aboutsummaryrefslogtreecommitdiff
path: root/PhysX_3.4/Samples/SampleVehicle/SampleVehicleInputEventIds.h
diff options
context:
space:
mode:
authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Samples/SampleVehicle/SampleVehicleInputEventIds.h
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'PhysX_3.4/Samples/SampleVehicle/SampleVehicleInputEventIds.h')
-rw-r--r--PhysX_3.4/Samples/SampleVehicle/SampleVehicleInputEventIds.h98
1 files changed, 98 insertions, 0 deletions
diff --git a/PhysX_3.4/Samples/SampleVehicle/SampleVehicleInputEventIds.h b/PhysX_3.4/Samples/SampleVehicle/SampleVehicleInputEventIds.h
new file mode 100644
index 00000000..29781d77
--- /dev/null
+++ b/PhysX_3.4/Samples/SampleVehicle/SampleVehicleInputEventIds.h
@@ -0,0 +1,98 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+#ifndef _SAMPLE_VEHICLE_INPUT_EVENT_IDS_H
+#define _SAMPLE_VEHICLE_INPUT_EVENT_IDS_H
+
+#include <SampleBaseInputEventIds.h>
+
+// InputEvents used by SampleVehicle
+enum SampleVehicleInputEventIds
+{
+ SAMPLE_VEHICLE_FIRST_ID = NUM_SAMPLE_BASE_INPUT_EVENT_IDS,
+
+ CAR_ACCELERATE_BRAKE,
+
+ //KEYBOARD (car+tank)
+ VEH_ACCELERATE_KBD,
+ VEH_GEAR_UP_KBD,
+ VEH_GEAR_DOWN_KBD,
+
+ VEH_SAVE_KBD,
+
+ //KEYBOARD (car)
+ CAR_BRAKE_KBD,
+ CAR_HANDBRAKE_KBD,
+ CAR_STEER_LEFT_KBD,
+ CAR_STEER_RIGHT_KBD,
+
+ //KEYBOARD (tank)
+ TANK_THRUST_LEFT_KBD,
+ TANK_THRUST_RIGHT_KBD,
+ TANK_BRAKE_LEFT_KBD,
+ TANK_BRAKE_RIGHT_KBD,
+
+ //KEYBOARD (camera)
+ CAMERA_ROTATE_LEFT_KBD,
+ CAMERA_ROTATE_RIGHT_KBD,
+ CAMERA_ROTATE_UP_KBD,
+ CAMERA_ROTATE_DOWN_KBD,
+
+ //GAMEPAD (car+tank)
+ VEH_ACCELERATE_PAD,
+ VEH_GEAR_UP_PAD,
+ VEH_GEAR_DOWN_PAD,
+
+ //GAMEPAD (car)
+ CAR_BRAKE_PAD,
+ CAR_HANDBRAKE_PAD,
+ CAR_STEER_PAD,
+
+ //GAMEPAD (tank)
+ TANK_THRUST_LEFT_PAD,
+ TANK_THRUST_RIGHT_PAD,
+ TANK_BRAKE_LEFT_PAD,
+ TANK_BRAKE_RIGHT_PAD,
+
+ //GAMEPAD (camera)
+ CAMERA_ROTATE_LEFT_RIGHT_PAD,
+ CAMERA_ROTATE_UP_DOWN_PAD,
+
+ //
+ AUTOMATIC_GEAR,
+ DEBUG_RENDER_FLAG,
+ DEBUG_RENDER_WHEEL ,
+ DEBUG_RENDER_ENGINE,
+ RETRY,
+ FIX_CAR,
+ CAMERA_LOCK,
+ W3MODE,
+
+
+ NUM_SAMPLE_VEHICLE_INPUT_EVENT_IDS,
+};
+
+#endif