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authorSheikh Dawood Abdul Ajees <[email protected]>2017-11-20 11:35:52 -0600
committerSheikh Dawood Abdul Ajees <[email protected]>2017-11-20 11:35:52 -0600
commit3cc1861221d761b7f0301b9b61de4e1aa18c09f4 (patch)
treea51eb808016e1710a4bbd537000a493250602944 /PhysX_3.4/Documentation/PhysXAPI/files/group__physics.html
parentPhysX 3.4.1, APEX 1.4.1 Release @22845541 (diff)
downloadphysx-3.4-3cc1861221d761b7f0301b9b61de4e1aa18c09f4.tar.xz
physx-3.4-3cc1861221d761b7f0301b9b61de4e1aa18c09f4.zip
PhysX 3.4.1, APEX 1.4.1 Release @23131702
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@@ -1325,11 +1325,11 @@ solver constraint visualization function<p>
This function is called by the constraint post-solver framework to visualize the constraint<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
- <tr><td valign="top"><tt>[out]</tt>&nbsp;</td><td valign="top"><em>visualizer</em>&nbsp;</td><td>the render buffer to render to </td></tr>
- <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>constantBlock</em>&nbsp;</td><td>the constant data block </td></tr>
+ <tr><td valign="top"><tt>[out]</tt>&nbsp;</td><td valign="top"><em>visualizer</em>&nbsp;</td><td>The render buffer to render to </td></tr>
+ <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>constantBlock</em>&nbsp;</td><td>The constant data block </td></tr>
<tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>body0Transform</em>&nbsp;</td><td>The center of mass frame of the first constrained body (the identity if the actor is static, or a NULL pointer was provided for it) </td></tr>
<tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>body1Transform</em>&nbsp;</td><td>The center of mass frame of the second constrained body (the identity if the actor is static, or a NULL pointer was provided for it) </td></tr>
- <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>flags</em>&nbsp;</td><td>the visualization flags</td></tr>
+ <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>flags</em>&nbsp;</td><td>The visualization flags (<a class="el" href="structPxConstraintVisualizationFlag.html" title="Flags for determining which components of the constraint should be visualized.">PxConstraintVisualizationFlag</a>)</td></tr>
</table>
</dl>
<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxRenderBuffer.html" title="Interface for points, lines, triangles, and text buffer.">PxRenderBuffer</a> </dd></dl>