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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Documentation/PhysXAPI/files/inherits.html
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PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
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+<html>
+ <head>
+ <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Graphical Class Hierarchy</title>
+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
+ <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css">
+ </head>
+
+ <body bgcolor="#FFFFFF">
+ <div id="header">
+ <hr class="first">
+ <img alt="" src="images/PhysXlogo.png" align="middle"> <br>
+ <center>
+ <a class="qindex" href="main.html">Main Page</a> &nbsp;
+ <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp;
+ <a class="qindex" href="annotated.html">Compound List</a> &nbsp;
+ <a class="qindex" href="functions.html">Compound Members</a> &nbsp;
+ </center>
+ <hr class="second">
+ </div>
+<!-- Generated by Doxygen 1.5.8 -->
+<div class="contents">
+<h1>Graphical Class Hierarchy</h1><a href="hierarchy.html">Go to the textual class hierarchy</a>
+<p>
+<table border="0" cellspacing="10" cellpadding="0">
+<tr><td><img src="inherit__graph__0.png" border="0" alt="" usemap="#physx_1_1PxBaseTask_map">
+<map name="physx_1_1PxBaseTask_map">
+<area shape="rect" href="classphysx_1_1PxBaseTask.html" title="Base class of all task types." alt="physx::PxBaseTask" coords="17,28,143,50"><area shape="rect" href="classphysx_1_1PxLightCpuTask.html" title="A PxBaseTask implementation with immediate execution and simple dependencies." alt="physx::PxLightCpuTask" coords="192,6,336,27"><area shape="rect" href="classphysx_1_1PxTask.html" title="A PxBaseTask implementation with deferred execution and full dependencies." alt="physx::PxTask" coords="217,51,311,72"><area shape="rect" href="classphysx_1_1PxGpuTask.html" title="PxTask implementation for launching CUDA work." alt="physx::PxGpuTask" coords="385,51,505,72"></map></td></tr>
+<tr><td><img src="inherit__graph__1.png" border="0" alt="" usemap="#physx_1_1PxCpuDispatcher_map">
+<map name="physx_1_1PxCpuDispatcher_map">
+<area shape="rect" href="classphysx_1_1PxCpuDispatcher.html" title="A CpuDispatcher is responsible for scheduling the execution of tasks passed to it..." alt="physx::PxCpuDispatcher" coords="17,5,167,26"></map></td></tr>
+<tr><td><img src="inherit__graph__2.png" border="0" alt="" usemap="#physx_1_1PxGpuDispatcher_map">
+<map name="physx_1_1PxGpuDispatcher_map">
+<area shape="rect" href="classphysx_1_1PxGpuDispatcher.html" title="A GpuTask dispatcher." alt="physx::PxGpuDispatcher" coords="19,5,168,26"></map></td></tr>
+<tr><td><img src="inherit__graph__3.png" border="0" alt="" usemap="#physx_1_1PxGpuTaskHint_map">
+<map name="physx_1_1PxGpuTaskHint_map">
+<area shape="rect" href="structphysx_1_1PxGpuTaskHint.html" title="Define the &#39;flavor&#39; of a PxGpuTask." alt="physx::PxGpuTaskHint" coords="17,5,159,26"></map></td></tr>
+<tr><td><img src="inherit__graph__4.png" border="0" alt="" usemap="#physx_1_1PxProfilerCallback_map">
+<map name="physx_1_1PxProfilerCallback_map">
+<area shape="rect" href="classphysx_1_1PxProfilerCallback.html" title="The pure virtual callback interface for general purpose instrumentation and profiling..." alt="physx::PxProfilerCallback" coords="19,5,173,26"><area shape="rect" href="classPxPvd.html" title="PxPvd is the top-level class for the PVD framework, and the main customer interface..." alt="PxPvd" coords="223,5,271,26"></map></td></tr>
+<tr><td><img src="inherit__graph__5.png" border="0" alt="" usemap="#physx_1_1PxProfileScoped_map">
+<map name="physx_1_1PxProfileScoped_map">
+<area shape="rect" href="classphysx_1_1PxProfileScoped.html" title="physx::PxProfileScoped" alt="physx::PxProfileScoped" coords="19,5,163,26"></map></td></tr>
+<tr><td><img src="inherit__graph__6.png" border="0" alt="" usemap="#physx_1_1PxTaskManager_map">
+<map name="physx_1_1PxTaskManager_map">
+<area shape="rect" href="classphysx_1_1PxTaskManager.html" title="The PxTaskManager interface." alt="physx::PxTaskManager" coords="19,5,163,26"></map></td></tr>
+<tr><td><img src="inherit__graph__7.png" border="0" alt="" usemap="#physx_1_1PxTaskType_map">
+<map name="physx_1_1PxTaskType_map">
+<area shape="rect" href="structphysx_1_1PxTaskType.html" title="Identifies the type of each heavyweight PxTask object." alt="physx::PxTaskType" coords="17,5,140,26"></map></td></tr>
+<tr><td><img src="inherit__graph__8.png" border="0" alt="" usemap="#Px1DConstraint_map">
+<map name="Px1DConstraint_map">
+<area shape="rect" href="structPx1DConstraint.html" title="A constraint." alt="Px1DConstraint" coords="17,5,119,26"></map></td></tr>
+<tr><td><img src="inherit__graph__9.png" border="0" alt="" usemap="#Px1DConstraintFlag_map">
+<map name="Px1DConstraintFlag_map">
+<area shape="rect" href="structPx1DConstraintFlag.html" title="constraint row flags" alt="Px1DConstraintFlag" coords="19,5,141,26"></map></td></tr>
+<tr><td><img src="inherit__graph__10.png" border="0" alt="" usemap="#PxActiveTransform_map">
+<map name="PxActiveTransform_map">
+<area shape="rect" href="structPxActiveTransform.html" title="Data struct for use with Active Transform Notification. Used with PxScene::getActiveTransforms()..." alt="PxActiveTransform" coords="17,5,135,26"></map></td></tr>
+<tr><td><img src="inherit__graph__11.png" border="0" alt="" usemap="#PxActorClientBehaviorFlag_map">
+<map name="PxActorClientBehaviorFlag_map">
+<area shape="rect" href="structPxActorClientBehaviorFlag.html" title="Multiclient behavior bit flags for actors." alt="PxActorClientBehaviorFlag" coords="19,5,179,26"></map></td></tr>
+<tr><td><img src="inherit__graph__12.png" border="0" alt="" usemap="#PxActorFlag_map">
+<map name="PxActorFlag_map">
+<area shape="rect" href="structPxActorFlag.html" title="Flags which control the behavior of an actor." alt="PxActorFlag" coords="17,5,95,26"></map></td></tr>
+<tr><td><img src="inherit__graph__13.png" border="0" alt="" usemap="#PxActorShape_map">
+<map name="PxActorShape_map">
+<area shape="rect" href="structPxActorShape.html" title="collection of set bits defined in PxHitFlag." alt="PxActorShape" coords="17,50,108,72"><area shape="rect" href="structPxQueryHit.html" title="Scene query hit information." alt="PxQueryHit" coords="157,50,232,72"><area shape="rect" href="structPxLocationHit.html" title="Scene query hit information for raycasts and sweeps returning hit position and normal..." alt="PxLocationHit" coords="283,28,368,49"><area shape="rect" href="structPxOverlapHit.html" title="Stores results of overlap queries." alt="PxOverlapHit" coords="283,73,368,94"><area shape="rect" href="structPxRaycastHit.html" title="Stores results of raycast queries." alt="PxRaycastHit" coords="417,5,503,26"><area shape="rect" href="structPxSweepHit.html" title="Stores results of sweep queries." alt="PxSweepHit" coords="419,50,501,72"></map></td></tr>
+<tr><td><img src="inherit__graph__14.png" border="0" alt="" usemap="#PxActorType_map">
+<map name="PxActorType_map">
+<area shape="rect" href="structPxActorType.html" title="Identifies each type of actor." alt="PxActorType" coords="19,5,99,26"></map></td></tr>
+<tr><td><img src="inherit__graph__15.png" border="0" alt="" usemap="#PxActorTypeFlag_map">
+<map name="PxActorTypeFlag_map">
+<area shape="rect" href="structPxActorTypeFlag.html" title="Identifies each type of actor for retrieving actors from a scene." alt="PxActorTypeFlag" coords="19,5,123,26"></map></td></tr>
+<tr><td><img src="inherit__graph__16.png" border="0" alt="" usemap="#PxAllocatorCallback_map">
+<map name="PxAllocatorCallback_map">
+<area shape="rect" href="classPxAllocatorCallback.html" title="Abstract base class for an application defined memory allocator that can be used..." alt="PxAllocatorCallback" coords="17,5,140,26"><area shape="rect" href="classPxDefaultAllocator.html" title="default implementation of the allocator interface required by the SDK" alt="PxDefaultAllocator" coords="189,5,301,26"></map></td></tr>
+<tr><td><img src="inherit__graph__17.png" border="0" alt="" usemap="#PxArticulationDriveCache_map">
+<map name="PxArticulationDriveCache_map">
+<area shape="rect" href="classPxArticulationDriveCache.html" title="Articulation drive cache." alt="PxArticulationDriveCache" coords="19,5,171,26"></map></td></tr>
+<tr><td><img src="inherit__graph__18.png" border="0" alt="" usemap="#PxArticulationJointDriveType_map">
+<map name="PxArticulationJointDriveType_map">
+<area shape="rect" href="structPxArticulationJointDriveType.html" title="The type of joint drive to use for the articulation joint." alt="PxArticulationJointDriveType" coords="17,5,188,26"></map></td></tr>
+<tr><td><img src="inherit__graph__19.png" border="0" alt="" usemap="#PxAssertHandler_map">
+<map name="PxAssertHandler_map">
+<area shape="rect" href="classPxAssertHandler.html" title="PxAssertHandler" alt="PxAssertHandler" coords="17,5,127,26"></map></td></tr>
+<tr><td><img src="inherit__graph__20.png" border="0" alt="" usemap="#PxBase_map">
+<map name="PxBase_map">
+<area shape="rect" href="classPxBase.html" title="Base class for objects that can be members of a PxCollection." alt="PxBase" coords="19,345,75,366"><area shape="rect" href="classPxActor.html" title="PxActor is the base class for the main simulation objects in the physics SDK." alt="PxActor" coords="157,50,211,72"><area shape="rect" href="classPxAggregate.html" title="Class to aggregate actors into a single broad-phase entry." alt="PxAggregate" coords="141,96,227,117"><area shape="rect" href="classPxArticulation.html" title="a tree structure of bodies connected by joints that is treated as a unit by the dynamics..." alt="PxArticulation" coords="141,141,227,162"><area shape="rect" href="classPxArticulationJoint.html" title="a joint between two links in an articulation." alt="PxArticulationJoint" coords="128,186,240,208"><area shape="rect" href="classPxClothFabric.html" title="A cloth fabric is a structure that contains all the internal solver constraints of..." alt="PxClothFabric" coords="140,232,228,253"><area shape="rect" href="classPxConstraint.html" title="A plugin class for implementing constraints." alt="PxConstraint" coords="141,277,227,298"><area shape="rect" href="classPxConvexMesh.html" title="A convex mesh." alt="PxConvexMesh" coords="133,322,235,344"><area shape="rect" href="classPxHeightField.html" title="A height field class." alt="PxHeightField" coords="139,368,229,389"><area shape="rect" href="classPxJoint.html" title="a base interface providing common functionality for PhysX joints" alt="PxJoint" coords="157,413,211,434"><area shape="rect" href="classPxMaterial.html" title="Material class to represent a set of surface properties." alt="PxMaterial" coords="148,458,220,480"><area shape="rect" href="classPxPruningStructure.html" title="A precomputed pruning structure to accelerate scene queries against newly added actors..." alt="PxPruningStructure" coords="124,504,244,525"><area shape="rect" href="classPxShape.html" title="Abstract class for collision shapes." alt="PxShape" coords="152,549,216,570"><area shape="rect" href="classPxTriangleMesh.html" title="A triangle mesh, also called a &#39;polygon soup&#39;." alt="PxTriangleMesh" coords="132,594,236,616"><area shape="rect" href="classPxVehicleWheels.html" title="Data structure with instanced dynamics data and configuration data of a vehicle with..." alt="PxVehicleWheels" coords="128,640,240,661"><area shape="rect" href="classPxCloth.html" title="Set of connected particles tailored towards simulating character cloth." alt="PxCloth" coords="337,5,393,26"><area shape="rect" href="classPxParticleBase.html" title="The particle base class represents the shared module for particle based simulation..." alt="PxParticleBase" coords="316,50,415,72"><area shape="rect" href="classPxRigidActor.html" title="PxRigidActor represents a base class shared between dynamic and static rigid bodies..." alt="PxRigidActor" coords="324,96,407,117"><area shape="rect" href="classPxParticleFluid.html" title="The particle fluid class represents the main module for particle based fluid simulation..." alt="PxParticleFluid" coords="504,5,597,26"><area shape="rect" href="classPxParticleSystem.html" title="The particle system class represents the main module for particle based simulation..." alt="PxParticleSystem" coords="495,50,607,72"><area shape="rect" href="classPxRigidBody.html" title="PxRigidBody is a base class shared between dynamic rigid body objects." alt="PxRigidBody" coords="508,96,593,117"><area shape="rect" href="classPxRigidStatic.html" title="PxRigidStatic represents a static rigid body simulation object in the physics SDK..." alt="PxRigidStatic" coords="508,141,593,162"><area shape="rect" href="classPxArticulationLink.html" title="a component of an articulation that represents a rigid body" alt="PxArticulationLink" coords="663,73,772,94"><area shape="rect" href="classPxRigidDynamic.html" title="PxRigidDynamic represents a dynamic rigid simulation object in the physics SDK." alt="PxRigidDynamic" coords="665,118,769,140"><area shape="rect" href="classPxD6Joint.html" title="A D6 joint is a general constraint between two actors." alt="PxD6Joint" coords="331,277,400,298"><area shape="rect" href="classPxDistanceJoint.html" title="a joint that maintains an upper or lower bound (or both) on the distance between..." alt="PxDistanceJoint" coords="315,322,416,344"><area shape="rect" href="classPxFixedJoint.html" title="A fixed joint permits no relative movement between two bodies. ie the bodies are..." alt="PxFixedJoint" coords="324,368,407,389"><area shape="rect" href="classPxPrismaticJoint.html" title="A prismatic joint permits relative translational movement between two bodies along..." alt="PxPrismaticJoint" coords="313,413,417,434"><area shape="rect" href="classPxRevoluteJoint.html" title="A joint which behaves in a similar way to a hinge or axle." alt="PxRevoluteJoint" coords="313,458,417,480"><area shape="rect" href="classPxSphericalJoint.html" title="A joint which behaves in a similar way to a ball and socket." alt="PxSphericalJoint" coords="313,504,417,525"><area shape="rect" href="classPxBVH33TriangleMesh.html" title="A triangle mesh containing the PxMeshMidPhase::eBVH33 structure." alt="PxBVH33TriangleMesh" coords="293,549,437,570"><area shape="rect" href="classPxBVH34TriangleMesh.html" title="A triangle mesh containing the PxMeshMidPhase::eBVH34 structure." alt="PxBVH34TriangleMesh" coords="293,594,437,616"><area shape="rect" href="classPxVehicleDrive.html" title="A complete vehicle with instance dynamics data and configuration data for wheels..." alt="PxVehicleDrive" coords="317,640,413,661"><area shape="rect" href="classPxVehicleNoDrive.html" title="Data structure with instanced dynamics data and configuration data of a vehicle with..." alt="PxVehicleNoDrive" coords="309,685,421,706"><area shape="rect" href="classPxVehicleDrive4W.html" title="Data structure with instanced dynamics data and configuration data of a vehicle 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+<tr><td><img src="inherit__graph__21.png" border="0" alt="" usemap="#PxBaseFlag_map">
+<map name="PxBaseFlag_map">
+<area shape="rect" href="structPxBaseFlag.html" title="Flags for PxBase." alt="PxBaseFlag" coords="19,5,99,26"></map></td></tr>
+<tr><td><img src="inherit__graph__22.png" border="0" alt="" usemap="#PxBatchQuery_map">
+<map name="PxBatchQuery_map">
+<area shape="rect" href="classPxBatchQuery.html" title="Batched queries object. This is used to perform several queries at the same time..." alt="PxBatchQuery" coords="19,5,109,26"></map></td></tr>
+<tr><td><img src="inherit__graph__23.png" border="0" alt="" usemap="#PxBatchQueryDesc_map">
+<map name="PxBatchQueryDesc_map">
+<area shape="rect" href="classPxBatchQueryDesc.html" title="Descriptor class for PxBatchQuery." alt="PxBatchQueryDesc" coords="19,5,139,26"></map></td></tr>
+<tr><td><img src="inherit__graph__24.png" border="0" alt="" usemap="#PxBatchQueryMemory_map">
+<map name="PxBatchQueryMemory_map">
+<area shape="rect" href="structPxBatchQueryMemory.html" title="Struct for PxBatchQuery memory pointers." alt="PxBatchQueryMemory" coords="17,5,156,26"></map></td></tr>
+<tr><td><img src="inherit__graph__25.png" border="0" alt="" usemap="#PxBatchQueryResult_3_01HitType_01_4_map">
+<map name="PxBatchQueryResult_3_01HitType_01_4_map">
+<area shape="rect" href="structPxBatchQueryResult.html" title="Generic struct for receiving results of single query in a batch. Gets templated on..." alt="PxBatchQueryResult\&lt; HitType \&gt;" coords="17,5,215,26"></map></td></tr>
+<tr><td><img src="inherit__graph__26.png" border="0" alt="" usemap="#PxBatchQueryStatus_map">
+<map name="PxBatchQueryStatus_map">
+<area shape="rect" href="structPxBatchQueryStatus.html" title="Batched query status." alt="PxBatchQueryStatus" coords="17,5,145,26"></map></td></tr>
+<tr><td><img src="inherit__graph__27.png" border="0" alt="" usemap="#PxBinaryConverter_map">
+<map name="PxBinaryConverter_map">
+<area shape="rect" href="classPxBinaryConverter.html" title="Binary converter for serialized streams." alt="PxBinaryConverter" coords="17,5,137,26"></map></td></tr>
+<tr><td><img src="inherit__graph__28.png" border="0" alt="" usemap="#PxBitAndDataT_3_01storageType_00_01bitMask_01_4_map">
+<map name="PxBitAndDataT_3_01storageType_00_01bitMask_01_4_map">
+<area shape="rect" href="classPxBitAndDataT.html" title="PxBitAndDataT\&lt; storageType, bitMask \&gt;" alt="PxBitAndDataT\&lt; storageType, bitMask \&gt;" coords="17,5,263,26"></map></td></tr>
+<tr><td><img src="inherit__graph__29.png" border="0" alt="" usemap="#PxBounds3_map">
+<map name="PxBounds3_map">
+<area shape="rect" href="classPxBounds3.html" title="Class representing 3D range or axis aligned bounding box." alt="PxBounds3" coords="17,5,95,26"></map></td></tr>
+<tr><td><img src="inherit__graph__30.png" border="0" alt="" usemap="#PxBroadPhaseCallback_map">
+<map name="PxBroadPhaseCallback_map">
+<area shape="rect" href="classPxBroadPhaseCallback.html" title="Broad-phase callback to receive broad-phase related events." alt="PxBroadPhaseCallback" coords="19,5,165,26"></map></td></tr>
+<tr><td><img src="inherit__graph__31.png" border="0" alt="" usemap="#PxBroadPhaseCaps_map">
+<map name="PxBroadPhaseCaps_map">
+<area shape="rect" href="structPxBroadPhaseCaps.html" title="Caps class for broad phase." alt="PxBroadPhaseCaps" coords="19,5,147,26"></map></td></tr>
+<tr><td><img src="inherit__graph__32.png" border="0" alt="" usemap="#PxBroadPhaseExt_map">
+<map name="PxBroadPhaseExt_map">
+<area shape="rect" href="classPxBroadPhaseExt.html" title="PxBroadPhaseExt" alt="PxBroadPhaseExt" coords="17,5,135,26"></map></td></tr>
+<tr><td><img src="inherit__graph__33.png" border="0" alt="" usemap="#PxBroadPhaseRegion_map">
+<map name="PxBroadPhaseRegion_map">
+<area shape="rect" href="structPxBroadPhaseRegion.html" title="&quot;Region of interest&quot; for the broad-phase." alt="PxBroadPhaseRegion" coords="17,5,156,26"></map></td></tr>
+<tr><td><img src="inherit__graph__34.png" border="0" alt="" usemap="#PxBroadPhaseRegionInfo_map">
+<map name="PxBroadPhaseRegionInfo_map">
+<area shape="rect" href="structPxBroadPhaseRegionInfo.html" title="Information &amp; stats structure for a region." alt="PxBroadPhaseRegionInfo" coords="19,5,176,26"></map></td></tr>
+<tr><td><img src="inherit__graph__35.png" border="0" alt="" usemap="#PxBroadPhaseType_map">
+<map name="PxBroadPhaseType_map">
+<area shape="rect" href="structPxBroadPhaseType.html" title="Broad phase algorithm used in the simulation." alt="PxBroadPhaseType" coords="19,5,144,26"></map></td></tr>
+<tr><td><img src="inherit__graph__36.png" border="0" alt="" usemap="#PxBVH33MidphaseDesc_map">
+<map name="PxBVH33MidphaseDesc_map">
+<area shape="rect" href="structPxBVH33MidphaseDesc.html" title="Structure describing parameters affecting BVH33 midphase mesh structure." alt="PxBVH33MidphaseDesc" coords="19,5,171,26"></map></td></tr>
+<tr><td><img src="inherit__graph__37.png" border="0" alt="" usemap="#PxBVH34MidphaseDesc_map">
+<map name="PxBVH34MidphaseDesc_map">
+<area shape="rect" href="structPxBVH34MidphaseDesc.html" title="Structure describing parameters affecting BVH34 midphase mesh structure." alt="PxBVH34MidphaseDesc" coords="17,5,169,26"></map></td></tr>
+<tr><td><img src="inherit__graph__38.png" border="0" alt="" usemap="#PxCapsuleClimbingMode_map">
+<map name="PxCapsuleClimbingMode_map">
+<area shape="rect" href="structPxCapsuleClimbingMode.html" title="PxCapsuleClimbingMode" alt="PxCapsuleClimbingMode" coords="19,5,176,26"></map></td></tr>
+<tr><td><img src="inherit__graph__39.png" border="0" alt="" usemap="#PxCCDContactModifyCallback_map">
+<map name="PxCCDContactModifyCallback_map">
+<area shape="rect" href="classPxCCDContactModifyCallback.html" title="An interface class that the user can implement in order to modify CCD contact constraints..." alt="PxCCDContactModifyCallback" coords="17,5,201,26"></map></td></tr>
+<tr><td><img src="inherit__graph__40.png" border="0" alt="" usemap="#PxClientBehaviorFlag_map">
+<map name="PxClientBehaviorFlag_map">
+<area shape="rect" href="structPxClientBehaviorFlag.html" title="Behavior bit flags for simulation clients." alt="PxClientBehaviorFlag" coords="19,5,152,26"></map></td></tr>
+<tr><td><img src="inherit__graph__41.png" border="0" alt="" usemap="#PxClothCollisionPlane_map">
+<map name="PxClothCollisionPlane_map">
+<area shape="rect" href="structPxClothCollisionPlane.html" title="Plane representation used for cloth-convex collision." alt="PxClothCollisionPlane" coords="19,5,157,26"></map></td></tr>
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