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authorSheikh Dawood Abdul Ajees <[email protected]>2017-09-15 15:41:57 -0500
committerSheikh Dawood Abdul Ajees <[email protected]>2017-09-15 15:41:57 -0500
commitd1c812f1162e5fdb13c215792725b2591d7428f5 (patch)
tree407056c45c7e9320c48fca6a3697d81a061c4ea0 /PhysX_3.4/Documentation/PhysXAPI/files/group__geomutils.html
parentPhysX 3.4, APEX 1.4 patch release @22121272 (diff)
downloadphysx-3.4-d1c812f1162e5fdb13c215792725b2591d7428f5.tar.xz
physx-3.4-d1c812f1162e5fdb13c215792725b2591d7428f5.zip
PhysX 3.4.1, APEX 1.4.1 Release @22845541v3.4.1
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@@ -569,7 +569,7 @@ Returns true if the geometry is valid.
<dl class="note" compact><dt><b>Note:</b></dt><dd>A valid convex mesh has a positive scale value in each direction (scale.x &gt; 0, scale.y &gt; 0, scale.z &gt; 0). It is illegal to call <a class="el" href="classPxRigidActor.html#428112f88e7d3ee8abdf378cb70511f8" title="Creates a new shape with default properties and a list of materials and adds it to...">PxRigidActor::createShape</a> and <a class="el" href="classPxPhysics.html#bc564607f208cbc1944880172a3d62fe" title="Creates a shape which may be attached to multiple actors.">PxPhysics::createShape</a> with a convex that has zero extent in any direction.</dd></dl>
<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxRigidActor.html#428112f88e7d3ee8abdf378cb70511f8" title="Creates a new shape with default properties and a list of materials and adds it to...">PxRigidActor::createShape</a>, <a class="el" href="classPxPhysics.html#bc564607f208cbc1944880172a3d62fe" title="Creates a shape which may be attached to multiple actors.">PxPhysics::createShape</a> </dd></dl>
-<p>References <a class="el" href="PxConvexMeshGeometry_8h-source.html#l00125">PxConvexMeshGeometry::convexMesh</a>, <a class="el" href="PxGeometry_8h-source.html#l00059">PxGeometryType::eCONVEXMESH</a>, <a class="el" href="PxVec3_8h-source.html#l00155">PxVec3::isFinite()</a>, <a class="el" href="PxQuat_8h-source.html#l00132">PxQuat::isUnit()</a>, <a class="el" href="PxMeshScale_8h-source.html#l00159">PxMeshScale::isValidForConvexMesh()</a>, <a class="el" href="PxGeometry_8h-source.html#l00087">PxGeometry::mType</a>, <a class="el" href="PxMeshScale_8h-source.html#l00165">PxMeshScale::rotation</a>, <a class="el" href="PxMeshScale_8h-source.html#l00164">PxMeshScale::scale</a>, and <a class="el" href="PxConvexMeshGeometry_8h-source.html#l00124">PxConvexMeshGeometry::scale</a>.</p>
+<p>References <a class="el" href="PxConvexMeshGeometry_8h-source.html#l00129">PxConvexMeshGeometry::convexMesh</a>, <a class="el" href="PxGeometry_8h-source.html#l00059">PxGeometryType::eCONVEXMESH</a>, <a class="el" href="PxVec3_8h-source.html#l00155">PxVec3::isFinite()</a>, <a class="el" href="PxQuat_8h-source.html#l00132">PxQuat::isUnit()</a>, <a class="el" href="PxMeshScale_8h-source.html#l00159">PxMeshScale::isValidForConvexMesh()</a>, <a class="el" href="PxConvexMeshGeometry_8h-source.html#l00130">PxConvexMeshGeometry::maxMargin</a>, <a class="el" href="PxGeometry_8h-source.html#l00087">PxGeometry::mType</a>, <a class="el" href="PxMeshScale_8h-source.html#l00165">PxMeshScale::rotation</a>, <a class="el" href="PxMeshScale_8h-source.html#l00164">PxMeshScale::scale</a>, and <a class="el" href="PxConvexMeshGeometry_8h-source.html#l00128">PxConvexMeshGeometry::scale</a>.</p>
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