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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Include/geometry/PxBoxGeometry.h
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Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+
+#ifndef PX_PHYSICS_NX_BOX_GEOMETRY
+#define PX_PHYSICS_NX_BOX_GEOMETRY
+/** \addtogroup geomutils
+@{
+*/
+#include "geometry/PxGeometry.h"
+#include "foundation/PxVec3.h"
+
+#if !PX_DOXYGEN
+namespace physx
+{
+#endif
+
+/**
+\brief Class representing the geometry of a box.
+
+The geometry of a box can be fully specified by its half extents. This is the half of its width, height, and depth.
+\note The scaling of the box is expected to be baked into these values, there is no additional scaling parameter.
+*/
+class PxBoxGeometry : public PxGeometry
+{
+public:
+ /**
+ \brief Default constructor, initializes to a box with zero dimensions.
+ */
+ PX_INLINE PxBoxGeometry() : PxGeometry(PxGeometryType::eBOX), halfExtents(0,0,0) {}
+
+ /**
+ \brief Constructor to initialize half extents from scalar parameters.
+ \param hx Initial half extents' x component.
+ \param hy Initial half extents' y component.
+ \param hz Initial half extents' z component.
+ */
+ PX_INLINE PxBoxGeometry(PxReal hx, PxReal hy, PxReal hz) : PxGeometry(PxGeometryType::eBOX), halfExtents(hx, hy, hz) {}
+
+ /**
+ \brief Constructor to initialize half extents from vector parameter.
+ \param halfExtents_ Initial half extents.
+ */
+ PX_INLINE PxBoxGeometry(PxVec3 halfExtents_) : PxGeometry(PxGeometryType::eBOX), halfExtents(halfExtents_) {}
+
+ /**
+ \brief Returns true if the geometry is valid.
+
+ \return True if the current settings are valid
+
+ \note A valid box has a positive extent in each direction (halfExtents.x > 0, halfExtents.y > 0, halfExtents.z > 0).
+ It is illegal to call PxRigidActor::createShape and PxPhysics::createShape with a box that has zero extent in any direction.
+
+ @see PxRigidActor::createShape, PxPhysics::createShape
+ */
+ PX_INLINE bool isValid() const;
+
+public:
+ /**
+ \brief Half of the width, height, and depth of the box.
+ */
+ PxVec3 halfExtents;
+};
+
+
+PX_INLINE bool PxBoxGeometry::isValid() const
+{
+ if (mType != PxGeometryType::eBOX)
+ return false;
+ if (!halfExtents.isFinite())
+ return false;
+ if (halfExtents.x <= 0.0f || halfExtents.y <= 0.0f || halfExtents.z <= 0.0f)
+ return false;
+
+ return true;
+}
+
+#if !PX_DOXYGEN
+} // namespace physx
+#endif
+
+/** @} */
+#endif