diff options
| author | sschirm <[email protected]> | 2017-01-06 14:45:46 +0100 |
|---|---|---|
| committer | sschirm <[email protected]> | 2017-01-06 14:45:46 +0100 |
| commit | c7a921796332e8fcd51f3e05c1a318a41282e1e2 (patch) | |
| tree | 770db0c76e954045fe5178a36a7519b26df6942a /PhysX_3.4/Include/characterkinematic | |
| parent | PhysX 3.4, APEX 1.4 release candidate update: @21511067-21511214 (diff) | |
| download | physx-3.4-c7a921796332e8fcd51f3e05c1a318a41282e1e2.tar.xz physx-3.4-c7a921796332e8fcd51f3e05c1a318a41282e1e2.zip | |
PhysX 3.4, APEX 1.4 release candidate update: @21542069
Diffstat (limited to 'PhysX_3.4/Include/characterkinematic')
8 files changed, 8 insertions, 8 deletions
diff --git a/PhysX_3.4/Include/characterkinematic/PxBoxController.h b/PhysX_3.4/Include/characterkinematic/PxBoxController.h index a1003553..e953bf80 100644 --- a/PhysX_3.4/Include/characterkinematic/PxBoxController.h +++ b/PhysX_3.4/Include/characterkinematic/PxBoxController.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Include/characterkinematic/PxCapsuleController.h b/PhysX_3.4/Include/characterkinematic/PxCapsuleController.h index 89de3749..1806b177 100644 --- a/PhysX_3.4/Include/characterkinematic/PxCapsuleController.h +++ b/PhysX_3.4/Include/characterkinematic/PxCapsuleController.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Include/characterkinematic/PxCharacter.h b/PhysX_3.4/Include/characterkinematic/PxCharacter.h index 3181ecef..86b8bacc 100644 --- a/PhysX_3.4/Include/characterkinematic/PxCharacter.h +++ b/PhysX_3.4/Include/characterkinematic/PxCharacter.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Include/characterkinematic/PxController.h b/PhysX_3.4/Include/characterkinematic/PxController.h index 6862cf8a..b6650012 100644 --- a/PhysX_3.4/Include/characterkinematic/PxController.h +++ b/PhysX_3.4/Include/characterkinematic/PxController.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Include/characterkinematic/PxControllerBehavior.h b/PhysX_3.4/Include/characterkinematic/PxControllerBehavior.h index e7e53c4e..65f27643 100644 --- a/PhysX_3.4/Include/characterkinematic/PxControllerBehavior.h +++ b/PhysX_3.4/Include/characterkinematic/PxControllerBehavior.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Include/characterkinematic/PxControllerManager.h b/PhysX_3.4/Include/characterkinematic/PxControllerManager.h index 1ca13da3..869d513b 100644 --- a/PhysX_3.4/Include/characterkinematic/PxControllerManager.h +++ b/PhysX_3.4/Include/characterkinematic/PxControllerManager.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Include/characterkinematic/PxControllerObstacles.h b/PhysX_3.4/Include/characterkinematic/PxControllerObstacles.h index 3123da45..5dbb389a 100644 --- a/PhysX_3.4/Include/characterkinematic/PxControllerObstacles.h +++ b/PhysX_3.4/Include/characterkinematic/PxControllerObstacles.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Include/characterkinematic/PxExtended.h b/PhysX_3.4/Include/characterkinematic/PxExtended.h index d0d3dcad..99484848 100644 --- a/PhysX_3.4/Include/characterkinematic/PxExtended.h +++ b/PhysX_3.4/Include/characterkinematic/PxExtended.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |