aboutsummaryrefslogtreecommitdiff
path: root/PhysX_3.4/Include/PxPhysicsSerialization.h
diff options
context:
space:
mode:
authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Include/PxPhysicsSerialization.h
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'PhysX_3.4/Include/PxPhysicsSerialization.h')
-rw-r--r--PhysX_3.4/Include/PxPhysicsSerialization.h74
1 files changed, 74 insertions, 0 deletions
diff --git a/PhysX_3.4/Include/PxPhysicsSerialization.h b/PhysX_3.4/Include/PxPhysicsSerialization.h
new file mode 100644
index 00000000..d17e0f2f
--- /dev/null
+++ b/PhysX_3.4/Include/PxPhysicsSerialization.h
@@ -0,0 +1,74 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+
+#ifndef PX_PHYSICS_PX_PHYSICS_SERIALIZATION
+#define PX_PHYSICS_PX_PHYSICS_SERIALIZATION
+
+#include "PxPhysXConfig.h"
+#include "common/PxSerialFramework.h"
+
+#if !PX_DOXYGEN
+/**
+\brief Retrieves the PhysX SDK metadata.
+This function is used to implement PxSerialization.dumpBinaryMetaData() and is not intended to be needed otherwise.
+@see PxSerialization.dumpBinaryMetaData()
+*/
+PX_C_EXPORT PX_PHYSX_CORE_API void PX_CALL_CONV PxGetPhysicsBinaryMetaData(physx::PxOutputStream& stream);
+
+/**
+\brief Registers physics classes for serialization.
+This function is used to implement PxSerialization.createSerializationRegistry() and is not intended to be needed otherwise.
+@see PxSerializationRegistry
+*/
+PX_C_EXPORT PX_PHYSX_CORE_API void PX_CALL_CONV PxRegisterPhysicsSerializers(physx::PxSerializationRegistry& sr);
+
+/**
+\brief Unregisters physics classes for serialization.
+This function is used in the release implementation of PxSerializationRegistry and in not intended to be used otherwise.
+@see PxSerializationRegistry
+*/
+PX_C_EXPORT PX_PHYSX_CORE_API void PX_CALL_CONV PxUnregisterPhysicsSerializers(physx::PxSerializationRegistry& sr);
+
+
+/**
+\brief Adds collected objects to PxPhysics.
+
+This function adds all objects contained in the input collection to the PxPhysics instance. This is used after deserializing
+the collection, to populate the physics with inplace deserialized objects. This function is used in the implementation of
+PxSerialization.createCollectionFromBinary and is not intended to be needed otherwise.
+\param[in] collection Objects to add to the PxPhysics instance.
+
+@see PxCollection, PxSerialization.createCollectionFromBinary
+*/
+PX_C_EXPORT PX_PHYSX_CORE_API void PX_CALL_CONV PxAddCollectionToPhysics(const physx::PxCollection& collection);
+
+#endif // !PX_DOXYGEN
+
+#endif // PX_PHYSICS_PX_PHYSICS_SERIALIZATION