diff options
| author | Sheikh Dawood <[email protected]> | 2018-05-25 09:54:38 -0500 |
|---|---|---|
| committer | Sheikh Dawood <[email protected]> | 2018-05-25 09:54:38 -0500 |
| commit | b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1 (patch) | |
| tree | de67d7adc7cc66d44c3e0a399d94d1db6bcebd0c /PhysX_3.4/Samples/SampleCharacterCloth | |
| parent | PhysX 3.4, APEX 1.4 patch release @23933511 (diff) | |
| download | physx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.tar.xz physx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.zip | |
PhysX 3.4, APEX 1.4 patch release @24214033v3.4.2
Diffstat (limited to 'PhysX_3.4/Samples/SampleCharacterCloth')
17 files changed, 17 insertions, 17 deletions
diff --git a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth.h b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth.h index 7f9357bc..50725f0c 100644 --- a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth.h +++ b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothCameraController.cpp b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothCameraController.cpp index be808993..c656d8f6 100644 --- a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothCameraController.cpp +++ b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothCameraController.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothCameraController.h b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothCameraController.h index 4072972c..38bb5f2f 100644 --- a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothCameraController.h +++ b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothCameraController.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothFlag.cpp b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothFlag.cpp index a9aad39c..542f6d1f 100644 --- a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothFlag.cpp +++ b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothFlag.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothFlag.h b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothFlag.h index 75bf84f0..5aef6c76 100644 --- a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothFlag.h +++ b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothFlag.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothInputEventIds.h b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothInputEventIds.h index af83fc53..02008542 100644 --- a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothInputEventIds.h +++ b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothInputEventIds.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef _SAMPLE_CCT_INPUT_EVENT_IDS_H #define _SAMPLE_CCT_INPUT_EVENT_IDS_H diff --git a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothJump.cpp b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothJump.cpp index d787e7a5..4274da9e 100644 --- a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothJump.cpp +++ b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothJump.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothJump.h b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothJump.h index 9884470d..059d4f83 100644 --- a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothJump.h +++ b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothJump.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothPlatform.h b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothPlatform.h index 7a7b23df..5a2ee84f 100644 --- a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothPlatform.h +++ b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothPlatform.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothSettings.h b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothSettings.h index 15a33728..d8a52add 100644 --- a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothSettings.h +++ b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterClothSettings.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_CCT.cpp b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_CCT.cpp index 647ad97a..be05e0e9 100644 --- a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_CCT.cpp +++ b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_CCT.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_ClothController.cpp b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_ClothController.cpp index 3880f1e0..4edc9ea3 100644 --- a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_ClothController.cpp +++ b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_ClothController.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_FilterShader.cpp b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_FilterShader.cpp index 8e330a50..9937e86a 100644 --- a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_FilterShader.cpp +++ b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_FilterShader.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_Main.cpp b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_Main.cpp index f3938647..39fdbc1f 100644 --- a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_Main.cpp +++ b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_Main.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_Platform.cpp b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_Platform.cpp index 0ead5c6f..b7724ec6 100644 --- a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_Platform.cpp +++ b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_Platform.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_PlatformBuilder.cpp b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_PlatformBuilder.cpp index 17d2b4ae..584611c9 100644 --- a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_PlatformBuilder.cpp +++ b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_PlatformBuilder.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_TerrainBuilder.cpp b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_TerrainBuilder.cpp index ae946fcf..c5cd75c3 100644 --- a/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_TerrainBuilder.cpp +++ b/PhysX_3.4/Samples/SampleCharacterCloth/SampleCharacterCloth_TerrainBuilder.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |