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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Samples/SampleBridges/SampleBridgesCCT.cpp | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Samples/SampleBridges/SampleBridgesCCT.cpp')
| -rw-r--r-- | PhysX_3.4/Samples/SampleBridges/SampleBridgesCCT.cpp | 210 |
1 files changed, 210 insertions, 0 deletions
diff --git a/PhysX_3.4/Samples/SampleBridges/SampleBridgesCCT.cpp b/PhysX_3.4/Samples/SampleBridges/SampleBridgesCCT.cpp new file mode 100644 index 00000000..1dab7e0f --- /dev/null +++ b/PhysX_3.4/Samples/SampleBridges/SampleBridgesCCT.cpp @@ -0,0 +1,210 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#include "SampleBridges.h" +#include "SampleUtils.h" +#include "PxPhysicsAPI.h" +#include "SampleAllocatorSDKClasses.h" +#include "SampleBridgesInputEventIds.h" +#ifdef CCT_ON_BRIDGES + #include "KinematicPlatform.h" + #include "SampleCCTActor.h" + #include "SampleCCTCameraController.h" + extern const char* gPlankName; + extern const char* gPlatformName; +#endif +#include <SamplePlatform.h> +#include <SampleUserInput.h> +#include <SampleUserInputIds.h> +#include <SampleUserInputDefines.h> + +using namespace SampleRenderer; +using namespace SampleFramework; + +/////////////////////////////////////////////////////////////////////////////// + +void SampleBridges::collectInputEvents(std::vector<const InputEvent*>& inputEvents) +{ + PhysXSample::collectInputEvents(inputEvents); + getApplication().getPlatform()->getSampleUserInput()->unregisterInputEvent(VARIABLE_TIMESTEP); + + //digital keyboard events + DIGITAL_INPUT_EVENT_DEF(RETRY, WKEY_R, XKEY_R, X1KEY_R, PS3KEY_R, PS4KEY_R, AKEY_UNKNOWN, OSXKEY_R, IKEY_UNKNOWN, LINUXKEY_R, WIIUKEY_UNKNOWN); + DIGITAL_INPUT_EVENT_DEF(TELEPORT, WKEY_T, XKEY_T, X1KEY_T, PS3KEY_T, PS4KEY_T, AKEY_UNKNOWN, OSXKEY_T, IKEY_UNKNOWN, LINUXKEY_T, WIIUKEY_UNKNOWN); + DIGITAL_INPUT_EVENT_DEF(CAMERA_LINK, WKEY_X, XKEY_X, X1KEY_X, PS3KEY_X, PS4KEY_X, AKEY_UNKNOWN, OSXKEY_X, IKEY_UNKNOWN, LINUXKEY_X, WIIUKEY_UNKNOWN); + DIGITAL_INPUT_EVENT_DEF(DEBUG_RENDER, WKEY_J, XKEY_J, X1KEY_J, PS3KEY_J, PS4KEY_J, AKEY_UNKNOWN, OSXKEY_J, IKEY_UNKNOWN, LINUXKEY_J, WIIUKEY_UNKNOWN); + + // gamepad events + DIGITAL_INPUT_EVENT_DEF(RETRY, GAMEPAD_DIGI_LEFT, GAMEPAD_DIGI_LEFT, GAMEPAD_DIGI_LEFT, GAMEPAD_DIGI_LEFT, GAMEPAD_DIGI_LEFT, AKEY_UNKNOWN, OSXKEY_UNKNOWN, IKEY_UNKNOWN, LINUXKEY_UNKNOWN, GAMEPAD_DIGI_LEFT); + DIGITAL_INPUT_EVENT_DEF(TELEPORT, GAMEPAD_DIGI_RIGHT, GAMEPAD_DIGI_RIGHT, GAMEPAD_DIGI_RIGHT, GAMEPAD_DIGI_RIGHT, GAMEPAD_DIGI_RIGHT, AKEY_UNKNOWN, OSXKEY_UNKNOWN, IKEY_UNKNOWN, LINUXKEY_UNKNOWN, GAMEPAD_DIGI_RIGHT); + DIGITAL_INPUT_EVENT_DEF(CAMERA_LINK, GAMEPAD_DIGI_DOWN, GAMEPAD_DIGI_DOWN, GAMEPAD_DIGI_DOWN, GAMEPAD_DIGI_DOWN, GAMEPAD_DIGI_DOWN, AKEY_UNKNOWN, OSXKEY_UNKNOWN, IKEY_UNKNOWN, LINUXKEY_UNKNOWN, GAMEPAD_DIGI_DOWN); + + //touch events + TOUCH_INPUT_EVENT_DEF(RETRY, "Retry", ABUTTON_5, IBUTTON_5); + TOUCH_INPUT_EVENT_DEF(TELEPORT, "Teleport", ABUTTON_6, IBUTTON_6); + TOUCH_INPUT_EVENT_DEF(CAMERA_CROUCH, "Crouch", ABUTTON_7, IBUTTON_7); + TOUCH_INPUT_EVENT_DEF(CAMERA_JUMP, "Jump", AQUICK_BUTTON_1, IQUICK_BUTTON_1); +} + +PxU32 SampleBridges::getDebugObjectTypes() const +{ + return DEBUG_OBJECT_BOX | DEBUG_OBJECT_SPHERE | DEBUG_OBJECT_CAPSULE | DEBUG_OBJECT_CONVEX; +} + +void SampleBridges::onDigitalInputEvent(const InputEvent& ie, bool val) +{ + switch (ie.m_Id) + { + case RETRY: + { + if(val) + { +#ifdef CCT_ON_BRIDGES + mActor->reset(); + mCCTCamera->setView(0,0); +#endif + } + } + break; + case TELEPORT: + { + if(val) + { +#ifdef CCT_ON_BRIDGES + if(mCurrentPlatform==0xffffffff) + mCurrentPlatform = 0; + else + { + mCurrentPlatform++; + if(mCurrentPlatform==mPlatformManager.getNbPlatforms()) + mCurrentPlatform = 0; + } + const KinematicPlatform* platform = mPlatformManager.getPlatforms()[mCurrentPlatform]; + const float y = 3.0f; + #ifdef PLATFORMS_AS_OBSTACLES + mActor->teleport(platform->getRenderPose().p+PxVec3(0.0f, y, 0.0f)); + #else + mActor->teleport(platform->getPhysicsPose().p+PxVec3(0.0f, y, 0.0f)); + #endif +#endif + } + } + break; + case CAMERA_LINK: + { + if(val) + { +#ifdef CCT_ON_BRIDGES + mCCTCamera->setCameraLinkToPhysics(!mCCTCamera->getCameraLinkToPhysics()); +#endif + } + } + break; + case DEBUG_RENDER: + { + if(val) + mEnableCCTDebugRender = !mEnableCCTDebugRender; + } + } + + PhysXSample::onDigitalInputEvent(ie,val); +} + +/////////////////////////////////////////////////////////////////////////////// + +static PxFilterFlags SampleBridgesFilterShader( PxFilterObjectAttributes attributes0, PxFilterData filterData0, + PxFilterObjectAttributes attributes1, PxFilterData filterData1, + PxPairFlags& pairFlags, const void* constantBlock, PxU32 constantBlockSize) +{ + pairFlags = PxPairFlag::eCONTACT_DEFAULT; + + return PxFilterFlags(); +} + +/////////////////////////////////////////////////////////////////////////////// + +void SampleBridges::customizeSceneDesc(PxSceneDesc& sceneDesc) +{ + sceneDesc.filterShader = SampleBridgesFilterShader; + sceneDesc.flags |= PxSceneFlag::eREQUIRE_RW_LOCK; +} + +/////////////////////////////////////////////////////////////////////////////// + +#ifdef CCT_ON_BRIDGES +void SampleBridges::onShapeHit(const PxControllerShapeHit& hit) +{ + defaultCCTInteraction(hit); +} + +PxControllerBehaviorFlags SampleBridges::getBehaviorFlags(const PxShape& shape, const PxActor& actor) +{ + const char* actorName = actor.getName(); +#ifdef PLATFORMS_AS_OBSTACLES + PX_ASSERT(actorName!=gPlatformName); // PT: in this mode we should have filtered out those guys already +#endif + + // PT: ride on planks + if(actorName==gPlankName) + return PxControllerBehaviorFlag::eCCT_CAN_RIDE_ON_OBJECT; + + // PT: ride & slide on platforms + if(actorName==gPlatformName) + return PxControllerBehaviorFlag::eCCT_CAN_RIDE_ON_OBJECT|PxControllerBehaviorFlag::eCCT_SLIDE; + + return PxControllerBehaviorFlags(0); +} + +PxControllerBehaviorFlags SampleBridges::getBehaviorFlags(const PxController&) +{ + return PxControllerBehaviorFlags(0); +} + +PxControllerBehaviorFlags SampleBridges::getBehaviorFlags(const PxObstacle&) +{ + return PxControllerBehaviorFlag::eCCT_CAN_RIDE_ON_OBJECT|PxControllerBehaviorFlag::eCCT_SLIDE; +} + +PxQueryHitType::Enum SampleBridges::preFilter(const PxFilterData& filterData, const PxShape* shape, const PxRigidActor* actor, PxHitFlags& queryFlags) +{ +#ifdef PLATFORMS_AS_OBSTACLES + const char* actorName = shape->getActor()->getName(); + if(actorName==gPlatformName) + return PxQueryHitType::eNONE; +#endif + + return PxQueryHitType::eBLOCK; +} + +PxQueryHitType::Enum SampleBridges::postFilter(const PxFilterData& filterData, const PxQueryHit& hit) +{ + return PxQueryHitType::eBLOCK; +} + +#endif |