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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Documentation/PhysXAPI/files/structPxRigidBodyData-members.html
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
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+<html>
+ <head>
+ <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Member List</title>
+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
+ <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css">
+ </head>
+
+ <body bgcolor="#FFFFFF">
+ <div id="header">
+ <hr class="first">
+ <img alt="" src="images/PhysXlogo.png" align="middle"> <br>
+ <center>
+ <a class="qindex" href="main.html">Main Page</a> &nbsp;
+ <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp;
+ <a class="qindex" href="annotated.html">Compound List</a> &nbsp;
+ <a class="qindex" href="functions.html">Compound Members</a> &nbsp;
+ </center>
+ <hr class="second">
+ </div>
+<!-- Generated by Doxygen 1.5.8 -->
+<div class="contents">
+<h1>PxRigidBodyData Member List</h1>This is the complete list of members for <a class="el" href="structPxRigidBodyData.html">PxRigidBodyData</a>, including all inherited members.<p><table>
+ <tr class="memlist"><td><a class="el" href="structPxRigidBodyData.html#94c9d8403adad700ceeffa7005991d7e">angularDamping</a></td><td><a class="el" href="structPxRigidBodyData.html">PxRigidBodyData</a></td><td></td></tr>
+ <tr class="memlist"><td><a class="el" href="structPxRigidBodyData.html#595b23f708d54d34a433f58e9e53da99">angularVelocity</a></td><td><a class="el" href="structPxRigidBodyData.html">PxRigidBodyData</a></td><td></td></tr>
+ <tr class="memlist"><td><a class="el" href="structPxRigidBodyData.html#99ed9fc3a0742e76ee3410c5e3ef72fc">body2World</a></td><td><a class="el" href="structPxRigidBodyData.html">PxRigidBodyData</a></td><td></td></tr>
+ <tr class="memlist"><td><a class="el" href="structPxRigidBodyData.html#dbfbf35988384b74c8c9fa4280a7c45b">invInertia</a></td><td><a class="el" href="structPxRigidBodyData.html">PxRigidBodyData</a></td><td></td></tr>
+ <tr class="memlist"><td><a class="el" href="structPxRigidBodyData.html#4edc039e489d03db2066b993cacf5c8e">invMass</a></td><td><a class="el" href="structPxRigidBodyData.html">PxRigidBodyData</a></td><td></td></tr>
+ <tr class="memlist"><td><a class="el" href="structPxRigidBodyData.html#8623352bac79ed126892a104e1aab68d">linearDamping</a></td><td><a class="el" href="structPxRigidBodyData.html">PxRigidBodyData</a></td><td></td></tr>
+ <tr class="memlist"><td><a class="el" href="structPxRigidBodyData.html#a523e1704f34568a599f4744f0b6cbbc">maxAngularVelocitySq</a></td><td><a class="el" href="structPxRigidBodyData.html">PxRigidBodyData</a></td><td></td></tr>
+ <tr class="memlist"><td><a class="el" href="structPxRigidBodyData.html#660b46913c44f1c050e2e1559c45ddd1">maxContactImpulse</a></td><td><a class="el" href="structPxRigidBodyData.html">PxRigidBodyData</a></td><td></td></tr>
+ <tr class="memlist"><td><a class="el" href="structPxRigidBodyData.html#2e1756608c49188883e670d0318dcc06">maxDepenetrationVelocity</a></td><td><a class="el" href="structPxRigidBodyData.html">PxRigidBodyData</a></td><td></td></tr>
+ <tr class="memlist"><td><a class="el" href="structPxRigidBodyData.html#fe4e0a693288590b7ce8383bc3e2cd79">maxLinearVelocitySq</a></td><td><a class="el" href="structPxRigidBodyData.html">PxRigidBodyData</a></td><td></td></tr>
+ <tr class="memlist"><td><a class="el" href="structPxRigidBodyData.html#1bb93cacad36fcc17492afe83718f8c7">pad</a></td><td><a class="el" href="structPxRigidBodyData.html">PxRigidBodyData</a></td><td></td></tr>
+ <tr class="memlist"><td><a class="el" href="structPxRigidBodyData.html#8330c5ededefabed26dc861f14a23299">PX_ALIGN</a>(16, PxVec3 linearVelocity)</td><td><a class="el" href="structPxRigidBodyData.html">PxRigidBodyData</a></td><td></td></tr>
+</table></div>
+
+<hr style="width: 100%; height: 2px;"><br>
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