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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Samples/SampleBase/SampleAllocator.cpp
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
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Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+#include <stdio.h>
+#include <assert.h>
+#include "SampleAllocator.h"
+#include "RendererMemoryMacros.h"
+#include "foundation/PxAssert.h"
+#include "foundation/PxErrorCallback.h"
+#include "PsString.h"
+
+PxErrorCallback& getSampleErrorCallback();
+
+#if defined(WIN32)
+// on win32 we only have 8-byte alignment guaranteed, but the CRT provides special aligned allocation
+// fns
+#include <malloc.h>
+#include <crtdbg.h>
+
+ static void* platformAlignedAlloc(size_t size)
+ {
+ return _aligned_malloc(size, 16);
+ }
+
+ static void platformAlignedFree(void* ptr)
+ {
+ _aligned_free(ptr);
+ }
+#elif PX_LINUX_FAMILY
+ static void* platformAlignedAlloc(size_t size)
+ {
+ return ::memalign(16, size);
+ }
+
+ static void platformAlignedFree(void* ptr)
+ {
+ ::free(ptr);
+ }
+#else
+
+// on Win64 we get 16-byte alignment by default
+ static void* platformAlignedAlloc(size_t size)
+ {
+ void *ptr = ::malloc(size);
+ PX_ASSERT((reinterpret_cast<size_t>(ptr) & 15)==0);
+ return ptr;
+ }
+
+ static void platformAlignedFree(void* ptr)
+ {
+ ::free(ptr);
+ }
+#endif
+
+
+#define DEBUG_IDENTIFIER 0xBeefBabe
+#define DEBUG_DEALLOCATED 0xDeadDead
+#define INVALID_ID 0xffffffff
+#define MEMBLOCKSTART 64
+
+#if PX_DEBUG || PX_PROFILE
+static void print(const char* buffer)
+{
+ shdfnd::printFormatted("%s", buffer);
+#if PX_WINDOWS
+ if(buffer) { _RPT0(_CRT_WARN, buffer); }
+#endif
+}
+#endif
+
+#if PX_DEBUG || PX_PROFILE
+ struct DebugBlock
+ {
+ const char* mFilename;
+#if !PX_P64_FAMILY
+ PxU32 mPad0;
+#endif
+
+ const char* mHandle;
+#if !PX_P64_FAMILY
+ PxU32 mPadHandle;
+#endif
+ PxU32 mCheckValue;
+ PxU32 mSize;
+ PxU32 mSlotIndex;
+ PxU32 mLine;
+ };
+
+PX_COMPILE_TIME_ASSERT(!(sizeof(DebugBlock)&15));
+#endif
+
+PxSampleAllocator::PxSampleAllocator() :
+ mMemBlockList (NULL),
+ mMemBlockListSize (0),
+ mFirstFree (INVALID_ID),
+ mMemBlockUsed (0),
+ mNbAllocatedBytes (0),
+ mHighWaterMark (0),
+ mTotalNbAllocs (0),
+ mNbAllocs (0)
+{
+#if PX_DEBUG || PX_PROFILE
+ // Initialize the Memory blocks list (DEBUG mode only)
+ mMemBlockList = (void**)::malloc(MEMBLOCKSTART*sizeof(void*));
+ memset(mMemBlockList, 0, MEMBLOCKSTART*sizeof(void*));
+ mMemBlockListSize = MEMBLOCKSTART;
+#endif
+}
+
+PxSampleAllocator::~PxSampleAllocator()
+{
+#if PX_DEBUG || PX_PROFILE
+ char buffer[4096];
+ if(mNbAllocatedBytes)
+ {
+ sprintf(buffer, "Memory leak detected: %d bytes non released\n", mNbAllocatedBytes);
+ print(buffer);
+ }
+ if(mNbAllocs)
+ {
+ sprintf(buffer, "Remaining allocs: %d\n", mNbAllocs);
+ print(buffer);
+ }
+ sprintf(buffer, "Total nb alloc: %d\n", mTotalNbAllocs);
+ print(buffer);
+ sprintf(buffer, "High water mark: %d Kb\n", mHighWaterMark/1024);
+ print(buffer);
+
+ // Scanning for memory leaks
+ if(mMemBlockList && mNbAllocs)
+ {
+ PxU32 NbLeaks = 0;
+ sprintf(buffer, "\n\n SampleAllocator: Memory leaks detected :\n\n");
+ print(buffer);
+
+ for(PxU32 i=0; i<mMemBlockUsed; i++)
+ {
+ if(size_t(mMemBlockList[i])&1)
+ continue;
+
+ const DebugBlock* DB = (const DebugBlock*)mMemBlockList[i];
+ sprintf(buffer, " Address 0x%p, %d bytes, allocated in: %s(%d):\n\n", DB+1, DB->mSize, DB->mFilename, DB->mLine);
+ print(buffer);
+
+ NbLeaks++;
+ }
+
+ sprintf(buffer, "\n Dump complete (%d leaks)\n\n", NbLeaks);
+ print(buffer);
+ }
+ // Free the Memory Block list
+ if(mMemBlockList) ::free(mMemBlockList);
+ mMemBlockList = NULL;
+#endif
+}
+
+void* PxSampleAllocator::allocate(size_t size, const char* typeName, const char* filename, int line)
+{
+ if(!size)
+ return NULL;
+
+#if PX_DEBUG || PX_PROFILE
+ Ps::MutexT<Ps::RawAllocator>::ScopedLock lock(mMutex);
+
+ // Allocate one debug block in front of each real allocation
+ const size_t neededSize = size + sizeof(DebugBlock);
+ void* ptr = platformAlignedAlloc(neededSize);
+
+ if (NULL != ptr)
+ {
+ // Fill debug block
+ DebugBlock* DB = (DebugBlock*)ptr;
+ DB->mCheckValue = DEBUG_IDENTIFIER;
+ DB->mSize = PxU32(size);
+ DB->mLine = line;
+ DB->mSlotIndex = INVALID_ID;
+ DB->mFilename = filename;
+ DB->mHandle = typeName ? typeName : "";
+
+ // Update global stats
+ mTotalNbAllocs++;
+ mNbAllocs++;
+ mNbAllocatedBytes += PxU32(size);
+ if(mNbAllocatedBytes>mHighWaterMark)
+ mHighWaterMark = mNbAllocatedBytes;
+
+ // Insert the allocated block in the debug memory block list
+ if(mMemBlockList)
+ {
+ if(mFirstFree!=INVALID_ID)
+ {
+ // Recycle old location
+ PxU32 NextFree = (PxU32)(size_t)(mMemBlockList[mFirstFree]);
+ if(NextFree!=INVALID_ID)
+ NextFree>>=1;
+
+ mMemBlockList[mFirstFree] = ptr;
+ DB->mSlotIndex = mFirstFree;
+
+ mFirstFree = NextFree;
+ }
+ else
+ {
+ if(mMemBlockUsed==mMemBlockListSize)
+ {
+ // Allocate a bigger block
+ void** tps = (void**)::malloc((mMemBlockListSize+MEMBLOCKSTART)*sizeof(void*));
+ // Copy already used part
+ memcpy(tps, mMemBlockList, mMemBlockListSize*sizeof(void*));
+ // Initialize remaining part
+ void* Next = tps + mMemBlockListSize;
+ memset(Next, 0, MEMBLOCKSTART*sizeof(void*));
+
+ // Free previous memory, setup new pointer
+ ::free(mMemBlockList);
+ mMemBlockList = tps;
+ // Setup new size
+ mMemBlockListSize += MEMBLOCKSTART;
+ }
+
+ mMemBlockList[mMemBlockUsed] = ptr;
+ DB->mSlotIndex = mMemBlockUsed++;
+ }
+ }
+ return ((PxU8*)ptr) + sizeof(DebugBlock);
+ }
+#else
+ void* ptr = platformAlignedAlloc(size);
+ if (NULL != ptr)
+ return ptr;
+#endif
+ getSampleErrorCallback().reportError(PxErrorCode::eOUT_OF_MEMORY, "NULL ptr returned\n", __FILE__, __LINE__);
+ return NULL;
+}
+
+void PxSampleAllocator::deallocate(void* memory)
+{
+ if(!memory)
+ return;
+
+#if PX_DEBUG || PX_PROFILE
+ Ps::MutexT<Ps::RawAllocator>::ScopedLock lock(mMutex);
+
+ DebugBlock* DB = ((DebugBlock*)memory)-1;
+
+ // Check we allocated it
+ if(DB->mCheckValue!=DEBUG_IDENTIFIER)
+ {
+ shdfnd::printFormatted("Error: free unknown memory!!\n");
+ // ### should we really continue??
+ return;
+ }
+
+ // Update global stats
+ mNbAllocatedBytes -= DB->mSize;
+ mNbAllocs--;
+
+ // Remove the block from the Memory block list
+ if(mMemBlockList)
+ {
+ PxU32 FreeSlot = DB->mSlotIndex;
+ assert(mMemBlockList[FreeSlot]==DB);
+
+ PxU32 NextFree = mFirstFree;
+ if(NextFree!=INVALID_ID)
+ {
+ NextFree<<=1;
+ NextFree|=1;
+ }
+
+ mMemBlockList[FreeSlot] = (void*)size_t(NextFree);
+ mFirstFree = FreeSlot;
+ }
+
+ // ### should be useless since we'll release the memory just afterwards
+ DB->mCheckValue = DEBUG_DEALLOCATED;
+ DB->mSize = 0;
+ DB->mHandle = 0;
+ DB->mFilename = NULL;
+ DB->mSlotIndex = INVALID_ID;
+ DB->mLine = INVALID_ID;
+
+ platformAlignedFree(DB);
+#else
+ platformAlignedFree(memory);
+#endif
+}
+
+static PxSampleAllocator* gAllocator = NULL;
+
+void initSampleAllocator()
+{
+ PX_ASSERT(!gAllocator);
+ gAllocator = new PxSampleAllocator;
+}
+
+void releaseSampleAllocator()
+{
+ DELETESINGLE(gAllocator);
+}
+
+PxSampleAllocator* getSampleAllocator()
+{
+ PX_ASSERT(gAllocator);
+ return gAllocator;
+}