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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Include/common/windows/PxWindowsDelayLoadHook.h
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+
+#ifndef PX_PHYSICS_DELAY_LOAD_HOOK
+#define PX_PHYSICS_DELAY_LOAD_HOOK
+
+#include "foundation/PxPreprocessor.h"
+#include "foundation/windows/PxWindowsFoundationDelayLoadHook.h"
+#include "common/PxPhysXCommonConfig.h"
+#if PX_SUPPORT_GPU_PHYSX
+#include "Pxg.h"
+#else
+#define PX_PHYSX_GPU_API
+#endif
+
+/** \addtogroup foundation
+@{
+*/
+
+#if !PX_DOXYGEN
+namespace physx
+{
+#endif
+ /**
+ \brief PxDelayLoadHook
+
+ This is a helper class for delay loading the PhysXCommon dll, PxFoundation dll and PxPvdSDK dll.
+ If a PhysXCommon dll, PxFoundation dll or PxPvdSDK dll with a non-default file name needs to be loaded,
+ PxDelayLoadHook can be sub-classed to provide the custom filenames.
+
+ Once the names are set, the instance must be set for use by PhysX.dll using PxSetPhysXDelayLoadHook(),
+ PhysXCooking.dll using PxSetPhysXCookingDelayLoadHook(), PhysXGPU.dll using PxSetPhysXGpuDelayLoadHook
+ or by PhysXCommon.dll using PxSetPhysXCommonDelayLoadHook().
+
+ \note Foundation names are set through the base class PxFoundationDelayLoadHook.
+
+ @see PxSetPhysXDelayLoadHook(), PxSetPhysXCookingDelayLoadHook(), PxSetPhysXGpuDelayLoadHook(), PxSetPhysXCommonDelayLoadHook()
+ @see PxFoundationDelayLoadHook
+ */
+ class PxDelayLoadHook: public PxFoundationDelayLoadHook
+ {
+ public:
+ PxDelayLoadHook() {}
+ virtual ~PxDelayLoadHook() {}
+
+ virtual const char* getPhysXCommonDEBUGDllName() const = 0;
+ virtual const char* getPhysXCommonCHECKEDDllName() const = 0;
+ virtual const char* getPhysXCommonPROFILEDllName() const = 0;
+ virtual const char* getPhysXCommonDllName() const = 0;
+
+ virtual const char* getPxPvdSDKDEBUGDllName() const = 0;
+ virtual const char* getPxPvdSDKCHECKEDDllName() const = 0;
+ virtual const char* getPxPvdSDKPROFILEDllName() const = 0;
+ virtual const char* getPxPvdSDKDllName() const = 0;
+
+ protected:
+ private:
+ };
+
+ /**
+ \brief Sets delay load hook instance for PhysX dll.
+
+ \param[in] hook Delay load hook.
+
+ @see PxDelayLoadHook
+ */
+ PX_C_EXPORT PX_PHYSX_CORE_API void PX_CALL_CONV PxSetPhysXDelayLoadHook(const physx::PxDelayLoadHook* hook);
+
+ /**
+ \brief Sets delay load hook instance for PhysXCooking dll.
+
+ \param[in] hook Delay load hook.
+
+ @see PxDelayLoadHook
+ */
+ PX_C_EXPORT PX_PHYSX_CORE_API void PX_CALL_CONV PxSetPhysXCookingDelayLoadHook(const physx::PxDelayLoadHook* hook);
+
+ /**
+ \brief Sets delay load hook instance for PhysXGpu dll.
+
+ \param[in] hook Delay load hook.
+
+ @see PxDelayLoadHook
+ */
+ PX_C_EXPORT PX_PHYSX_GPU_API void PX_CALL_CONV PxSetPhysXGpuDelayLoadHook(const physx::PxDelayLoadHook* hook);
+
+ /**
+ \brief Sets delay load hook instance for PhysXCommon dll.
+
+ \param[in] hook Delay load hook.
+
+ @see PxDelayLoadHook
+ */
+ PX_C_EXPORT PX_PHYSX_COMMON_API void PX_CALL_CONV PxSetPhysXCommonDelayLoadHook(const physx::PxDelayLoadHook* hook);
+
+#if !PX_DOXYGEN
+} // namespace physx
+#endif
+/** @} */
+#endif