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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Include/extensions/PxDefaultStreams.h
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+
+#ifndef PX_PHYSICS_EXTENSIONS_DEFAULT_STREAMS_H
+#define PX_PHYSICS_EXTENSIONS_DEFAULT_STREAMS_H
+/** \addtogroup extensions
+ @{
+*/
+
+#include <stdio.h>
+#include "common/PxPhysXCommonConfig.h"
+#include "foundation/PxIO.h"
+#include "foundation/PxFoundation.h"
+
+typedef FILE* PxFileHandle;
+
+#if !PX_DOXYGEN
+namespace physx
+{
+#endif
+
+/**
+\brief default implementation of a memory write stream
+
+@see PxOutputStream
+*/
+
+class PxDefaultMemoryOutputStream: public PxOutputStream
+{
+public:
+ PxDefaultMemoryOutputStream(PxAllocatorCallback &allocator = PxGetFoundation().getAllocatorCallback());
+ virtual ~PxDefaultMemoryOutputStream();
+
+ virtual PxU32 write(const void* src, PxU32 count);
+
+ virtual PxU32 getSize() const { return mSize; }
+ virtual PxU8* getData() const { return mData; }
+
+private:
+ PxDefaultMemoryOutputStream(const PxDefaultMemoryOutputStream&);
+ PxDefaultMemoryOutputStream& operator=(const PxDefaultMemoryOutputStream&);
+
+ PxAllocatorCallback& mAllocator;
+ PxU8* mData;
+ PxU32 mSize;
+ PxU32 mCapacity;
+};
+
+/**
+\brief default implementation of a memory read stream
+
+@see PxInputData
+*/
+
+class PxDefaultMemoryInputData: public PxInputData
+{
+public:
+ PxDefaultMemoryInputData(PxU8* data, PxU32 length);
+
+ virtual PxU32 read(void* dest, PxU32 count);
+ virtual PxU32 getLength() const;
+ virtual void seek(PxU32 pos);
+ virtual PxU32 tell() const;
+
+private:
+ PxU32 mSize;
+ const PxU8* mData;
+ PxU32 mPos;
+};
+
+
+
+/**
+\brief default implementation of a file write stream
+
+@see PxOutputStream
+*/
+
+class PxDefaultFileOutputStream: public PxOutputStream
+{
+public:
+ PxDefaultFileOutputStream(const char* name);
+ virtual ~PxDefaultFileOutputStream();
+
+ virtual PxU32 write(const void* src, PxU32 count);
+ virtual bool isValid();
+private:
+ PxFileHandle mFile;
+};
+
+
+/**
+\brief default implementation of a file read stream
+
+@see PxInputData
+*/
+
+class PxDefaultFileInputData: public PxInputData
+{
+public:
+ PxDefaultFileInputData(const char* name);
+ virtual ~PxDefaultFileInputData();
+
+ virtual PxU32 read(void* dest, PxU32 count);
+ virtual void seek(PxU32 pos);
+ virtual PxU32 tell() const;
+ virtual PxU32 getLength() const;
+
+ bool isValid() const;
+private:
+ PxFileHandle mFile;
+ PxU32 mLength;
+};
+
+#if !PX_DOXYGEN
+}
+#endif
+
+/** @} */
+
+#endif
+