diff options
| author | Sheikh Dawood <[email protected]> | 2018-08-13 13:37:04 -0500 |
|---|---|---|
| committer | Sheikh Dawood <[email protected]> | 2018-08-13 13:37:04 -0500 |
| commit | 3f9977d72f8a481e76b6ad643a3d312a8cf9b551 (patch) | |
| tree | 8dfa563cf2a06498b56b055af133bd066f1f349c /PhysX_3.4/Documentation/PhysXGuide/_sources | |
| parent | PhysX 3.4, APEX 1.4 patch release @24214033 (diff) | |
| download | physx-3.4-3f9977d72f8a481e76b6ad643a3d312a8cf9b551.tar.xz physx-3.4-3f9977d72f8a481e76b6ad643a3d312a8cf9b551.zip | |
PhysX 3.4, APEX 1.4 patch release @24698370
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXGuide/_sources')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXGuide/_sources/Manual/BestPractices.txt | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/PhysX_3.4/Documentation/PhysXGuide/_sources/Manual/BestPractices.txt b/PhysX_3.4/Documentation/PhysXGuide/_sources/Manual/BestPractices.txt index 3e845fbf..4fe2cb86 100644 --- a/PhysX_3.4/Documentation/PhysXGuide/_sources/Manual/BestPractices.txt +++ b/PhysX_3.4/Documentation/PhysXGuide/_sources/Manual/BestPractices.txt @@ -323,6 +323,9 @@ Use the scene-query and simulation flags ======================================== If a shape is only used for scene-queries (raycasts, etc), disable its simulation flag. If a shape is only used for simulation (e.g. it will never be raycasted against), disable its scene-query flag. This is good for both memory usage and performance. Please refer to the :ref:`RigidBodyCollision` chapter for details. +Kill kinematic pairs early +========================== +If you do not need them, use PxPairFilteringMode::eKILL to disable kinematic pairs earlier in the pipeline. ========================= |