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authorSheikh Dawood <[email protected]>2018-05-25 09:54:38 -0500
committerSheikh Dawood <[email protected]>2018-05-25 09:54:38 -0500
commitb99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1 (patch)
treede67d7adc7cc66d44c3e0a399d94d1db6bcebd0c /PhysX_3.4/Documentation/PhysXGuide/Manual/API.html
parentPhysX 3.4, APEX 1.4 patch release @23933511 (diff)
downloadphysx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.tar.xz
physx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.zip
PhysX 3.4, APEX 1.4 patch release @24214033v3.4.2
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXGuide/Manual/API.html')
-rw-r--r--PhysX_3.4/Documentation/PhysXGuide/Manual/API.html12
1 files changed, 6 insertions, 6 deletions
diff --git a/PhysX_3.4/Documentation/PhysXGuide/Manual/API.html b/PhysX_3.4/Documentation/PhysXGuide/Manual/API.html
index af64d37e..0929ffb2 100644
--- a/PhysX_3.4/Documentation/PhysXGuide/Manual/API.html
+++ b/PhysX_3.4/Documentation/PhysXGuide/Manual/API.html
@@ -6,7 +6,7 @@
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
- <title>The PhysX API &mdash; NVIDIA PhysX SDK 3.4.1 Documentation</title>
+ <title>The PhysX API &mdash; NVIDIA PhysX SDK 3.4.2 Documentation</title>
<link rel="stylesheet" href="../_static/nvidia.css" type="text/css" />
<link rel="stylesheet" href="../_static/pygments.css" type="text/css" />
@@ -15,7 +15,7 @@
<script type="text/javascript">
var DOCUMENTATION_OPTIONS = {
URL_ROOT: '../',
- VERSION: '3.4.1',
+ VERSION: '3.4.2',
COLLAPSE_INDEX: false,
FILE_SUFFIX: '.html',
HAS_SOURCE: true
@@ -24,7 +24,7 @@
<script type="text/javascript" src="../_static/jquery.js"></script>
<script type="text/javascript" src="../_static/underscore.js"></script>
<script type="text/javascript" src="../_static/doctools.js"></script>
- <link rel="top" title="NVIDIA PhysX SDK 3.4.1 Documentation" href="../index.html" />
+ <link rel="top" title="NVIDIA PhysX SDK 3.4.2 Documentation" href="../index.html" />
<link rel="up" title="User&#39;s Guide" href="Index.html" />
<link rel="next" title="Startup and Shutdown" href="Startup.html" />
<link rel="prev" title="Building with PhysX" href="BuildingWithPhysX.html" />
@@ -39,7 +39,7 @@
<li class="right" >
<a href="BuildingWithPhysX.html" title="Building with PhysX"
accesskey="P">previous</a> |</li>
- <li><a href="../Index.html">NVIDIA PhysX SDK 3.4.1 Documentation</a> &raquo;</li>
+ <li><a href="../Index.html">NVIDIA PhysX SDK 3.4.2 Documentation</a> &raquo;</li>
<li><a href="Index.html" accesskey="U">User's Guide</a> &raquo;</li>
</ul>
</div>
@@ -263,12 +263,12 @@ release() method, it has a reference count of 1. When the actor is destroyed, or
<li class="right" >
<a href="BuildingWithPhysX.html" title="Building with PhysX"
>previous</a> |</li>
- <li><a href="../Index.html">NVIDIA PhysX SDK 3.4.1 Documentation</a> &raquo;</li>
+ <li><a href="../Index.html">NVIDIA PhysX SDK 3.4.2 Documentation</a> &raquo;</li>
<li><a href="Index.html" >User's Guide</a> &raquo;</li>
</ul>
</div>
<div class="footer">
- &copy; Copyright 2008-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.
+ &copy; Copyright 2008-2018 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.
</div>
</body>
</html> \ No newline at end of file