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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Documentation/PhysXAPI/files/structPxSpatialLocationCallback.html | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/structPxSpatialLocationCallback.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/structPxSpatialLocationCallback.html | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/structPxSpatialLocationCallback.html b/PhysX_3.4/Documentation/PhysXAPI/files/structPxSpatialLocationCallback.html new file mode 100644 index 00000000..0c500fa9 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/structPxSpatialLocationCallback.html @@ -0,0 +1,120 @@ +<html> + <head> + <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxSpatialLocationCallback Struct Reference</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="images/PhysXlogo.png" align="middle"> <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <a class="qindex" href="hierarchy.html">Class Hierarchy</a> + <a class="qindex" href="annotated.html">Compound List</a> + <a class="qindex" href="functions.html">Compound Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="contents"> +<h1>PxSpatialLocationCallback Struct Reference<br> +<small> +[<a class="el" href="group__physics.html">Physics</a>]</small> +</h1><!-- doxytag: class="PxSpatialLocationCallback" -->Callback class for raycast and sweep queries against <a class="el" href="classPxSpatialIndex.html" title="provides direct access to PhysX' Spatial Query engine">PxSpatialIndex</a>. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="PxSpatialIndex_8h-source.html">PxSpatialIndex.h</a>></code> +<p> + +<p> +<a href="structPxSpatialLocationCallback-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> +<tr><td></td></tr> +<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="group__scenequery.html#g4d0184965c0a910f5c96cb69c0690f5c">PxAgain</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxSpatialLocationCallback.html#869a311bedd23a07890d0d1d279eaab4">onHit</a> (<a class="el" href="classPxSpatialIndexItem.html">PxSpatialIndexItem</a> &item, PxReal distance, PxReal &shrunkDistance)=0</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">callback method invoked when a sweep or raycast query hits an item in a <a class="el" href="classPxSpatialIndex.html" title="provides direct access to PhysX' Spatial Query engine">PxSpatialIndex</a> structure. <a href="#869a311bedd23a07890d0d1d279eaab4"></a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxSpatialLocationCallback.html#b3b5df6caf441e46163273d340cb478a">~PxSpatialLocationCallback</a> ()</td></tr> + +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +Callback class for raycast and sweep queries against <a class="el" href="classPxSpatialIndex.html" title="provides direct access to PhysX' Spatial Query engine">PxSpatialIndex</a>. +<p> +<dl compact><dt><b><a class="el" href="deprecated.html#_deprecated000037">Deprecated:</a></b></dt><dd>Spatial index feature has been deprecated in PhysX version 3.4</dd></dl> +<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxSpatialIndex.html" title="provides direct access to PhysX' Spatial Query engine">PxSpatialIndex</a> </dd></dl> +<hr><h2>Constructor & Destructor Documentation</h2> +<a class="anchor" name="b3b5df6caf441e46163273d340cb478a"></a><!-- doxytag: member="PxSpatialLocationCallback::~PxSpatialLocationCallback" ref="b3b5df6caf441e46163273d340cb478a" args="()" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">virtual PxSpatialLocationCallback::~PxSpatialLocationCallback </td> + <td>(</td> + <td class="paramname"> </td> + <td> ) </td> + <td><code> [inline, virtual]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> + +</div> +</div><p> +<hr><h2>Member Function Documentation</h2> +<a class="anchor" name="869a311bedd23a07890d0d1d279eaab4"></a><!-- doxytag: member="PxSpatialLocationCallback::onHit" ref="869a311bedd23a07890d0d1d279eaab4" args="(PxSpatialIndexItem &item, PxReal distance, PxReal &shrunkDistance)=0" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">virtual <a class="el" href="group__scenequery.html#g4d0184965c0a910f5c96cb69c0690f5c">PxAgain</a> PxSpatialLocationCallback::onHit </td> + <td>(</td> + <td class="paramtype"><a class="el" href="classPxSpatialIndexItem.html">PxSpatialIndexItem</a> & </td> + <td class="paramname"> <em>item</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">PxReal </td> + <td class="paramname"> <em>distance</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">PxReal & </td> + <td class="paramname"> <em>shrunkDistance</em></td><td> </td> + </tr> + <tr> + <td></td> + <td>)</td> + <td></td><td></td><td><code> [pure virtual]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +callback method invoked when a sweep or raycast query hits an item in a <a class="el" href="classPxSpatialIndex.html" title="provides direct access to PhysX' Spatial Query engine">PxSpatialIndex</a> structure. +<p> +<dl compact><dt><b>Parameters:</b></dt><dd> + <table border="0" cellspacing="2" cellpadding="0"> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>item</em> </td><td>the item that was hit. </td></tr> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>distance</em> </td><td>the current maximum distance of the query. </td></tr> + <tr><td valign="top"><tt>[out]</tt> </td><td valign="top"><em>shrunkDistance</em> </td><td>the updated maximum distance of the query. This must be no more than the current maximum distance.</td></tr> + </table> +</dl> +<dl class="return" compact><dt><b>Returns:</b></dt><dd>true if the query should continue, false if it should stop</dd></dl> +<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="group__scenequery.html#g4d0184965c0a910f5c96cb69c0690f5c" title="Describes query behavior after returning a partial query result via a callback.">PxAgain</a> </dd></dl> + +</div> +</div><p> +<hr>The documentation for this struct was generated from the following file:<ul> +<li><a class="el" href="PxSpatialIndex_8h-source.html">PxSpatialIndex.h</a></ul> +</div> + +<hr style="width: 100%; height: 2px;"><br> +Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</body> +</html> |