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authorSheikh Dawood Abdul Ajees <[email protected]>2017-04-25 16:02:08 -0500
committerSheikh Dawood Abdul Ajees <[email protected]>2017-04-25 16:02:08 -0500
commitd11708e398c2f6377d9eac2b1f7248c62faab569 (patch)
tree5778e794690c046ab4b0205d8f764960a5af168b /PhysX_3.4/Include/PxPhysicsAPI.h
parentPhysX 3.4, APEX 1.4 patch release @21821222 (diff)
downloadphysx-3.4-d11708e398c2f6377d9eac2b1f7248c62faab569.tar.xz
physx-3.4-d11708e398c2f6377d9eac2b1f7248c62faab569.zip
PhysX 3.4, APEX 1.4 patch release @22017166
Diffstat (limited to 'PhysX_3.4/Include/PxPhysicsAPI.h')
-rw-r--r--PhysX_3.4/Include/PxPhysicsAPI.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/PhysX_3.4/Include/PxPhysicsAPI.h b/PhysX_3.4/Include/PxPhysicsAPI.h
index 84e2095c..33d35e58 100644
--- a/PhysX_3.4/Include/PxPhysicsAPI.h
+++ b/PhysX_3.4/Include/PxPhysicsAPI.h
@@ -203,7 +203,6 @@ Alternatively, one can instead directly #include a subset of the below files.
#include "extensions/PxSerialization.h"
#include "extensions/PxBinaryConverter.h"
#include "extensions/PxRepXSerializer.h"
-#include "extensions/PxJointRepXSerializer.h"
//Particle Simulation
#if PX_USE_PARTICLE_SYSTEM_API