::free() +{ + PX_FREE(this); +} + +PxWheelQueryResult* SampleVehicleWheelQueryResults::addVehicle(const PxU32 numWheels) +{ + PX_ASSERT((mNumWheels + numWheels) <= mMaxNumWheels); + PxWheelQueryResult* r = &mWheelQueryResults[mNumWheels]; + mNumWheels += numWheels; + return r; +} + + + + + + |