diff options
| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Documentation/PhysXAPI/files/structPxSweepBufferN.html | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/structPxSweepBufferN.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/structPxSweepBufferN.html | 106 |
1 files changed, 106 insertions, 0 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/structPxSweepBufferN.html b/PhysX_3.4/Documentation/PhysXAPI/files/structPxSweepBufferN.html new file mode 100644 index 00000000..bf8f36f9 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/structPxSweepBufferN.html @@ -0,0 +1,106 @@ +<html> + <head> + <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxSweepBufferN< N > Struct Template Reference</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="images/PhysXlogo.png" align="middle"> <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <a class="qindex" href="hierarchy.html">Class Hierarchy</a> + <a class="qindex" href="annotated.html">Compound List</a> + <a class="qindex" href="functions.html">Compound Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="contents"> +<h1>PxSweepBufferN< N > Struct Template Reference<br> +<small> +[<a class="el" href="group__scenequery.html">Scenequery</a>]</small> +</h1><!-- doxytag: class="PxSweepBufferN" --><!-- doxytag: inherits="PxHitBuffer< PxSweepHit >" -->Returns touching sweep hits to the user in a fixed size array embedded in the buffer class. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="PxQueryReport_8h-source.html">PxQueryReport.h</a>></code> +<p> +<div class="dynheader"> +Inheritance diagram for PxSweepBufferN< N >:</div> +<div class="dynsection"> +<p><center><img src="structPxSweepBufferN__inherit__graph.png" border="0" usemap="#PxSweepBufferN_3_01N_01_4__inherit__map" alt="Inheritance graph"></center> +<map name="PxSweepBufferN_3_01N_01_4__inherit__map"> +<area shape="rect" href="structPxHitBuffer.html" title="PxHitBuffer\< PxSweepHit \>" alt="PxHitBuffer\< PxSweepHit \>" coords="13,85,184,106"><area shape="rect" href="structPxHitCallback.html" title="PxHitCallback\< PxSweepHit \>" alt="PxHitCallback\< PxSweepHit \>" coords="7,16,191,37"></map> +<center><font size="2">[<a target="top" href="graph_legend.html">legend</a>]</font></center></div> +<div class="dynheader"> +Collaboration diagram for PxSweepBufferN< N >:</div> +<div class="dynsection"> +<p><center><img src="structPxSweepBufferN__coll__graph.png" border="0" usemap="#PxSweepBufferN_3_01N_01_4__coll__map" alt="Collaboration graph"></center> +<map name="PxSweepBufferN_3_01N_01_4__coll__map"> +<area shape="rect" href="structPxHitBuffer.html" title="PxHitBuffer\< PxSweepHit \>" alt="PxHitBuffer\< PxSweepHit \>" coords="189,808,360,830"><area shape="rect" href="structPxHitCallback.html" title="PxHitCallback\< PxSweepHit \>" alt="PxHitCallback\< PxSweepHit \>" coords="188,718,372,739"><area shape="rect" href="structPxSweepHit.html" title="Stores results of sweep queries." alt="PxSweepHit" coords="140,611,223,632"><area shape="rect" href="structPxLocationHit.html" title="Scene query hit information for raycasts and sweeps returning hit position and normal..." alt="PxLocationHit" coords="139,539,224,560"><area shape="rect" href="structPxQueryHit.html" title="Scene query hit information." alt="PxQueryHit" coords="87,432,161,454"><area shape="rect" href="structPxActorShape.html" title="collection of set bits defined in PxHitFlag." alt="PxActorShape" coords="79,360,169,382"><area shape="rect" href="classPxRigidActor.html" title="PxRigidActor represents a base class shared between dynamic and static rigid bodies..." alt="PxRigidActor" coords="32,270,115,291"><area shape="rect" href="classPxActor.html" title="PxActor is the base class for the main simulation objects in the physics SDK." alt="PxActor" coords="61,179,115,200"><area shape="rect" href="classPxBase.html" title="Base class for objects that can be members of a PxCollection." alt="PxBase" coords="97,107,153,128"><area shape="rect" href="classPxShape.html" title="Abstract class for collision shapes." alt="PxShape" coords="125,224,189,246"><area shape="rect" href="classPxFlags.html" title="PxFlags\< PxBaseFlag::Enum, PxU16 \>" alt="PxFlags\< PxBaseFlag::Enum, PxU16 \>" coords="7,16,244,38"><area shape="rect" href="classPxVec3.html" title="3 Element vector class." alt="PxVec3" coords="185,432,239,454"></map> +<center><font size="2">[<a target="top" href="graph_legend.html">legend</a>]</font></center></div> + +<p> +<a href="structPxSweepBufferN-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> +<tr><td></td></tr> +<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxSweepBufferN.html#b8be2772b4fe811563efc01824201a61">PxSweepBufferN</a> ()</td></tr> + +<tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="structPxSweepHit.html">PxSweepHit</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxSweepBufferN.html#ce8e98273056b9c23dd4337c7024544f">hits</a> [N]</td></tr> + +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +<h3>template<int N><br> + struct PxSweepBufferN< N ></h3> + +Returns touching sweep hits to the user in a fixed size array embedded in the buffer class. <hr><h2>Constructor & Destructor Documentation</h2> +<a class="anchor" name="b8be2772b4fe811563efc01824201a61"></a><!-- doxytag: member="PxSweepBufferN::PxSweepBufferN" ref="b8be2772b4fe811563efc01824201a61" args="()" --> +<div class="memitem"> +<div class="memproto"> +<div class="memtemplate"> +template<int N> </div> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="structPxSweepBufferN.html">PxSweepBufferN</a>< N >::<a class="el" href="structPxSweepBufferN.html">PxSweepBufferN</a> </td> + <td>(</td> + <td class="paramname"> </td> + <td> ) </td> + <td><code> [inline]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> + +</div> +</div><p> +<hr><h2>Member Data Documentation</h2> +<a class="anchor" name="ce8e98273056b9c23dd4337c7024544f"></a><!-- doxytag: member="PxSweepBufferN::hits" ref="ce8e98273056b9c23dd4337c7024544f" args="[N]" --> +<div class="memitem"> +<div class="memproto"> +<div class="memtemplate"> +template<int N> </div> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="structPxSweepHit.html">PxSweepHit</a> <a class="el" href="structPxSweepBufferN.html">PxSweepBufferN</a>< N >::<a class="el" href="structPxSweepBufferN.html#ce8e98273056b9c23dd4337c7024544f">hits</a>[N] </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> + +</div> +</div><p> +<hr>The documentation for this struct was generated from the following file:<ul> +<li><a class="el" href="PxQueryReport_8h-source.html">PxQueryReport.h</a></ul> +</div> + +<hr style="width: 100%; height: 2px;"><br> +Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</body> +</html> |