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| author | Sheikh Dawood Abdul Ajees <[email protected]> | 2017-09-15 15:41:57 -0500 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <[email protected]> | 2017-09-15 15:41:57 -0500 |
| commit | d1c812f1162e5fdb13c215792725b2591d7428f5 (patch) | |
| tree | 407056c45c7e9320c48fca6a3697d81a061c4ea0 /PhysX_3.4/Documentation/PhysXAPI/files/group__scenequery.html | |
| parent | PhysX 3.4, APEX 1.4 patch release @22121272 (diff) | |
| download | physx-3.4-d1c812f1162e5fdb13c215792725b2591d7428f5.tar.xz physx-3.4-d1c812f1162e5fdb13c215792725b2591d7428f5.zip | |
PhysX 3.4.1, APEX 1.4.1 Release @22845541v3.4.1
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/group__scenequery.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/group__scenequery.html | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/group__scenequery.html b/PhysX_3.4/Documentation/PhysXAPI/files/group__scenequery.html index 7de03692..b17d6410 100644 --- a/PhysX_3.4/Documentation/PhysXAPI/files/group__scenequery.html +++ b/PhysX_3.4/Documentation/PhysXAPI/files/group__scenequery.html @@ -154,7 +154,7 @@ Custom filtering logic for batched query intersection candidates. If an intersec <li>If <a class="el" href="structPxQueryFlag.html#2124ff0cff0a021e01e6880a1bba431f98ce80be9551f124bd882bdb83dafb7e" title="Run the post-intersection-test filter (see PxQueryFilterCallback::postFilter()).">PxQueryFlag::ePOSTFILTER</a> is set, the postFilter shader is called for each intersection to determine the touch/block status. This overrides any touch/block status previously returned from the preFilter function for this shape.</li> </ul> Filtering shaders are not in order along the query direction, rather they are processed in the order in which candidate shapes for testing are found by PhysX' scene traversal algorithms.<p> -<dl compact><dt><b><a class="el" href="deprecated.html#_deprecated000020">Deprecated:</a></b></dt><dd>The batched query feature has been deprecated in PhysX version 3.4</dd></dl> +<dl compact><dt><b><a class="el" href="deprecated.html#_deprecated000027">Deprecated:</a></b></dt><dd>The batched query feature has been deprecated in PhysX version 3.4</dd></dl> <dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxBatchQueryDesc.html#1eae24bb23c561c4a656d7234d9d2e5e" title="The custom postFilter shader to use for filtering.">PxBatchQueryDesc.postFilterShader</a> <a class="el" href="classPxQueryFilterCallback.html#a93cf87c4ec4548afc8cc5476c719781" title="This filter callback is executed if the exact intersection test returned true and...">PxQueryFilterCallback.postFilter</a> <a class="el" href="group__scenequery.html#ga1264802560d96e1740850b2e1a9856b" title="Batched query pre-filter shader.">PxBatchQueryPreFilterShader</a> </dd></dl> <dl compact><dt><b>Parameters:</b></dt><dd> <table border="0" cellspacing="2" cellpadding="0"> @@ -193,7 +193,7 @@ The preFilter shader may overwrite the copy of queryFlags it receives as an argu <li>If <a class="el" href="structPxQueryFlag.html#2124ff0cff0a021e01e6880a1bba431f8afbf3ede02abfeef2a9e8d38f0b9a78" title="Run the pre-intersection-test filter (see PxQueryFilterCallback::preFilter()).">PxQueryFlag::ePREFILTER</a> is not set, precise intersection testing is performed using the original query's filterData.flags.</li> </ul> Filtering calls are not guaranteed to be sorted along the ray or sweep direction.<p> -<dl compact><dt><b><a class="el" href="deprecated.html#_deprecated000019">Deprecated:</a></b></dt><dd>The batched query feature has been deprecated in PhysX version 3.4</dd></dl> +<dl compact><dt><b><a class="el" href="deprecated.html#_deprecated000026">Deprecated:</a></b></dt><dd>The batched query feature has been deprecated in PhysX version 3.4</dd></dl> <dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxBatchQueryDesc.html#f116e4058958b7c747dfd008317764ba" title="The custom preFilter shader to use for filtering.">PxBatchQueryDesc.preFilterShader</a> <a class="el" href="classPxQueryFilterCallback.html#227beae6749182b04ae18728c1aecd26" title="This filter callback is executed before the exact intersection test if PxQueryFlag::ePREFILTER...">PxQueryFilterCallback.preFilter</a> <a class="el" href="group__scenequery.html#g043a6549307b8fd63c96f48edafddad0" title="Batched query post-filter shader.">PxBatchQueryPostFilterShader</a> </dd></dl> <dl compact><dt><b>Parameters:</b></dt><dd> <table border="0" cellspacing="2" cellpadding="0"> |