diff options
| author | Sheikh Dawood <[email protected]> | 2018-05-25 09:54:38 -0500 |
|---|---|---|
| committer | Sheikh Dawood <[email protected]> | 2018-05-25 09:54:38 -0500 |
| commit | b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1 (patch) | |
| tree | de67d7adc7cc66d44c3e0a399d94d1db6bcebd0c /PhysX_3.4/Documentation/PhysXGuide/Manual/API.html | |
| parent | PhysX 3.4, APEX 1.4 patch release @23933511 (diff) | |
| download | physx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.tar.xz physx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.zip | |
PhysX 3.4, APEX 1.4 patch release @24214033v3.4.2
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXGuide/Manual/API.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXGuide/Manual/API.html | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/PhysX_3.4/Documentation/PhysXGuide/Manual/API.html b/PhysX_3.4/Documentation/PhysXGuide/Manual/API.html index af64d37e..0929ffb2 100644 --- a/PhysX_3.4/Documentation/PhysXGuide/Manual/API.html +++ b/PhysX_3.4/Documentation/PhysXGuide/Manual/API.html @@ -6,7 +6,7 @@ <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> - <title>The PhysX API — NVIDIA PhysX SDK 3.4.1 Documentation</title> + <title>The PhysX API — NVIDIA PhysX SDK 3.4.2 Documentation</title> <link rel="stylesheet" href="../_static/nvidia.css" type="text/css" /> <link rel="stylesheet" href="../_static/pygments.css" type="text/css" /> @@ -15,7 +15,7 @@ <script type="text/javascript"> var DOCUMENTATION_OPTIONS = { URL_ROOT: '../', - VERSION: '3.4.1', + VERSION: '3.4.2', COLLAPSE_INDEX: false, FILE_SUFFIX: '.html', HAS_SOURCE: true @@ -24,7 +24,7 @@ <script type="text/javascript" src="../_static/jquery.js"></script> <script type="text/javascript" src="../_static/underscore.js"></script> <script type="text/javascript" src="../_static/doctools.js"></script> - <link rel="top" title="NVIDIA PhysX SDK 3.4.1 Documentation" href="../index.html" /> + <link rel="top" title="NVIDIA PhysX SDK 3.4.2 Documentation" href="../index.html" /> <link rel="up" title="User's Guide" href="Index.html" /> <link rel="next" title="Startup and Shutdown" href="Startup.html" /> <link rel="prev" title="Building with PhysX" href="BuildingWithPhysX.html" /> @@ -39,7 +39,7 @@ <li class="right" > <a href="BuildingWithPhysX.html" title="Building with PhysX" accesskey="P">previous</a> |</li> - <li><a href="../Index.html">NVIDIA PhysX SDK 3.4.1 Documentation</a> »</li> + <li><a href="../Index.html">NVIDIA PhysX SDK 3.4.2 Documentation</a> »</li> <li><a href="Index.html" accesskey="U">User's Guide</a> »</li> </ul> </div> @@ -263,12 +263,12 @@ release() method, it has a reference count of 1. When the actor is destroyed, or <li class="right" > <a href="BuildingWithPhysX.html" title="Building with PhysX" >previous</a> |</li> - <li><a href="../Index.html">NVIDIA PhysX SDK 3.4.1 Documentation</a> »</li> + <li><a href="../Index.html">NVIDIA PhysX SDK 3.4.2 Documentation</a> »</li> <li><a href="Index.html" >User's Guide</a> »</li> </ul> </div> <div class="footer"> - © Copyright 2008-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. + © Copyright 2008-2018 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. </div> </body> </html>
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