diff options
| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Samples/SampleVehicle/SampleVehicleInputEventIds.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Samples/SampleVehicle/SampleVehicleInputEventIds.h')
| -rw-r--r-- | PhysX_3.4/Samples/SampleVehicle/SampleVehicleInputEventIds.h | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/PhysX_3.4/Samples/SampleVehicle/SampleVehicleInputEventIds.h b/PhysX_3.4/Samples/SampleVehicle/SampleVehicleInputEventIds.h new file mode 100644 index 00000000..29781d77 --- /dev/null +++ b/PhysX_3.4/Samples/SampleVehicle/SampleVehicleInputEventIds.h @@ -0,0 +1,98 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +#ifndef _SAMPLE_VEHICLE_INPUT_EVENT_IDS_H +#define _SAMPLE_VEHICLE_INPUT_EVENT_IDS_H + +#include <SampleBaseInputEventIds.h> + +// InputEvents used by SampleVehicle +enum SampleVehicleInputEventIds +{ + SAMPLE_VEHICLE_FIRST_ID = NUM_SAMPLE_BASE_INPUT_EVENT_IDS, + + CAR_ACCELERATE_BRAKE, + + //KEYBOARD (car+tank) + VEH_ACCELERATE_KBD, + VEH_GEAR_UP_KBD, + VEH_GEAR_DOWN_KBD, + + VEH_SAVE_KBD, + + //KEYBOARD (car) + CAR_BRAKE_KBD, + CAR_HANDBRAKE_KBD, + CAR_STEER_LEFT_KBD, + CAR_STEER_RIGHT_KBD, + + //KEYBOARD (tank) + TANK_THRUST_LEFT_KBD, + TANK_THRUST_RIGHT_KBD, + TANK_BRAKE_LEFT_KBD, + TANK_BRAKE_RIGHT_KBD, + + //KEYBOARD (camera) + CAMERA_ROTATE_LEFT_KBD, + CAMERA_ROTATE_RIGHT_KBD, + CAMERA_ROTATE_UP_KBD, + CAMERA_ROTATE_DOWN_KBD, + + //GAMEPAD (car+tank) + VEH_ACCELERATE_PAD, + VEH_GEAR_UP_PAD, + VEH_GEAR_DOWN_PAD, + + //GAMEPAD (car) + CAR_BRAKE_PAD, + CAR_HANDBRAKE_PAD, + CAR_STEER_PAD, + + //GAMEPAD (tank) + TANK_THRUST_LEFT_PAD, + TANK_THRUST_RIGHT_PAD, + TANK_BRAKE_LEFT_PAD, + TANK_BRAKE_RIGHT_PAD, + + //GAMEPAD (camera) + CAMERA_ROTATE_LEFT_RIGHT_PAD, + CAMERA_ROTATE_UP_DOWN_PAD, + + // + AUTOMATIC_GEAR, + DEBUG_RENDER_FLAG, + DEBUG_RENDER_WHEEL , + DEBUG_RENDER_ENGINE, + RETRY, + FIX_CAR, + CAMERA_LOCK, + W3MODE, + + + NUM_SAMPLE_VEHICLE_INPUT_EVENT_IDS, +}; + +#endif |