diff options
| author | Sheikh Dawood <[email protected]> | 2018-05-25 09:54:38 -0500 |
|---|---|---|
| committer | Sheikh Dawood <[email protected]> | 2018-05-25 09:54:38 -0500 |
| commit | b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1 (patch) | |
| tree | de67d7adc7cc66d44c3e0a399d94d1db6bcebd0c /PhysX_3.4/Documentation/PhysXGuide/Index.html | |
| parent | PhysX 3.4, APEX 1.4 patch release @23933511 (diff) | |
| download | physx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.tar.xz physx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.zip | |
PhysX 3.4, APEX 1.4 patch release @24214033v3.4.2
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXGuide/Index.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXGuide/Index.html | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/PhysX_3.4/Documentation/PhysXGuide/Index.html b/PhysX_3.4/Documentation/PhysXGuide/Index.html index fce6981d..e6a227bc 100644 --- a/PhysX_3.4/Documentation/PhysXGuide/Index.html +++ b/PhysX_3.4/Documentation/PhysXGuide/Index.html @@ -6,7 +6,7 @@ <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> - <title>NVIDIA® PhysX® SDK 3.4.1 Documentation — NVIDIA PhysX SDK 3.4.1 Documentation</title> + <title>NVIDIA® PhysX® SDK 3.4.2 Documentation — NVIDIA PhysX SDK 3.4.2 Documentation</title> <link rel="stylesheet" href="_static/nvidia.css" type="text/css" /> <link rel="stylesheet" href="_static/pygments.css" type="text/css" /> @@ -15,7 +15,7 @@ <script type="text/javascript"> var DOCUMENTATION_OPTIONS = { URL_ROOT: './', - VERSION: '3.4.1', + VERSION: '3.4.2', COLLAPSE_INDEX: false, FILE_SUFFIX: '.html', HAS_SOURCE: true @@ -24,7 +24,7 @@ <script type="text/javascript" src="_static/jquery.js"></script> <script type="text/javascript" src="_static/underscore.js"></script> <script type="text/javascript" src="_static/doctools.js"></script> - <link rel="top" title="NVIDIA PhysX SDK 3.4.1 Documentation" href="index.html" /> + <link rel="top" title="NVIDIA PhysX SDK 3.4.2 Documentation" href="index.html" /> <link rel="next" title="User's Guide" href="Manual/Index.html" /> </head> <body> @@ -34,7 +34,7 @@ <li class="right" style="margin-right: 10px"> <a href="Manual/Index.html" title="User's Guide" accesskey="N">next</a></li> - <li><a href="#">NVIDIA PhysX SDK 3.4.1 Documentation</a> »</li> + <li><a href="#">NVIDIA PhysX SDK 3.4.2 Documentation</a> »</li> </ul> </div> @@ -44,9 +44,9 @@ <div class="body"> <div class="section" id="nvidia-reg-physx-reg-sdk-release-documentation"> -<h1>NVIDIA® PhysX® SDK 3.4.1 Documentation<a class="headerlink" href="#nvidia-reg-physx-reg-sdk-release-documentation" title="Permalink to this headline">¶</a></h1> +<h1>NVIDIA® PhysX® SDK 3.4.2 Documentation<a class="headerlink" href="#nvidia-reg-physx-reg-sdk-release-documentation" title="Permalink to this headline">¶</a></h1> <img alt="_images/PhysXlogo.png" src="_images/PhysXlogo.png" /> -<p>Built April 06, 2018</p> +<p>Built May 22, 2018</p> <p>Contents:</p> <div class="toctree-wrapper compound"> <ul> @@ -281,7 +281,7 @@ <li class="toctree-l3"><a class="reference internal" href="Manual/Particles.html#references">References</a></li> </ul> </li> -<li class="toctree-l2"><a class="reference internal" href="Manual/Cloth.html">Cloth</a><ul> +<li class="toctree-l2"><a class="reference internal" href="Manual/Cloth.html">Cloth (deprecated)</a><ul> <li class="toctree-l3"><a class="reference internal" href="Manual/Cloth.html#introduction">Introduction</a></li> <li class="toctree-l3"><a class="reference internal" href="Manual/Cloth.html#simulation-algorithm">Simulation Algorithm</a></li> <li class="toctree-l3"><a class="reference internal" href="Manual/Cloth.html#best-practices-troubleshooting">Best Practices / Troubleshooting</a></li> @@ -413,11 +413,11 @@ <li class="right" style="margin-right: 10px"> <a href="Manual/Index.html" title="User's Guide" >next</a></li> - <li><a href="#">NVIDIA PhysX SDK 3.4.1 Documentation</a> »</li> + <li><a href="#">NVIDIA PhysX SDK 3.4.2 Documentation</a> »</li> </ul> </div> <div class="footer"> - © Copyright 2008-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. + © Copyright 2008-2018 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. </div> </body> </html>
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