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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Samples/SampleBase/wavefront.cpp
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'PhysX_3.4/Samples/SampleBase/wavefront.cpp')
-rw-r--r--PhysX_3.4/Samples/SampleBase/wavefront.cpp946
1 files changed, 946 insertions, 0 deletions
diff --git a/PhysX_3.4/Samples/SampleBase/wavefront.cpp b/PhysX_3.4/Samples/SampleBase/wavefront.cpp
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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+#include <ctype.h>
+
+#include "wavefront.h"
+#include "FrameworkFoundation.h"
+#include "PxTkFile.h"
+
+namespace WAVEFRONT
+{
+
+ /*******************************************************************/
+ /******************** InParser.h ********************************/
+ /*******************************************************************/
+ class InPlaceParserInterface
+ {
+ public:
+ virtual int ParseLine(int lineno,int argc,const char **argv) =0; // return TRUE to continue parsing, return FALSE to abort parsing process
+ virtual ~InPlaceParserInterface() {}
+ };
+
+ enum SeparatorType
+ {
+ ST_DATA, // is data
+ ST_HARD, // is a hard separator
+ ST_SOFT, // is a soft separator
+ ST_EOS // is a comment symbol, and everything past this character should be ignored
+ };
+
+ class InPlaceParser
+ {
+ public:
+ InPlaceParser(void)
+ {
+ Init();
+ }
+
+ InPlaceParser(char *data,int len)
+ {
+ Init();
+ SetSourceData(data,len);
+ }
+
+ InPlaceParser(const char *fname)
+ {
+ Init();
+ SetFile(fname);
+ }
+
+ ~InPlaceParser(void);
+
+ void Init(void)
+ {
+ mQuoteChar = 34;
+ mData = 0;
+ mLen = 0;
+ mMyAlloc = false;
+ for (int i=0; i<256; i++)
+ {
+ mHard[i] = ST_DATA;
+ mHardString[i*2] = i;
+ mHardString[i*2+1] = 0;
+ }
+ mHard[0] = ST_EOS;
+ mHard[32] = ST_SOFT;
+ mHard[9] = ST_SOFT;
+ mHard[13] = ST_SOFT;
+ mHard[10] = ST_SOFT;
+ }
+
+ void SetFile(const char *fname); // use this file as source data to parse.
+
+ void SetSourceData(char *data,int len)
+ {
+ mData = data;
+ mLen = len;
+ mMyAlloc = false;
+ }
+
+ int Parse(InPlaceParserInterface *callback); // returns true if entire file was parsed, false if it aborted for some reason
+
+ int ProcessLine(int lineno,char *line,InPlaceParserInterface *callback);
+
+ const char ** GetArglist(char *source,int &count); // convert source string into an arg list, this is a destructive parse.
+
+ void SetHardSeparator(char c) // add a hard separator
+ {
+ mHard[(unsigned int)c] = ST_HARD;
+ }
+
+ void SetHard(char c) // add a hard separator
+ {
+ mHard[(unsigned int)c] = ST_HARD;
+ }
+
+
+ void SetCommentSymbol(char c) // comment character, treated as 'end of string'
+ {
+ mHard[(unsigned int)c] = ST_EOS;
+ }
+
+ void ClearHardSeparator(char c)
+ {
+ mHard[(unsigned int)c] = ST_DATA;
+ }
+
+
+ void DefaultSymbols(void); // set up default symbols for hard seperator and comment symbol of the '#' character.
+
+ bool EOS(char c)
+ {
+ if ( mHard[(unsigned int)c] == ST_EOS )
+ {
+ return true;
+ }
+ return false;
+ }
+
+ void SetQuoteChar(char c)
+ {
+ mQuoteChar = c;
+ }
+
+ private:
+
+
+ inline char * AddHard(int &argc,const char **argv,char *foo);
+ inline bool IsHard(char c);
+ inline char * SkipSpaces(char *foo);
+ inline bool IsWhiteSpace(char c);
+ inline bool IsNonSeparator(char c); // non seperator,neither hard nor soft
+
+ bool mMyAlloc; // whether or not *I* allocated the buffer and am responsible for deleting it.
+ char *mData; // ascii data to parse.
+ int mLen; // length of data
+ SeparatorType mHard[256];
+ char mHardString[256*2];
+ char mQuoteChar;
+ };
+
+ /*******************************************************************/
+ /******************** InParser.cpp ********************************/
+ /*******************************************************************/
+ void InPlaceParser::SetFile(const char* fname)
+ {
+ if ( mMyAlloc )
+ free(mData);
+
+ mData = 0;
+ mLen = 0;
+ mMyAlloc = false;
+
+ SampleFramework::File* fph = NULL;
+ PxToolkit::fopen_s(&fph, fname, "rb");
+ if ( fph )
+ {
+ fseek(fph,0L,SEEK_END);
+ mLen = (int)ftell(fph);
+ fseek(fph,0L,SEEK_SET);
+ if ( mLen )
+ {
+ mData = (char *) malloc(sizeof(char)*(mLen+1));
+ int ok = int(fread(mData, 1, mLen, fph));
+ if ( !ok )
+ {
+ free(mData);
+ mData = 0;
+ }
+ else
+ {
+ mData[mLen] = 0; // zero byte terminate end of file marker.
+ mMyAlloc = true;
+ }
+ }
+ fclose(fph);
+ }
+ }
+
+ InPlaceParser::~InPlaceParser(void)
+ {
+ if ( mMyAlloc )
+ free(mData);
+ }
+
+#define MAXARGS 512
+
+ bool InPlaceParser::IsHard(char c)
+ {
+ return mHard[(unsigned int)c] == ST_HARD;
+ }
+
+ char * InPlaceParser::AddHard(int &argc,const char **argv,char *foo)
+ {
+ while ( IsHard(*foo) )
+ {
+ const char *hard = &mHardString[*foo*2];
+ if ( argc < MAXARGS )
+ {
+ argv[argc++] = hard;
+ }
+ foo++;
+ }
+ return foo;
+ }
+
+ bool InPlaceParser::IsWhiteSpace(char c)
+ {
+ return mHard[(unsigned int)c] == ST_SOFT;
+ }
+
+ char * InPlaceParser::SkipSpaces(char *foo)
+ {
+ while ( !EOS(*foo) && IsWhiteSpace(*foo) ) foo++;
+ return foo;
+ }
+
+ bool InPlaceParser::IsNonSeparator(char c)
+ {
+ if ( !IsHard(c) && !IsWhiteSpace(c) && c != 0 ) return true;
+ return false;
+ }
+
+
+ int InPlaceParser::ProcessLine(int lineno,char *line,InPlaceParserInterface *callback)
+ {
+ int ret = 0;
+
+ const char *argv[MAXARGS];
+ int argc = 0;
+
+ char *foo = line;
+
+ while ( !EOS(*foo) && argc < MAXARGS )
+ {
+
+ foo = SkipSpaces(foo); // skip any leading spaces
+
+ if ( EOS(*foo) ) break;
+
+ if ( *foo == mQuoteChar ) // if it is an open quote
+ {
+ foo++;
+ if ( argc < MAXARGS )
+ {
+ argv[argc++] = foo;
+ }
+ while ( !EOS(*foo) && *foo != mQuoteChar ) foo++;
+ if ( !EOS(*foo) )
+ {
+ *foo = 0; // replace close quote with zero byte EOS
+ foo++;
+ }
+ }
+ else
+ {
+
+ foo = AddHard(argc,argv,foo); // add any hard separators, skip any spaces
+
+ if ( IsNonSeparator(*foo) ) // add non-hard argument.
+ {
+ bool quote = false;
+ if ( *foo == mQuoteChar )
+ {
+ foo++;
+ quote = true;
+ }
+
+ if ( argc < MAXARGS )
+ {
+ argv[argc++] = foo;
+ }
+
+ if ( quote )
+ {
+ while (*foo && *foo != mQuoteChar ) foo++;
+ if ( *foo ) *foo = 32;
+ }
+
+ // continue..until we hit an eos ..
+ while ( !EOS(*foo) ) // until we hit EOS
+ {
+ if ( IsWhiteSpace(*foo) ) // if we hit a space, stomp a zero byte, and exit
+ {
+ *foo = 0;
+ foo++;
+ break;
+ }
+ else if ( IsHard(*foo) ) // if we hit a hard separator, stomp a zero byte and store the hard separator argument
+ {
+ const char *hard = &mHardString[*foo*2];
+ *foo = 0;
+ if ( argc < MAXARGS )
+ {
+ argv[argc++] = hard;
+ }
+ foo++;
+ break;
+ }
+ foo++;
+ } // end of while loop...
+ }
+ }
+ }
+
+ if ( argc )
+ {
+ ret = callback->ParseLine(lineno, argc, argv );
+ }
+
+ return ret;
+ }
+
+ int InPlaceParser::Parse(InPlaceParserInterface *callback) // returns true if entire file was parsed, false if it aborted for some reason
+ {
+ assert( callback );
+ if ( !mData ) return 0;
+
+ int ret = 0;
+
+ int lineno = 0;
+
+ char *foo = mData;
+ char *begin = foo;
+
+
+ while ( *foo )
+ {
+ if ( *foo == 10 || *foo == 13 )
+ {
+ lineno++;
+ *foo = 0;
+
+ if ( *begin ) // if there is any data to parse at all...
+ {
+ int v = ProcessLine(lineno,begin,callback);
+ if ( v ) ret = v;
+ }
+
+ foo++;
+ if ( *foo == 10 ) foo++; // skip line feed, if it is in the carraige-return line-feed format...
+ begin = foo;
+ }
+ else
+ {
+ foo++;
+ }
+ }
+
+ lineno++; // last line.
+
+ int v = ProcessLine(lineno,begin,callback);
+ if ( v ) ret = v;
+ return ret;
+ }
+
+
+ void InPlaceParser::DefaultSymbols(void)
+ {
+ SetHardSeparator(',');
+ SetHardSeparator('(');
+ SetHardSeparator(')');
+ SetHardSeparator('=');
+ SetHardSeparator('[');
+ SetHardSeparator(']');
+ SetHardSeparator('{');
+ SetHardSeparator('}');
+ SetCommentSymbol('#');
+ }
+
+
+ const char ** InPlaceParser::GetArglist(char *line,int &count) // convert source string into an arg list, this is a destructive parse.
+ {
+ const char **ret = 0;
+
+ static const char *argv[MAXARGS];
+ int argc = 0;
+
+ char *foo = line;
+
+ while ( !EOS(*foo) && argc < MAXARGS )
+ {
+
+ foo = SkipSpaces(foo); // skip any leading spaces
+
+ if ( EOS(*foo) ) break;
+
+ if ( *foo == mQuoteChar ) // if it is an open quote
+ {
+ foo++;
+ if ( argc < MAXARGS )
+ {
+ argv[argc++] = foo;
+ }
+ while ( !EOS(*foo) && *foo != mQuoteChar ) foo++;
+ if ( !EOS(*foo) )
+ {
+ *foo = 0; // replace close quote with zero byte EOS
+ foo++;
+ }
+ }
+ else
+ {
+
+ foo = AddHard(argc,argv,foo); // add any hard separators, skip any spaces
+
+ if ( IsNonSeparator(*foo) ) // add non-hard argument.
+ {
+ bool quote = false;
+ if ( *foo == mQuoteChar )
+ {
+ foo++;
+ quote = true;
+ }
+
+ if ( argc < MAXARGS )
+ {
+ argv[argc++] = foo;
+ }
+
+ if ( quote )
+ {
+ while (*foo && *foo != mQuoteChar ) foo++;
+ if ( *foo ) *foo = 32;
+ }
+
+ // continue..until we hit an eos ..
+ while ( !EOS(*foo) ) // until we hit EOS
+ {
+ if ( IsWhiteSpace(*foo) ) // if we hit a space, stomp a zero byte, and exit
+ {
+ *foo = 0;
+ foo++;
+ break;
+ }
+ else if ( IsHard(*foo) ) // if we hit a hard separator, stomp a zero byte and store the hard separator argument
+ {
+ const char *hard = &mHardString[*foo*2];
+ *foo = 0;
+ if ( argc < MAXARGS )
+ {
+ argv[argc++] = hard;
+ }
+ foo++;
+ break;
+ }
+ foo++;
+ } // end of while loop...
+ }
+ }
+ }
+
+ count = argc;
+ if ( argc )
+ {
+ ret = argv;
+ }
+
+ return ret;
+ }
+
+ /*******************************************************************/
+ /******************** Geometry.h ********************************/
+ /*******************************************************************/
+
+ class GeometryVertex
+ {
+ public:
+ float mPos[3];
+ float mNormal[3];
+ float mTexel[2];
+ };
+
+
+ class GeometryInterface
+ {
+ public:
+
+ virtual void NodeTriangle(const GeometryVertex *v1,const GeometryVertex *v2,const GeometryVertex *v3, bool textured)
+ {
+ }
+
+ virtual ~GeometryInterface() {}
+
+ };
+
+
+ /*******************************************************************/
+ /******************** Obj.h ********************************/
+ /*******************************************************************/
+
+
+ class OBJ : public InPlaceParserInterface
+ {
+ public:
+ int LoadMesh(const char *fname,GeometryInterface *callback, bool textured);
+ int ParseLine(int lineno,int argc,const char **argv); // return TRUE to continue parsing, return FALSE to abort parsing process
+
+ OBJ() : mVerts(NULL), mTexels(NULL), mNormals(NULL), mTextured(false), mCallback(NULL) { Clear(); }
+ ~OBJ() { Clear(); }
+
+ private:
+
+ void Clear();
+ void GetVertex(GeometryVertex &v,const char *face) const;
+
+ float* mVerts;
+ unsigned mNumVerts; // this is the tripled number of verts
+ unsigned mMaxVerts;
+
+ float* mTexels; // doubled number of texcoords
+ unsigned mNumTexels;
+ unsigned mMaxTexels;
+
+ float* mNormals; // tripled number of normals
+ unsigned mNumNormals;
+ unsigned mMaxNormals;
+
+ bool mTextured;
+ GeometryInterface* mCallback;
+ };
+
+
+ /*******************************************************************/
+ /******************** Obj.cpp ********************************/
+ /*******************************************************************/
+
+ int OBJ::LoadMesh(const char *fname, GeometryInterface *iface, bool textured)
+ {
+ Clear();
+
+ mTextured = textured;
+ int ret = 0;
+ mCallback = iface;
+
+ InPlaceParser ipp(fname);
+
+ ipp.Parse(this);
+
+ return ret;
+ }
+
+ void OBJ::Clear()
+ {
+ if (mVerts)
+ delete[] mVerts;
+ mMaxVerts = 0;
+ mNumVerts = 0;
+
+ if (mTexels)
+ delete[] mTexels;
+ mMaxTexels = 0;
+ mNumTexels = 0;
+
+ if (mNormals)
+ delete[] mNormals;
+ mMaxNormals = 0;
+ mNumNormals = 0;
+ }
+
+ void OBJ::GetVertex(GeometryVertex &v,const char *face) const
+ {
+ v.mPos[0] = 0;
+ v.mPos[1] = 0;
+ v.mPos[2] = 0;
+
+ v.mTexel[0] = 0;
+ v.mTexel[1] = 0;
+
+ v.mNormal[0] = 0;
+ v.mNormal[1] = 1;
+ v.mNormal[2] = 0;
+
+ int index = atoi( face )-1;
+
+ const char *texel = strstr(face,"/");
+
+ if ( texel )
+ {
+ int tindex = atoi( texel+1) - 1;
+
+ if ( tindex >=0 && tindex < (int)(mNumTexels/2) )
+ {
+ const float *t = &mTexels[tindex*2];
+
+ v.mTexel[0] = t[0];
+ v.mTexel[1] = t[1];
+
+ }
+
+ const char *normal = strstr(texel+1,"/");
+ if ( normal )
+ {
+ int nindex = atoi( normal+1 ) - 1;
+
+ if (nindex >= 0 && nindex < (int)(mNumNormals/3) )
+ {
+ const float *n = &mNormals[nindex*3];
+
+ v.mNormal[0] = n[0];
+ v.mNormal[1] = n[1];
+ v.mNormal[2] = n[2];
+ }
+ }
+ }
+
+ if ( index >= 0 && index < (int)(mNumVerts/3) )
+ {
+
+ const float *p = &mVerts[index*3];
+
+ v.mPos[0] = p[0];
+ v.mPos[1] = p[1];
+ v.mPos[2] = p[2];
+ } else
+ assert(0 == "Negative face vertex indices are not supported in wavefront loader.");
+ }
+
+ template<typename T>
+ void Resize(T*& data, unsigned& capacity, unsigned count, unsigned new_count)
+ {
+ if (new_count >= capacity)
+ {
+ capacity = new_count*2;
+ T* tmp = new T[capacity];
+ memcpy(tmp, data, count*sizeof(T));
+ delete[] data;
+ data = tmp;
+ }
+ }
+
+ int OBJ::ParseLine(int lineno,int argc,const char **argv) // return TRUE to continue parsing, return FALSE to abort parsing process
+ {
+ int ret = 0;
+
+ if ( argc >= 1 )
+ {
+ const char *foo = argv[0];
+ if ( *foo != '#' )
+ {
+ if (strcmp(argv[0], "v") == 0 && argc == 4 )
+ {
+ float vx = (float) atof( argv[1] );
+ float vy = (float) atof( argv[2] );
+ float vz = (float) atof( argv[3] );
+ Resize(mVerts, mMaxVerts, mNumVerts, mNumVerts + 3);
+ mVerts[mNumVerts++] = vx;
+ mVerts[mNumVerts++] = vy;
+ mVerts[mNumVerts++] = vz;
+ }
+ else if (strcmp(argv[0],"vt") == 0 && (argc == 3 || argc == 4))
+ {
+ // ignore 4rd component if present
+ float tx = (float) atof( argv[1] );
+ float ty = (float) atof( argv[2] );
+ Resize(mTexels, mMaxTexels, mNumTexels, mNumTexels + 2);
+ mTexels[mNumTexels++] = tx;
+ mTexels[mNumTexels++] = ty;
+ }
+ else if (strcmp(argv[0],"vn") == 0 && argc == 4 )
+ {
+ float normalx = (float) atof(argv[1]);
+ float normaly = (float) atof(argv[2]);
+ float normalz = (float) atof(argv[3]);
+ Resize(mNormals, mMaxNormals, mNumNormals, mNumNormals + 3);
+ mNormals[mNumNormals++] = normalx;
+ mNormals[mNumNormals++] = normaly;
+ mNormals[mNumNormals++] = normalz;
+
+ }
+ else if (strcmp(argv[0],"f") == 0 && argc >= 4 )
+ {
+ GeometryVertex v[32];
+
+ int vcount = argc-1;
+
+ for (int i=1; i<argc; i++)
+ {
+ GetVertex(v[i-1],argv[i] );
+ }
+
+ // need to generate a normal!
+#if 0 // not currently implemented
+ if ( mNormals.empty() )
+ {
+ Vector3d<float> p1( v[0].mPos );
+ Vector3d<float> p2( v[1].mPos );
+ Vector3d<float> p3( v[2].mPos );
+
+ Vector3d<float> n;
+ n.ComputeNormal(p3,p2,p1);
+
+ for (int i=0; i<vcount; i++)
+ {
+ v[i].mNormal[0] = n.x;
+ v[i].mNormal[1] = n.y;
+ v[i].mNormal[2] = n.z;
+ }
+
+ }
+#endif
+
+ mCallback->NodeTriangle(&v[0],&v[1],&v[2], mTextured);
+
+ if ( vcount >=3 ) // do the fan
+ {
+ for (int i=2; i<(vcount-1); i++)
+ {
+ mCallback->NodeTriangle(&v[0],&v[i],&v[i+1], mTextured);
+ }
+ }
+
+ }
+ }
+ }
+
+ return ret;
+ }
+
+ class BuildMesh : public GeometryInterface
+ {
+ public:
+ BuildMesh() : mVertices(NULL), mTexCoords(NULL), mIndices(NULL) { Clear(); }
+ ~BuildMesh() { Clear(); }
+
+ void Clear()
+ {
+ if (mVertices)
+ delete[] mVertices;
+ mMaxVertices = 0;
+ mNumVertices = 0;
+
+ if (mTexCoords)
+ delete[] mTexCoords;
+ mMaxTexCoords = 0;
+ mNumTexCoords = 0;
+
+ if (mIndices)
+ delete[] mIndices;
+ mMaxIndices = 0;
+ mNumIndices = 0;
+ }
+
+ int GetIndex(const float *p, const float *texCoord)
+ {
+
+ int vcount = mNumVertices/3;
+
+ if(vcount>0)
+ {
+ //New MS STL library checks indices in debug build, so zero causes an assert if it is empty.
+ const float *v = &mVertices[0];
+ const float *t = texCoord != NULL ? &mTexCoords[0] : NULL;
+
+ for (int i=0; i<vcount; i++)
+ {
+ if ( v[0] == p[0] && v[1] == p[1] && v[2] == p[2] )
+ {
+ if (texCoord == NULL || (t[0] == texCoord[0] && t[1] == texCoord[1]))
+ {
+ return i;
+ }
+ }
+ v+=3;
+ if (t != NULL)
+ t += 2;
+ }
+ }
+
+ Resize(mVertices, mMaxVertices, mNumVertices, mNumVertices + 3);
+ mVertices[mNumVertices++] = p[0];
+ mVertices[mNumVertices++] = p[1];
+ mVertices[mNumVertices++] = p[2];
+
+ if (texCoord != NULL)
+ {
+ Resize(mTexCoords, mMaxTexCoords, mNumTexCoords, mNumTexCoords + 2);
+ mTexCoords[mNumTexCoords++] = texCoord[0];
+ mTexCoords[mNumTexCoords++] = texCoord[1];
+ }
+
+ return vcount;
+ }
+
+ virtual void NodeTriangle(const GeometryVertex *v1,const GeometryVertex *v2,const GeometryVertex *v3, bool textured)
+ {
+ Resize(mIndices, mMaxIndices, mNumIndices, mNumIndices + 3);
+
+ mIndices[mNumIndices++] = GetIndex(v1->mPos, textured ? v1->mTexel : NULL);
+ mIndices[mNumIndices++] = GetIndex(v2->mPos, textured ? v2->mTexel : NULL);
+ mIndices[mNumIndices++] = GetIndex(v3->mPos, textured ? v3->mTexel : NULL);
+ }
+
+
+ const float* GetVertices() const { return mVertices; }
+ unsigned GetNumVertices() const { return mNumVertices; }
+
+ const float* GetTexCoords(void) const { return mTexCoords; }
+ unsigned GetNumTexCoords(void) const { return mNumTexCoords; }
+
+ const int* GetIndices() const { return mIndices; }
+ unsigned GetNumIndices() const {return mNumIndices; }
+
+
+ private:
+ float* mVertices;
+ unsigned mMaxVertices;
+ unsigned mNumVertices;
+
+ float* mTexCoords;
+ unsigned mMaxTexCoords;
+ unsigned mNumTexCoords;
+
+ int* mIndices;
+ unsigned mMaxIndices;
+ unsigned mNumIndices;
+ };
+
+};
+
+using namespace WAVEFRONT;
+
+WavefrontObj::WavefrontObj(void)
+{
+ mVertexCount = 0;
+ mTriCount = 0;
+ mIndices = 0;
+ mVertices = NULL;
+ mTexCoords = NULL;
+}
+
+WavefrontObj::~WavefrontObj(void)
+{
+ delete []mIndices;
+ delete []mVertices;
+ if (mTexCoords)
+ delete[] mTexCoords;
+}
+
+unsigned int WavefrontObj::loadObj(const char *fname, bool textured) // load a wavefront obj returns number of triangles that were loaded. Data is persists until the class is destructed.
+{
+ unsigned int ret = 0;
+ delete []mVertices;
+ mVertices = 0;
+ delete []mIndices;
+ mIndices = 0;
+ mVertexCount = 0;
+ mTriCount = 0;
+
+ BuildMesh bm;
+ OBJ obj;
+ obj.LoadMesh(fname, &bm, textured);
+
+ if (bm.GetNumVertices())
+ {
+ mVertexCount = bm.GetNumVertices()/3;
+ mVertices = new float[mVertexCount*3];
+ memcpy(mVertices, bm.GetVertices(), sizeof(float)*mVertexCount*3);
+
+ if (textured)
+ {
+ mTexCoords = new float[mVertexCount * 2];
+ memcpy(mTexCoords, bm.GetTexCoords(), sizeof(float) * mVertexCount * 2);
+ }
+
+ mTriCount = bm.GetNumIndices()/3;
+ mIndices = new int[mTriCount*3];
+ memcpy(mIndices, bm.GetIndices(), sizeof(int)*mTriCount*3);
+ ret = mTriCount;
+ }
+
+ return ret;
+}
+
+
+
+bool LoadWavefrontBinary(const char* filename, WavefrontObj& wfo)
+{
+ SampleFramework::File* fp = NULL;
+ PxToolkit::fopen_s(&fp, filename, "rb");
+ if(!fp) return false;
+
+ size_t numRead = fread(&wfo.mVertexCount, 1, sizeof(int), fp);
+ if(numRead != sizeof(int)) { fclose(fp); return false; }
+
+ wfo.mVertices = new float[wfo.mVertexCount*3];
+ numRead = fread(wfo.mVertices, 1, sizeof(float)*wfo.mVertexCount*3, fp);
+ if(numRead != sizeof(float)*wfo.mVertexCount*3) { fclose(fp); return false; }
+
+ numRead = fread(&wfo.mTriCount, 1, sizeof(int), fp);
+ if(numRead != sizeof(int)) { fclose(fp); return false; }
+
+ wfo.mIndices = new int[wfo.mTriCount*3];
+ numRead = fread(wfo.mIndices, 1, sizeof(int)*wfo.mTriCount*3, fp);
+ if(numRead != sizeof(int)*wfo.mTriCount*3) { fclose(fp); return false; }
+
+ // NB: mTexCoords not supported
+
+ fclose(fp);
+ return true;
+}
+
+bool SaveWavefrontBinary(const char* filename, const WavefrontObj& wfo)
+{
+ SampleFramework::File* fp = NULL;
+ PxToolkit::fopen_s(&fp, filename, "wb");
+ if(!fp) return false;
+
+ fwrite(&wfo.mVertexCount, 1, sizeof(int), fp);
+ fwrite(wfo.mVertices, 1, wfo.mVertexCount*3*sizeof(float), fp);
+
+ fwrite(&wfo.mTriCount, 1, sizeof(int), fp);
+ fwrite(wfo.mIndices, 1, wfo.mTriCount*3*sizeof(int), fp);
+
+ // NB: mTexCoords not supported
+
+ fclose(fp);
+ return true;
+}