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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Include/common/windows/PxWindowsDelayLoadHook.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Include/common/windows/PxWindowsDelayLoadHook.h')
| -rw-r--r-- | PhysX_3.4/Include/common/windows/PxWindowsDelayLoadHook.h | 127 |
1 files changed, 127 insertions, 0 deletions
diff --git a/PhysX_3.4/Include/common/windows/PxWindowsDelayLoadHook.h b/PhysX_3.4/Include/common/windows/PxWindowsDelayLoadHook.h new file mode 100644 index 00000000..2a2afdca --- /dev/null +++ b/PhysX_3.4/Include/common/windows/PxWindowsDelayLoadHook.h @@ -0,0 +1,127 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + + +#ifndef PX_PHYSICS_DELAY_LOAD_HOOK +#define PX_PHYSICS_DELAY_LOAD_HOOK + +#include "foundation/PxPreprocessor.h" +#include "foundation/windows/PxWindowsFoundationDelayLoadHook.h" +#include "common/PxPhysXCommonConfig.h" +#if PX_SUPPORT_GPU_PHYSX +#include "Pxg.h" +#else +#define PX_PHYSX_GPU_API +#endif + +/** \addtogroup foundation +@{ +*/ + +#if !PX_DOXYGEN +namespace physx +{ +#endif + /** + \brief PxDelayLoadHook + + This is a helper class for delay loading the PhysXCommon dll, PxFoundation dll and PxPvdSDK dll. + If a PhysXCommon dll, PxFoundation dll or PxPvdSDK dll with a non-default file name needs to be loaded, + PxDelayLoadHook can be sub-classed to provide the custom filenames. + + Once the names are set, the instance must be set for use by PhysX.dll using PxSetPhysXDelayLoadHook(), + PhysXCooking.dll using PxSetPhysXCookingDelayLoadHook(), PhysXGPU.dll using PxSetPhysXGpuDelayLoadHook + or by PhysXCommon.dll using PxSetPhysXCommonDelayLoadHook(). + + \note Foundation names are set through the base class PxFoundationDelayLoadHook. + + @see PxSetPhysXDelayLoadHook(), PxSetPhysXCookingDelayLoadHook(), PxSetPhysXGpuDelayLoadHook(), PxSetPhysXCommonDelayLoadHook() + @see PxFoundationDelayLoadHook + */ + class PxDelayLoadHook: public PxFoundationDelayLoadHook + { + public: + PxDelayLoadHook() {} + virtual ~PxDelayLoadHook() {} + + virtual const char* getPhysXCommonDEBUGDllName() const = 0; + virtual const char* getPhysXCommonCHECKEDDllName() const = 0; + virtual const char* getPhysXCommonPROFILEDllName() const = 0; + virtual const char* getPhysXCommonDllName() const = 0; + + virtual const char* getPxPvdSDKDEBUGDllName() const = 0; + virtual const char* getPxPvdSDKCHECKEDDllName() const = 0; + virtual const char* getPxPvdSDKPROFILEDllName() const = 0; + virtual const char* getPxPvdSDKDllName() const = 0; + + protected: + private: + }; + + /** + \brief Sets delay load hook instance for PhysX dll. + + \param[in] hook Delay load hook. + + @see PxDelayLoadHook + */ + PX_C_EXPORT PX_PHYSX_CORE_API void PX_CALL_CONV PxSetPhysXDelayLoadHook(const physx::PxDelayLoadHook* hook); + + /** + \brief Sets delay load hook instance for PhysXCooking dll. + + \param[in] hook Delay load hook. + + @see PxDelayLoadHook + */ + PX_C_EXPORT PX_PHYSX_CORE_API void PX_CALL_CONV PxSetPhysXCookingDelayLoadHook(const physx::PxDelayLoadHook* hook); + + /** + \brief Sets delay load hook instance for PhysXGpu dll. + + \param[in] hook Delay load hook. + + @see PxDelayLoadHook + */ + PX_C_EXPORT PX_PHYSX_GPU_API void PX_CALL_CONV PxSetPhysXGpuDelayLoadHook(const physx::PxDelayLoadHook* hook); + + /** + \brief Sets delay load hook instance for PhysXCommon dll. + + \param[in] hook Delay load hook. + + @see PxDelayLoadHook + */ + PX_C_EXPORT PX_PHYSX_COMMON_API void PX_CALL_CONV PxSetPhysXCommonDelayLoadHook(const physx::PxDelayLoadHook* hook); + +#if !PX_DOXYGEN +} // namespace physx +#endif +/** @} */ +#endif |